Move platform independent code (lowering of possibly overwritten
arguments, check for tail call optimization eligibility) from
target X86ISelectionLowering.cpp to TargetLowering.h and
SelectionDAGISel.cpp.
Initial PowerPC tail call implementation:
Support ppc32 implemented and tested (passes my tests and
test-suite llvm-test).
Support ppc64 implemented and half tested (passes my tests).
On ppc tail call optimization is performed if
caller and callee are fastcc
call is a tail call (in tail call position, call followed by ret)
no variable argument lists or byval arguments
option -tailcallopt is enabled
Supported:
* non pic tail calls on linux/darwin
* module-local tail calls on linux(PIC/GOT)/darwin(PIC)
* inter-module tail calls on darwin(PIC)
If constraints are not met a normal call will be emitted.
A test checking the argument lowering behaviour on x86-64 was added.
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This removes the existing bottleneck related to the removal of elements from
the middle of the queue.
Also fixes a subtle bug in ScheduleDAGRRList::CapturePred:
It was updating the state of the SUnit before removing it. As a result, the
comparison operators were working incorrectly and this SUnit could not be removed
from the queue properly.
Reviewed by Evan and Dan. Approved by Dan.
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We now compile test2/test3 to:
_test2:
## InlineAsm Start
set %xmm0, %xmm1
## InlineAsm End
addps %xmm1, %xmm0
ret
_test3:
## InlineAsm Start
set %xmm0, %xmm1
## InlineAsm End
paddd %xmm1, %xmm0
ret
as expected.
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towards PR2094. It now compiles the attached .ll file to:
_sad16_sse2:
movslq %ecx, %rax
## InlineAsm Start
%ecx %rdx %rax %rax %r8d %rdx %rsi
## InlineAsm End
## InlineAsm Start
set %eax
## InlineAsm End
ret
which is pretty decent for a 3 output, 4 input asm.
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c1, f1 = CopyToReg
c2, f2 = CopyToReg
c3 = TokenFactor c1, c2
...
= user c3, ..., f2
Now that the two CopyToReg's and the user are "flagged" together. They effectively forms a single scheduling unit. The TokenFactor is now both an operand and a successor of the Flagged nodes.
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memcpy/memset expansion. It was a bug for the SVOffset value
to be used in the actual address calculations.
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ComputeMaskedBits knows about cttz, ctlz, and ctpop. Teach
SelectionDAG's ComputeMaskedBits what InstCombine's knows
about SRem. And teach them both some things about high bits
in Mul, UDiv, URem, and Sub. This allows instcombine and
dagcombine to eliminate sign-extension operations in
several new cases.
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conversion open the door for many nasty implicit conversion issues, and
can be easily solved by initializing with (V.begin(), V.end()) when
needed.
This patch includes many small cleanups for sdisel also.
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When choosing between constraints with multiple options,
like "ir", test to see if we can use the 'i' constraint and
go with that if possible. This produces more optimal ASM in
all cases (sparing a register and an instruction to load it),
and fixes inline asm like this:
void test () {
asm volatile (" %c0 %1 " : : "imr" (42), "imr"(14));
}
Previously we would dump "42" into a memory location (which
is ok for the 'm' constraint) which would cause a problem
because the 'c' modifier is not valid on memory operands.
Isn't it great how inline asm turns 'missed optimization'
into 'compile failed'??
Incidentally, this was the todo in
PowerPC/2007-04-24-InlineAsm-I-Modifier.ll
Please do NOT pull this into Tak.
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- Make targetlowering.h fit in 80 cols.
- Make LowerAsmOperandForConstraint const.
- Make lowerXConstraint -> LowerXConstraint
- Make LowerXConstraint return a const char* instead of taking a string byref.
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to the block that defines their operands. This doesn't work in the
case that the operand is an invoke, because invoke is a terminator
and must be the last instruction in a block.
Replace it with support in SelectionDAGISel for copying struct values
into sequences of virtual registers.
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function, and then use it to fix a bug in SplitVectorOp that expected inserts
to always have constant insertion indices.
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LegalizeTypes. Correct the load logic so
that it actually works, and also teach it
to handle floating point extending loads.
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rather than having it suck them out of a node. Add
a bunch of new libcalls, and remove dead softfloat
code (dead, because FloatToInt is used not Expand
in this case). Note that indexed stores probably
aren't handled properly, likewise for loads.
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Rename SDOperandImpl back to SDOperand.
Introduce the SDUse class that represents a use of the SDNode referred by
an SDOperand. Now it is more similar to Use/Value classes.
Patch is approved by Dan Gohman.
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ScheduleDAG; they don't correspond to any actual instructions so they
don't need to be scheduled.
This fixes a bug where the EntryToken was being scheduled multiple
times in some cases, though it ended up not causing any trouble because
EntryToken doesn't expand into anything. With this fixed the schedulers
reliably schedule the expected number of units, so we can check this
with an assertion.
This requires a tweak to test/CodeGen/X86/loop-hoist.ll because it
ends up getting scheduled differently in a trivial way, though it was
enough to fool the prcontext+grep that the test does.
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much simpler than in LegalizeDAG because calls are
not yet expanded into call sequences: that happens
after type legalization has finished.
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in its maps. Add some sanity checks that catch
this kind of thing. Hopefully these can be
removed one day (once all problems are fixed!)
but for the moment it seems wise to have them in.
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on any current target and aren't optimized in DAGCombiner. Instead
of using intermediate nodes, expand the operations, choosing between
simple loads/stores, target-specific code, and library calls,
immediately.
Previously, the code to emit optimized code for these operations
was only used at initial SelectionDAG construction time; now it is
used at all times. This fixes some cases where rep;movs was being
used for small copies where simple loads/stores would be better.
This also cleans up code that checks for alignments less than 4;
let the targets make that decision instead of doing it in
target-independent code. This allows x86 to use rep;movs in
low-alignment cases.
Also, this fixes a bug that resulted in the use of rep;stos for
memsets of 0 with non-constant memory size when the alignment was
at least 4. It's better to use the library in this case, which
can be significantly faster when the size is large.
This also preserves more SourceValue information when memory
intrinsics are lowered into simple loads/stores.
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