of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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crash the opt. Just fix this.
Test case in llvm/test/Transforms/InstCombine/2008-06-05-ashr-crash.ll
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work and how to replace them into individual values. Also, when trying to
replace an aggregrate that is used by load or store with a single (large)
integer, don't crash (but don't replace the aggregrate either).
Also adds a testcase for both structs and arrays.
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are the same as in unpacked structs, only field
positions differ. This only matters for structs
containing x86 long double or an apint; it may
cause backwards compatibility problems if someone
has bitcode containing a packed struct with a
field of one of those types.
The issue is that only 10 bytes are needed to
hold an x86 long double: the store size is 10
bytes, but the ABI size is 12 or 16 bytes (linux/
darwin) which comes from rounding the store size
up by the alignment. Because it seemed silly not
to pack an x86 long double into 10 bytes in a
packed struct, this is what was done. I now
think this was a mistake. Reserving the ABI size
for an x86 long double field even in a packed
struct makes things more uniform: the ABI size is
now always used when reserving space for a type.
This means that developers are less likely to
make mistakes. It also makes life easier for the
CBE which otherwise could not represent all LLVM
packed structs (PR2402).
Front-end people might need to adjust the way
they create LLVM structs - see following change
to llvm-gcc.
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out of instcombine into a new file in libanalysis. This also teaches
ComputeNumSignBits about the number of sign bits in a constantint.
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the conditions for performing the transform when only the
function declaration is available: no longer allow turning
i32 into i64 for example. Only allow changing between
pointer types, and between pointer types and integers of
the same size. For return values ptr -> intptr was already
allowed; I added ptr -> ptr and intptr -> ptr while there.
As shown by a recent objc testcase, changing the way
parameters/return values are passed can be fatal when calling
code written in assembler that directly manipulates call
arguments and return values unless the transform has no
impact on the way they are passed at the codegen level.
While it is possible to imagine an ABI that treats integers
of pointer size differently to pointers, I don't think LLVM
supports any so the transform should now be safe while still
being useful.
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the one case that ADCE catches that normal DCE doesn't: non-induction variable
loop computations.
This implementation handles this problem without using postdominators.
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the set of nodes. Fix makeEqual to handle this by creating the new node first
then iterating across them second.
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Analysis/ConstantFolding to fold ConstantExpr's, then make instcombine use it
to try to use targetdata to fold constant expressions on void instructions.
Also extend the icmp(inttoptr, inttoptr) folding to handle the case where
int size != ptr size.
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and/or to handle more cases (such as this add-sitofp.ll testcase), and
port it to selectiondag's ComputeNumSignBits.
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ScalarEvolution::deleteValueFromRecords on it before doing the
replaceAllUsesWith, because ScalarEvolution looks at the instruction's
users to find SCEV references to the instruction's SCEV object in its
internal maps.
Move all of LSR's loop-related state clearing after processing the loop
and before cleaning up dead PHI nodes. This eliminates all of LSR's SCEV
references just before the calls to ScalarEvolution::deleteValueFromRecords
so that when ScalarEvolution drops its own SCEV references, the reference
counts will reach zero and the SCEVs will be deleted immediately.
These changes fix some compiler aborts involving ScalarEvolution holding
onto and reusing SCEV objects for instructions that have been deleted.
No regression test unfortunately; because the symptoms were due to
dangling pointers, reduced testcases ended up being fairly arbitrary.
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replaced is a PHI. This prevents it from inserting uses before defs
in the case that it isn't a PHI and it depends on other instructions
later in the block. This fixes the 447.dealII regression on x86-64.
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to accurately represent the integer. This triggers 9 times in 471.omnetpp,
though 8 of those seem to be inlined from the same place.
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type and the other operand is a constant into integer comparisons.
This happens surprisingly frequently (e.g. 10 times in 471.omnetpp),
which are things like this:
%tmp8283 = sitofp i32 %tmp82 to double
%tmp1013 = fcmp ult double %tmp8283, 0.0
Clearly comparing tmp82 against i32 0 is cheaper here.
this also triggers 8 times in gobmk, including this one:
%tmp375376 = sitofp i32 %tmp375 to double
%tmp377 = fcmp ogt double %tmp375376, 8.150000e+01
which is comparing an integer against 81.5 :).
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intersecting bits. This triggers all over the place, for example in lencode,
with adds of stuff like:
%tmp580 = mul i32 %tmp579, 2
%tmp582 = and i32 %b8, 1
and
%tmp28 = shl i32 %abs.i, 1
%sign.0 = select i1 %tmp23, i32 1, i32 0
and
%tmp344 = shl i32 %tmp343, 2
%tmp346 = and i32 %tmp96, 3
etc.
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Also, use SCEV to determine the trip count of the loop, which is more powerful
and accurate that Loop::getTripCount.
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use-before-def. The problem comes up in code with multiple PHIs where
one PHI is being rewritten in terms of the other, but the other needs
to be casted first. LLVM rules requre the cast instruction to be
inserted after any PHI instructions, but when instructions were
inserted to replace the second PHI value with a function of the first,
they were ended up going before the cast instruction. Avoid this
problem by remembering the location of the cast instruction, when one
is needed, and inserting the expansion of the new value after it.
This fixes a bug that surfaced in 255.vortex on x86-64 when
instcombine was removed from the middle of the loop optimization
passes.
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is bitcast to return a floating point value. The result of the instruction may
not be used by the program afterwards, and LLVM will happily remove all
instructions except the call. But, on some platforms, if a value is returned as
a floating point, it may need to be removed from the stack (like x87). Thus, we
can't get rid of the bitcast even if there isn't a use of the value.
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bug as well as a missed optimization. We weren't properly checking for local
dependencies before moving on to non-local ones when doing non-local read-only
call CSE.
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address of the PassInfo directly instead of calling getPassInfo.
This eliminates a bunch of dynamic initializations of static data.
Also, fold RegisterPassBase into PassInfo, make a bunch of its
data members const, and rearrange some code to initialize data
members in constructors instead of using setter member functions.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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method. DOUT statements are disabled when assertions are off, but the
side effects of getName() are still evaluated. Just call getNameSTart,
which is close enough and doesn't cause heap traffic.
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also need to be checked for memory modifying instructions before we
can sink them. THis fixes the second half of PR2297.
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DemoteRegToStack doesn't work with MRVs yet, because it relies on the
ability to load/store things.
This fixes PR2285.
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2) Return NULL instead of false in several places for tidiness.
3) fix a bug optimizing sprintf(p, "%c", x)
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a FunctionPass. This makes it simpler, fixes dozens of bugs, adds
a couple of minor features, and shrinks is considerably: from
2214 to 1437 lines.
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we were checking for it in the wrong order. This caused a miscompilation because the
return slot optimization assumes that the call it is dealing with is NOT a memcpy.
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ComputeMaskedBits knows about cttz, ctlz, and ctpop. Teach
SelectionDAG's ComputeMaskedBits what InstCombine's knows
about SRem. And teach them both some things about high bits
in Mul, UDiv, URem, and Sub. This allows instcombine and
dagcombine to eliminate sign-extension operations in
several new cases.
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When choosing between constraints with multiple options,
like "ir", test to see if we can use the 'i' constraint and
go with that if possible. This produces more optimal ASM in
all cases (sparing a register and an instruction to load it),
and fixes inline asm like this:
void test () {
asm volatile (" %c0 %1 " : : "imr" (42), "imr"(14));
}
Previously we would dump "42" into a memory location (which
is ok for the 'm' constraint) which would cause a problem
because the 'c' modifier is not valid on memory operands.
Isn't it great how inline asm turns 'missed optimization'
into 'compile failed'??
Incidentally, this was the todo in
PowerPC/2007-04-24-InlineAsm-I-Modifier.ll
Please do NOT pull this into Tak.
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to the block that defines their operands. This doesn't work in the
case that the operand is an invoke, because invoke is a terminator
and must be the last instruction in a block.
Replace it with support in SelectionDAGISel for copying struct values
into sequences of virtual registers.
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getelementptr-seteq.ll into:
define i1 @test(i64 %X, %S* %P) {
%C = icmp eq i64 %X, -1 ; <i1> [#uses=1]
ret i1 %C
}
instead of:
define i1 @test(i64 %X, %S* %P) {
%A.idx.mask = and i64 %X, 4611686018427387903 ; <i64> [#uses=1]
%C = icmp eq i64 %A.idx.mask, 4611686018427387903 ; <i1> [#uses=1]
ret i1 %C
}
And fixes the second half of PR2235. This speeds up the insertion sort
case by 45%, from 1.12s to 0.77s. In practice, this will significantly
speed up for loops structured like:
for (double *P = Base + N; P != Base; --P)
...
Which happens frequently for C++ iterators.
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