loops when they can be subsumed into addressing modes.
Change X86 addressing mode check to realize that
some PIC references need an extra register.
(I believe this is correct for Linux, if not, I'm sure
someone will tell me.)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60608 91177308-0d34-0410-b5e6-96231b3b80d8
1. Merge the 'None' result into 'Normal', making loads
and stores return their dependencies on allocations as Normal.
2. Split the 'Normal' result into 'Clobber' and 'Def' to
distinguish between the cases when memdep knows the value is
produced from when we just know if may be changed.
3. Move some of the logic for determining whether readonly calls
are CSEs into memdep instead of it being in GVN. This still
leaves verification that the arguments are hte same to GVN to
let it know about value equivalences in different contexts.
4. Change memdep's call/call dependency analysis to use
getModRefInfo(CallSite,CallSite) instead of doing something
very weak. This only really matters for things like DSA, but
someday maybe we'll have some other decent context sensitive
analyses :)
5. This reimplements the guts of memdep to handle the new results.
6. This simplifies GVN significantly:
a) readonly call CSE is slightly simpler
b) I eliminated the "getDependencyFrom" chaining for load
elimination and load CSE doesn't have to worry about
volatile (they are always clobbers) anymore.
c) GVN no longer does any 'lastLoad' caching, leaving it to
memdep.
7. The logic in DSE is simplified a bit and sped up. A potentially
unsafe case was eliminated.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60607 91177308-0d34-0410-b5e6-96231b3b80d8
1. GlobalBaseReg may have been spilled.
2. It may not be live at the use.
3. Spiller doesn't know this is happening so it won't prevent GlobalBaseReg from being spilled later (That by itself is a nasty hack. It's needed because we don't insert the reload until later).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60595 91177308-0d34-0410-b5e6-96231b3b80d8
for(Type1 B = ...;;) { Type2 B ; ... }
is bad: code is hard to read and VS VS don't like it (it ignore the second declaration of B).
This patch fix the problem in tablegen. Please don't write code like this.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60590 91177308-0d34-0410-b5e6-96231b3b80d8
heretical from a STL standpoint, but is oh-so-useful for things that
can't throw exceptions when copied, like, well, everything in LLVM.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60587 91177308-0d34-0410-b5e6-96231b3b80d8
changing the stack slots on an instruction, to keep them
consistent with the actual memory addresses.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60584 91177308-0d34-0410-b5e6-96231b3b80d8
While they appear to provide a normal clobbering def, they don't
in the case of the awkward IMPLICIT_DEF+INSERT_SUBREG idiom. It
would be good to change INSERT_SUBREG; until then, this change
allows post-regalloc scheduling to cope in a mildly conservative
way.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60583 91177308-0d34-0410-b5e6-96231b3b80d8
aren't part of the test suite but are generally useful nonetheless, and can
be expanded later to test the backend against the actual Cell SPU system.
There's basically no other good place to put this code, so put it here for
the time being.
- vecoperations.c: Vector shuffles for all supported vector types, tests
for v16i8 add and multiply.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60566 91177308-0d34-0410-b5e6-96231b3b80d8
This fixes many bugs. I will add more test cases in a separate check-in.
Some day, the code that manipulates CFG and updates dom. info could use refactoring help.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60554 91177308-0d34-0410-b5e6-96231b3b80d8
- Add v4f32, v2f64 to LowerVECTOR_SHUFFLE
- Look for vector rotate in shuffle elements, generate a vector rotate
instead of a full-blown shuffle when opportunity presents itself.
- Generate larger test harness and fix a few interesting but obscure bugs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60552 91177308-0d34-0410-b5e6-96231b3b80d8
- First patch from Nehal Desai, a new contributor at Aerospace. Nehal's patch
fixes sign/zero/any-extending loads for integers and floating point. Example
code, compiled w/o debugging or optimization where he first noticed the bug:
int main(void) {
float a = 99.0;
printf("%d\n", a);
return 0;
}
Verified that this code actually works on a Cell SPU.
Changes by Scott Michel:
- Fix bug in the value type list constructed by SPUISD::LDRESULT to include
both the load result's result and chain, not just the chain alone.
- Simplify LowerLOAD and remove extraneous and unnecessary chains.
- Remove unused SPUISD pseudo instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60526 91177308-0d34-0410-b5e6-96231b3b80d8