because it does not maintain a correct list
of callsites. I discovered (see following
commit) that the inliner will create a wrong
callgraph if it is fed a callgraph with
correct edges but incorrect callsites. These
were created by Prune-EH, and while it wasn't
done via removeCallEdgeTo, it could have been
done via removeCallEdgeTo, which is an accident
waiting to happen. Use removeCallEdgeFor
instead.
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use raw_ostream instead of std::ostream. Among other goodness,
this speeds up llvm-dis of kc++ with a release build from 0.85s
to 0.49s (88% faster).
Other interesting changes:
1) This makes Value::print be non-virtual.
2) AP[S]Int and ConstantRange can no longer print to ostream directly,
use raw_ostream instead.
3) This fixes a bug in raw_os_ostream where it didn't flush itself
when destroyed.
4) This adds a new SDNode::print method, instead of only allowing "dump".
A lot of APIs have both std::ostream and raw_ostream versions, it would
be useful to go through and systematically anihilate the std::ostream
versions.
This passes dejagnu, but there may be minor fallout, plz let me know if
so and I'll fix it.
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In particular, Collector was confusing to implementors. Several
thought that this compile-time class was the place to implement
their runtime GC heap. Of course, it doesn't even exist at runtime.
Specifically, the renames are:
Collector -> GCStrategy
CollectorMetadata -> GCFunctionInfo
CollectorModuleMetadata -> GCModuleInfo
CollectorRegistry -> GCRegistry
Function::getCollector -> getGC (setGC, hasGC, clearGC)
Several accessors and nested types have also been renamed to be
consistent. These changes should be obvious.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54899 91177308-0d34-0410-b5e6-96231b3b80d8
returning an std::string by value, it fills in a SmallString/SmallVector
passed in. This significantly reduces string thrashing in some cases.
More specifically, this:
- Adds an operator<< and a print method for APInt that allows you to
directly send them to an ostream.
- Reimplements APInt::toString to be much simpler and more efficient
algorithmically in addition to not thrashing strings quite as much.
This speeds up llvm-dis on kc++ by 7%, and may also slightly speed up the
asmprinter. This also fixes a bug I introduced into the asmwriter in a
previous patch w.r.t. alias printing.
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Remove the GetResultInst instruction. It is still accepted in LLVM assembly
and bitcode, where it is now auto-upgraded to ExtractValueInst. Also, remove
support for return instructions with multiple values. These are auto-upgraded
to use InsertValueInst instructions.
The IRBuilder still accepts multiple-value returns, and auto-upgrades them
to InsertValueInst instructions.
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in the presence of out-of-loop users of in-loop values and the trip
count is not a known multiple of the unroll count, and to be a bit
simpler overall. This fixes PR2253.
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the section or the visibility from one global
value to another: copyAttributesFrom. This is
particularly useful for duplicating functions:
previously this was done by explicitly copying
each attribute in turn at each place where a
new function was created out of an old one, with
the result that obscure attributes were regularly
forgotten (like the collector or the section).
Hopefully now everything is uniform and nothing
is forgotten.
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The SimplifyCFG pass looks at basic blocks that contain only phi nodes,
followed by an unconditional branch. In a lot of cases, such a block (BB) can
be merged into their successor (Succ).
This merging is performed by TryToSimplifyUncondBranchFromEmptyBlock. It does
this by taking all phi nodes in the succesor block Succ and expanding them to
include the predecessors of BB. Furthermore, any phi nodes in BB are moved to
Succ and expanded to include the predecessors of Succ as well.
Before attempting this merge, CanPropagatePredecessorsForPHIs checks to see if
all phi nodes can be properly merged. All functional changes are made to
this function, only comments were updated in
TryToSimplifyUncondBranchFromEmptyBlock.
In the original code, CanPropagatePredecessorsForPHIs looks quite convoluted
and more like stack of checks added to handle different kinds of situations
than a comprehensive check. In particular the first check in the function did
some value checking for the case that BB and Succ have a common predecessor,
while the last check in the function simply rejected all cases where BB and
Succ have a common predecessor. The first check was still useful in the case
that BB did not contain any phi nodes at all, though, so it was not completely
useless.
Now, CanPropagatePredecessorsForPHIs is restructured to to look a lot more
similar to the code that actually performs the merge. Both functions now look
at the same phi nodes in about the same order. Any conflicts (phi nodes with
different values for the same source) that could arise from merging or moving
phi nodes are detected. If no conflicts are found, the merge can happen.
Apart from only restructuring the checks, two main changes in functionality
happened.
Firstly, the old code rejected blocks with common predecessors in most cases.
The new code performs some extra checks so common predecessors can be handled
in a lot of cases. Wherever common predecessors still pose problems, the
blocks are left untouched.
Secondly, the old code rejected the merge when values (phi nodes) from BB were
used in any other place than Succ. However, it does not seem that there is any
situation that would require this check. Even more, this can be proven.
Consider that BB is a block containing of a single phi node "%a" and a branch
to Succ. Now, since the definition of %a will dominate all of its uses, BB
will dominate all blocks that use %a. Furthermore, since the branch from BB to
Succ is unconditional, Succ will also dominate all uses of %a.
Now, assume that one predecessor of Succ is not dominated by BB (and thus not
dominated by Succ). Since at least one use of %a (but in reality all of them)
is reachable from Succ, you could end up at a use of %a without passing
through it's definition in BB (by coming from X through Succ). This is a
contradiction, meaning that our original assumption is wrong. Thus, all
predecessors of Succ must also be dominated by BB (and thus also by Succ).
This means that moving the phi node %a from BB to Succ does not pose any
problems when the two blocks are merged, and any use checks are not needed.
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address of the PassInfo directly instead of calling getPassInfo.
This eliminates a bunch of dynamic initializations of static data.
Also, fold RegisterPassBase into PassInfo, make a bunch of its
data members const, and rearrange some code to initialize data
members in constructors instead of using setter member functions.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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Fix said code to handle merging return instructions together correctly
when handling multiple return values.
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as a global helper function. At the same type, switch it from taking
a vector of predecessors to an arbitrary sequential input. This allows
us to switch LoopSimplify to use a SmallVector for various temporary
vectors that it passed into SplitBlockPredecessors.
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needs to be fixed here - a previous commit made sure
that intrinsics always get the right attributes.
So remove no-longer needed code, and while there use
Intrinsic::getDeclaration rather than getOrInsertFunction.
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nounwind. When such calls are inlined into something
else that is invoked, they were getting changed to invokes,
which is badness.
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Specifically, introduction of XXX::Create methods
for Users that have a potentially variable number of
Uses.
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2. Do not use # of basic blocks as part of the cost computation since it doesn't really figure into function size.
3. More aggressively inline function with vector code.
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not marked nounwind, or for all functions when -enable-eh
is set, provided the target supports Dwarf EH.
llvm-gcc generates nounwind in the right places; other FEs
will need to do so also. Given such a FE, -enable-eh should
no longer be needed.
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Furthermore, double the limit when more than 10% of the callee instructions are vector instructions. Multimedia kernels tend to love inlining.
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before trying to merge the block into its predecessors.
This allows two-entry-phi-return.ll to be simplified
into a single basic block.
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Secondly, we have to check whether the branch is actually pointing to the block
with the unwind in it. We could have gotten here because of the unwind_to alone.
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Add the ability to remove just one instance of a BB from a phi node. This fixes
the compile error in the tree now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@48085 91177308-0d34-0410-b5e6-96231b3b80d8
check more intelligent. This speeds up mem2reg from 5.29s to
0.79s on a synthetic testcase with tons of predecessors and
phi nodes.
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inlining a function if we know that the function does not write
to *any* memory. This implements test/Transforms/Inline/byval2.ll
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45912 91177308-0d34-0410-b5e6-96231b3b80d8
could theoretically introduce a trap, but is also a performance issue.
This speeds up ptrdist/ks by 8%.
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define void @f() {
...
call i32 @g()
...
}
define void @g() {
...
}
The hazards are:
- @f and @g have GC, but they differ GC. Inlining is invalid. This
may never occur.
- @f has no GC, but @g does. g's GC must be propagated to @f.
The other scenarios are safe:
- @f and @g have the same GC.
- @f and @g have no GC.
- @g has no GC.
This patch adds inliner checks for the former two scenarios.
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calls 'nounwind'. It is important for correct C++
exception handling that nounwind markings do not get
lost, so this transformation is actually needed for
correctness.
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how to lower them (with no attempt made to be
efficient, since they should only occur for
unoptimized code).
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calls. Remove special casing of inline asm from the
inliner. There is a potential problem: the verifier
rejects invokes of inline asm (not sure why). If an
asm call is not marked "nounwind" in some .ll, and
instcombine is not run, but the inliner is run, then
an illegal module will be created. This is bad but
I'm not sure what the best approach is. I'm tempted
to remove the check in the verifier...
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Reimplement the xform in Analysis/ConstantFolding.cpp where we can use
targetdata to validate that it is safe. While I'm in there, fix some const
correctness issues and generalize the interface to the "operand folder".
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methods are new to Function:
bool hasCollector() const;
const std::string &getCollector() const;
void setCollector(const std::string &);
void clearCollector();
The assembly representation is as such:
define void @f() gc "shadow-stack" { ...
The implementation uses an on-the-side table to map Functions to
collector names, such that there is no overhead. A StringPool is
further used to unique collector names, which are extremely
likely to be unique per process.
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throw exceptions", just mark intrinsics with the nounwind
attribute. Likewise, mark intrinsics as readnone/readonly
and get rid of special aliasing logic (which didn't use
anything more than this anyway).
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the function type, instead they belong to functions
and function calls. This is an updated and slightly
corrected version of Reid Spencer's original patch.
The only known problem is that auto-upgrading of
bitcode files doesn't seem to work properly (see
test/Bitcode/AutoUpgradeIntrinsics.ll). Hopefully
a bitcode guru (who might that be? :) ) will fix it.
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The meaning of getTypeSize was not clear - clarifying it is important
now that we have x86 long double and arbitrary precision integers.
The issue with long double is that it requires 80 bits, and this is
not a multiple of its alignment. This gives a primitive type for
which getTypeSize differed from getABITypeSize. For arbitrary precision
integers it is even worse: there is the minimum number of bits needed to
hold the type (eg: 36 for an i36), the maximum number of bits that will
be overwriten when storing the type (40 bits for i36) and the ABI size
(i.e. the storage size rounded up to a multiple of the alignment; 64 bits
for i36).
This patch removes getTypeSize (not really - it is still there but
deprecated to allow for a gradual transition). Instead there is:
(1) getTypeSizeInBits - a number of bits that suffices to hold all
values of the type. For a primitive type, this is the minimum number
of bits. For an i36 this is 36 bits. For x86 long double it is 80.
This corresponds to gcc's TYPE_PRECISION.
(2) getTypeStoreSizeInBits - the maximum number of bits that is
written when storing the type (or read when reading it). For an
i36 this is 40 bits, for an x86 long double it is 80 bits. This
is the size alias analysis is interested in (getTypeStoreSize
returns the number of bytes). There doesn't seem to be anything
corresponding to this in gcc.
(3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded
up to a multiple of the alignment. For an i36 this is 64, for an
x86 long double this is 96 or 128 depending on the OS. This is the
spacing between consecutive elements when you form an array out of
this type (getABITypeSize returns the number of bytes). This is
TYPE_SIZE in gcc.
Since successive elements in a SequentialType (arrays, pointers
and vectors) need to be aligned, the spacing between them will be
given by getABITypeSize. This means that the size of an array
is the length times the getABITypeSize. It also means that GEP
computations need to use getABITypeSize when computing offsets.
Furthermore, if an alloca allocates several elements at once then
these too need to be aligned, so the size of the alloca has to be
the number of elements multiplied by getABITypeSize. Logically
speaking this doesn't have to be the case when allocating just
one element, but it is simpler to also use getABITypeSize in this
case. So alloca's and mallocs should use getABITypeSize. Finally,
since gcc's only notion of size is that given by getABITypeSize, if
you want to output assembler etc the same as gcc then getABITypeSize
is the size you want.
Since a store will overwrite no more than getTypeStoreSize bytes,
and a read will read no more than that many bytes, this is the
notion of size appropriate for alias analysis calculations.
In this patch I have corrected all type size uses except some of
those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard
cases). I will get around to auditing these too at some point,
but I could do with some help.
Finally, I made one change which I think wise but others might
consider pointless and suboptimal: in an unpacked struct the
amount of space allocated for a field is now given by the ABI
size rather than getTypeStoreSize. I did this because every
other place that reserves memory for a type (eg: alloca) now
uses getABITypeSize, and I didn't want to make an exception
for unpacked structs, i.e. I did it to make things more uniform.
This only effects structs containing long doubles and arbitrary
precision integers. If someone wants to pack these types more
tightly they can always use a packed struct.
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in CodeExtractor and LoopSimplify unnecessary.
Hartmut, could you confirm that this fixes the issues you were seeing?
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Add a new DenseMapInfo::isEqual method to allow clients to redefine
the equality predicate used when probing the hash table.
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In the old way, we computed and inserted phi nodes for the whole IDF of
the definitions of the alloca, then computed which ones were dead and
removed them.
In the new method, we first compute the region where the value is live,
and use that information to only insert phi nodes that are live. This
eliminates the need to compute liveness later, and stops the algorithm
from inserting a bunch of phis which it then later removes.
This speeds up the testcase in PR1432 from 2.00s to 0.15s (14x) in a
release build and 6.84s->0.50s (14x) in a debug build.
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to the worklist, and handling the last one with a 'tail call'. This speeds
up PR1432 from 2.0578s to 2.0012s (2.8%)
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faster than with the 'local to a block' fastpath. This speeds
up PR1432 from 2.1232 to 2.0686s (2.6%)
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to increment NumLocalPromoted, and didn't actually delete the
dead alloca, leading to an extra iteration of mem2reg.
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stored value was a non-instruction value. Doh.
This increase the # single store allocas from 8982 to 9026, and
speeds up mem2reg on the testcase in PR1432 from 2.17 to 2.13s.
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1. Check for revisiting a block before checking domination, which is faster.
2. If the stored value isn't an instruction, we don't have to check for domination.
3. If we have a value used in the same block more than once, make sure to remove the
block from the UsingBlocks vector. Not doing so forces us to go through the slow
path for the alloca.
The combination of these improvements increases the number of allocas on the fastpath
from 8935 to 8982 on PR1432. This speeds it up from 2.90s to 2.20s (31%)
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a using block from the list if we handle it. Not doing this caused us
to not be able to promote (with the fast path) allocas which have uses (whoops).
This increases the # allocas hitting this fastpath from 4042 to 8935 on the
testcase in PR1432, speeding up mem2reg by 2.6x
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to Instruction::mayWriteToMemory, fixing a FIXME, and helping
various places that call mayWriteToMemory directly.
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This interface allows clients to inline bunch of functions with module
level call graph information.:wq
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second part dominates all the blocks dominated
by original basic block. And first part dominates
second part.
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llvm-gcc build to succeed. Without this change it fails in libstdc++
compilation. This causes no regressions in dejagnu tests. However,
someone who knows this code better might want to review it.
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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constructing ImmediateDominator is now folded into DomTree construction.
This is part of the ongoing work for PR217.
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ETForest updating mechanisms don't work as I thought they did. These changes
will be reapplied once the issue is worked out.
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