changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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to obtain debug info about them.
Introduce helpers to access debug info for global variables. Also introduce a
helper that works for both local and global variables.
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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get nice and happy stack traces when we crash in an optimizer or codegen. For
example, an abort put in UnswitchLoops now looks like this:
Stack dump:
0. Program arguments: clang pr3399.c -S -O3
1. <eof> parser at end of file
2. per-module optimization passes
3. Running pass 'CallGraph Pass Manager' on module 'pr3399.c'.
4. Running pass 'Loop Pass Manager' on function '@foo'
5. Running pass 'Unswitch loops' on basic block '%for.inc'
Abort
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to more accurately describe what it does. Expand its doxygen comment
to describe what the backedge-taken count is and how it differs
from the actual iteration count of the loop. Adjust names and
comments in associated code accordingly.
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ashr instcombine to help expose this code. And apply the fix to
SelectionDAG's copy of this code too.
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trip count value when the original loop iteration condition is
signed and the canonical induction variable won't undergo signed
overflow. This isn't required for correctness; it just preserves
more information about original loop iteration values.
Add a getTruncateOrSignExtend method to ScalarEvolution,
following getTruncateOrZeroExtend.
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modified in a way that may effect the trip count calculation. Change
IndVars to use this method when it rewrites pointer or floating-point
induction variables instead of using a doInitialization method to
sneak these changes in before ScalarEvolution has a chance to see
the loop. This eliminates the need for LoopPass to depend on
ScalarEvolution.
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it only reads memory! The other change has no
functional effect, it just seems more logical to
go in order of decreasing knowledge.
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Make sure the SCC pass manager initializes any contained
function pass managers. Without this, simplify-libcalls
would add nocapture attributes when run on its own, but
not when run as part of -std-compile-opts or similar.
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couldn't ever be the return of call instruction. However, it's quite possible
that said local allocation is itself the return of a function call. That's
what malloc and calloc are for, actually.
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loop induction on LP64 targets. When the induction variable is
used in addressing, IndVars now is usually able to inserst a
64-bit induction variable and eliminates the sign-extending cast.
This is also useful for code using C "short" types for
induction variables on targets with 32-bit addressing.
Inserting a wider induction variable is easy; the tricky part is
determining when trunc(sext(i)) expressions are no-ops. This
requires range analysis of the loop trip count. A common case is
when the original loop iteration starts at 0 and exits when the
induction variable is signed-less-than a fixed value; this case
is now handled.
This replaces IndVarSimplify's OptimizeCanonicalIVType. It was
doing the same optimization, but it was limited to loops with
constant trip counts, because it was running after the loop
rewrite, and the information about the original induction
variable is lost by that point.
Rename ScalarEvolution's executesAtLeastOnce to
isLoopGuardedByCond, generalize it to be able to test for
ICMP_NE conditions, and move it to be a public function so that
IndVars can use it.
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function pass managers. Without this, simplify-libcalls
would add nocapture attributes when run on its own, but
not when run as part of -std-compile-opts or similar.
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they are useful to analyses other than BasicAliasAnalysis.cpp. Include
the full comment for isIdentifiedObject in the header file. Thanks to
Chris for suggeseting this.
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information output. However, many target specific tool chains prefer to encode
only one compile unit in an object file. In this situation, the LLVM code
generator will include debugging information entities in the compile unit
that is marked as main compile unit. The code generator accepts maximum one main
compile unit per module. If a module does not contain any main compile unit
then the code generator will emit multiple compile units in the output object
file.
[Part 1]
Update DebugInfo APIs to accept optional boolean value while creating DICompileUnit to mark the unit as "main" unit. By defaults all units are considered non-main. Update SourceLevelDebugging.html to document "main" compile unit.
Update DebugInfo APIs to not accept and encode separate source file/directory entries while creating various llvm.dbg.* entities. There was a recent, yet to be documented, change to include this additional information so no documentation changes are required here.
Update DwarfDebug to handle "main" compile unit. If "main" compile unit is seen then all DIEs are inserted into "main" compile unit. All other compile units are used to find source location for llvm.dbg.* values. If there is not any "main" compile unit then create unique compile unit DIEs for each llvm.dbg.compile_unit.
[Part 2]
Create separate llvm.dbg.compile_unit for each input file. Mark compile unit create for main_input_filename as "main" compile unit. Use appropriate compile unit, based on source location information collected from the tree node, while creating llvm.dbg.* values using DebugInfo APIs.
---
This is Part 1.
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If a MachineInstr doesn't have a memoperand but has an opcode that
is known to load or store, assume its memory reference may alias
*anything*, including stack slots which the compiler completely
controls.
To partially compensate for this, teach the ScheduleDAG building
code to do basic getUnderlyingValue analysis. This greatly
reduces the number of instructions that require restrictive
dependencies. This code will need to be revisited when we start
doing real alias analysis, but it should suffice for now.
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DW_AT_APPLE_optimized flag is set when a compile_unit is optimized. The debugger takes advantage of this information some way.
DW_AT_APPLE_flags encodes command line options when certain env. variable is set. This is used by build engineers to track various gcc command lines used by by a project, irrespective of whether the project used makefile, Xcode or something else.
llvm-gcc patch is next.
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This avoids using a dangling pointer.
Reset NumSortedEntries after restoring Cache to avoid extraneous sorts.
This fixes the reduced sqlite3 testcase, but apparently not the whole app.
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analyses could be run without the caches properly sorted. This
can fix all sorts of weirdness. Many thanks to Bill for coming
up with the 'issorted' verification idea.
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doing very similar pointer capture analysis.
Factor out the common logic. The new version
is from FunctionAttrs since it does a better
job than the version in BasicAliasAnalysis
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will get its preferred alignment. It has to be careful and cautiously assume
it will just get the ABI alignment. This prevents instcombine from rounding
up the alignment of a load/store without adjusting the alignment of the alloca.
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The problematic part of this patch is that we were out of attribute bits,
requiring some fancy bit hacking to make it fit (by shrinking alignment)
without breaking existing users or the file format.
This change will require users to rebuild llvm-gcc to match llvm.
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First step to resolve this is, record file name and directory directly in debug info for various debug entities.
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which source/line a certain BB/instruction comes from, original variable names,
and original (unmangled) C++ name of functions.
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visited set before they are used. If used, their blocks need to be
added to the visited set so that subsequent queries don't use conflicting
pointer values in the cache result blocks.
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memdep keeps track of how PHIs affect the pointer in dep queries, which
allows it to eliminate the load in cases like rle-phi-translate.ll, which
basically end up being:
BB1:
X = load P
br BB3
BB2:
Y = load Q
br BB3
BB3:
R = phi [P] [Q]
load R
turning "load R" into a phi of X/Y. In addition to additional exposed
opportunities, this makes memdep safe in many cases that it wasn't before
(which is required for load PRE) and also makes it substantially more
efficient. For example, consider:
bb1: // has many predecessors.
P = some_operator()
load P
In this example, previously memdep would scan all the predecessors of BB1
to see if they had something that would mustalias P. In some cases (e.g.
test/Transforms/GVN/rle-must-alias.ll) it would actually find them and end
up eliminating something. In many other cases though, it would scan and not
find anything useful. MemDep now stops at a block if the pointer is defined
in that block and cannot be phi translated to predecessors. This causes it
to miss the (rare) cases like rle-must-alias.ll, but makes it faster by not
scanning tons of stuff that is unlikely to be useful. For example, this
speeds up GVN as a whole from 3.928s to 2.448s (60%)!. IMO, scalar GVN
should be enhanced to simplify the rle-must-alias pointer base anyway, which
would allow the loads to be eliminated.
In the future, this should be enhanced to phi translate through geps and
bitcasts as well (as indicated by FIXMEs) making memdep even more powerful.
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parallel, allowing it to decide that P/Q must alias if A/B
must alias in things like:
P = gep A, 0, i, 1
Q = gep B, 0, i, 1
This allows GVN to delete 62 more instructions out of 403.gcc.
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of a pointer. This allows is to catch more equivalencies. For example,
the type_lists_compatible_p function used to require two iterations of
the gvn pass (!) to delete its 18 redundant loads because the first pass
would CSE all the addressing computation cruft, which would unblock the
second memdep/gvn passes from recognizing them. This change allows
memdep/gvn to catch all 18 when run just once on the function (as is
typical :) instead of just 3.
On all of 403.gcc, this bumps up the # reundandancies found from:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
to:
63 gvn - Number of instructions PRE'd
154137 gvn - Number of instructions deleted
50185 gvn - Number of loads deleted
+120 loads deleted isn't bad.
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tricks based on readnone/readonly functions.
Teach memdep to look past readonly calls when analyzing
deps for a readonly call. This allows elimination of a
few more calls from 403.gcc:
before:
63 gvn - Number of instructions PRE'd
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
after:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
5 calls isn't much, but this adds plumbing for the next change.
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load dependence queries. This allows GVN to eliminate a few more
instructions on 403.gcc:
152598 gvn - Number of instructions deleted
49240 gvn - Number of loads deleted
after:
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
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the first block of a query specially. This makes the "complete query
caching" subsystem more effective, avoiding predecessor queries. This
speeds up GVN another 4%.
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track of whether the CachedNonLocalPointerInfo for a block is specific
to a block. If so, just return it without any pred scanning. This is
good for a 6% speedup on GVN (when it uses this lookup method, which
it doesn't right now).
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method. This will eventually take over load/store dep
queries from getNonLocalDependency. For now it works
fine, but is incredibly slow because it does no caching.
Lets not switch GVN to use it until that is fixed :)
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duplication of logic (in 2 places) to determine what pointer a
load/store touches. This will be addressed in a future commit.
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clobber with the current implementation. Instead of returning
a "precise clobber" just return a fuzzy one. This doesn't
matter to any clients anyway and should speed up analysis time
very very slightly.
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1. Merge the 'None' result into 'Normal', making loads
and stores return their dependencies on allocations as Normal.
2. Split the 'Normal' result into 'Clobber' and 'Def' to
distinguish between the cases when memdep knows the value is
produced from when we just know if may be changed.
3. Move some of the logic for determining whether readonly calls
are CSEs into memdep instead of it being in GVN. This still
leaves verification that the arguments are hte same to GVN to
let it know about value equivalences in different contexts.
4. Change memdep's call/call dependency analysis to use
getModRefInfo(CallSite,CallSite) instead of doing something
very weak. This only really matters for things like DSA, but
someday maybe we'll have some other decent context sensitive
analyses :)
5. This reimplements the guts of memdep to handle the new results.
6. This simplifies GVN significantly:
a) readonly call CSE is slightly simpler
b) I eliminated the "getDependencyFrom" chaining for load
elimination and load CSE doesn't have to worry about
volatile (they are always clobbers) anymore.
c) GVN no longer does any 'lastLoad' caching, leaving it to
memdep.
7. The logic in DSE is simplified a bit and sped up. A potentially
unsafe case was eliminated.
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vector instead of a densemap. This shrinks the memory usage of this thing
substantially (the high water mark) as well as making operations like
scanning it faster. This speeds up memdep slightly, gvn goes from
3.9376 to 3.9118s on 403.gcc
This also splits out the statistics for the cached non-local case to
differentiate between the dirty and clean cached case. Here's the stats
for 403.gcc:
6153 memdep - Number of dirty cached non-local responses
169336 memdep - Number of fully cached non-local responses
162428 memdep - Number of uncached non-local responses
yay for caching :)
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getAnalysis<>. getAnalysis<> is apparently extremely expensive.
Doing this speeds up GVN on 403.gcc by 16%!
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ReverseLocalDeps when we update it. This fixes a regression test
failure from my last commit.
Second, for each non-local cached information structure, keep a bit that
indicates whether it is dirty or not. This saves us a scan over the whole
thing in the common case when it isn't dirty.
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instead of containing them by value. This increases the density
(!) of NonLocalDeps as well as making the reallocation case
faster. This speeds up gvn on 403.gcc by 2% and makes room for
future improvements.
I'm not super thrilled with having to explicitly manage the new/delete
of the map, but it is necesary for the next change.
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If we see that a load depends on the allocation of its memory with no
intervening stores, we now return a 'None' depedency instead of "Normal".
This tweaks GVN to do its optimization with the new result.
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method that returns its result as a DepResultTy instead of as a
MemDepResult. This reduces conversion back and forth.
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dependencies. The basic situation was this: consider if we had:
store1
...
store2
...
store3
Where memdep thinks that store3 depends on store2 and store2 depends
on store1. The problem happens when we delete store2: The code in
question was updating dep info for store3 to be store1. This is a
spiffy optimization, but is not safe at all, because aliasing isn't
transitive. This bug isn't exposed today with DSE because DSE will only
zap store2 if it is identifical to store 3, and in this case, it is
safe to update it to depend on store1. However, memcpyopt is not so
fortunate, which is presumably why the "dropInstruction" code used to
exist.
Since this doesn't actually provide a speedup in practice, just rip the
code out.
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an entry in the nonlocal deps map, don't reset entries
referencing that instruction to [dirty, null], instead, set
them to [dirty,next] where next is the instruction after the
deleted one. Use this information in the non-local deps
code to avoid rescanning entire blocks.
This speeds up GVN slightly by avoiding pointless work. On
403.gcc this makes GVN 1.5% faster.
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Put a some code back to handle buggy behavior that GVN expects: it wants
loads to depend on each other, and accesses to depend on their allocations.
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former does caching, the later doesn't. This dramatically simplifies
the logic in getDependency and getDependencyFrom.
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Document the Dirty value more precisely, use it for the uninitialized
DepResultTy value. Change reverse mappings to be from an instruction*
instead of DepResultTy, and stop tracking other forms. This makes it more
clear that we only care about the instruction cases.
Eliminate a DepResultTy,bool pair by using Dirty in the local case as well,
shrinking the map and simplifying the code.
This speeds up GVN by ~3% on 403.gcc.
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query. This makes it crystal clear what cases can escape from MemDep that
the clients have to handle. This also gives the clients a nice simplified
interface to it that is easy to poke at.
This patch also makes DepResultTy and MemoryDependenceAnalysis::DepType
private, yay.
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of a pointer/int pair instead of a manually bitmangled pointer.
This forces clients to think a little more about checking the
appropriate pieces and will be useful for internal
implementation improvements later.
I'm not particularly happy with this. After going through this
I don't think that the clients of memdep should be exposed to
the internal type at all. I'll fix this in a subsequent commit.
This has no functionality change.
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properly updates the reverse dependency map when it installs updated
dependencies for instructions that depend on the removed instruction.
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but it doesn't make any sense at all.
Also make the method const, private, and fit in 80 cols while we're at it.
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value. It must now be as if the pointer were allocated and has not escaped to
the caller. Thanks to Dan Gohman for pointing out the error in the original
and helping devise this definition.
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indicate functions that allocate, such as operator new, or list::insert. The
actual definition is slightly less strict (for now).
No changes to the bitcode reader/writer, asm printer or verifier were needed.
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g++ -m32 -c -g -DIN_GCC -W -Wall -Wwrite-strings -Wmissing-format-attribute -fno-common -mdynamic-no-pic -DHAVE_CONFIG_H -Wno-unused -DTARGET_NAME=\"i386-apple-darwin9.5.0\" -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include -DENABLE_LLVM -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/../llvm.src/include -D_DEBUG -D_GNU_SOURCE -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -I. -I. -I../../llvm-gcc.src/gcc -I../../llvm-gcc.src/gcc/. -I../../llvm-gcc.src/gcc/../include -I./../intl -I../../llvm-gcc.src/gcc/../libcpp/include -I../../llvm-gcc.src/gcc/../libdecnumber -I../libdecnumber -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.obj/include -I/Volumes/Sandbox/Buildbot/llvm/full-llvm/build/llvm.src/include ../../llvm-gcc.src/gcc/llvm-types.cpp -o llvm-types.o
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemCpy(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1496: error: 'memcpy_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemMove(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1512: error: 'memmove_i64' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp: In member function 'void TreeToLLVM::EmitMemSet(llvm::Value*, llvm::Value*, llvm::Value*, unsigned int)':
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i32' is not a member of 'llvm::Intrinsic'
../../llvm-gcc.src/gcc/llvm-convert.cpp:1528: error: 'memset_i64' is not a member of 'llvm::Intrinsic'
make[3]: *** [llvm-convert.o] Error 1
make[3]: *** Waiting for unfinished jobs....
rm fsf-funding.pod gcov.pod gfdl.pod cpp.pod gpl.pod gcc.pod
make[2]: *** [all-stage1-gcc] Error 2
make[1]: *** [stage1-bubble] Error 2
make: *** [all] Error 2
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Use it to safely handle less-than-or-equals-to exit conditions in loops. These
also occur when the loop exit branch is exit on true because SCEV inverses the
icmp predicate.
Use it again to handle non-zero strides, but only with an unsigned comparison
in the exit condition.
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If this patch causes a performance regression for anyone, please let me know,
and it can be fixed in a different way with much more effort.
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implementation detail of DIFactory anyway, and this allows it to avoid
recomputing the same type over and over.
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information. This logically replaces the "Desc" classes in
MachineModuleInfo. Nice features of these classes are that they:
1. Are much more efficient than MMI because they don't create a
temporary parallel data structure for debug info that has to be
'serialized' and 'deserialized' into/out of the module.
2. These provide a much cleaner abstraction for debug info than
MMI, which will make it easier to change the implementation in
the future (to be MDNode-based).
3. These are much easier to use than the MMI interfaces, requiring
a lot less code in the front-ends.
4. These can be used to both create (for frontends) and read (for
codegen) debug information. DebugInfoBuilder can only be used
to create the nodes.
So far, this is implemented just enough to support the debug info
generation needs of clang. This can and should be extended to
support the full set of debug info constructs, and we should switch
llvm-gcc and llc over to using this in the near future.
This code also has a ton of FIXMEs in it, because the way we
currently represent debug info in LLVM IR is basically insane in a
variety of details. This sort of issue should be fixed when we
eventually reimplement debug info on top of MDNodes.
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returned by BinomialCoefficient and don't try to operate with them. This
replaces the previous fix for PR2857.
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pointer bitcasts and GEP's", and centralize the
logic in Value::getUnderlyingObject. The
difference with stripPointerCasts is that
stripPointerCasts only strips GEPs if all
indices are zero, while getUnderlyingObject
strips GEPs no matter what the indices are.
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- Recognize expressions like "x > -1 ? x : 0" as min/max and turn them
into expressions like "x < 0 ? 0 : x", which is easily recognizable
as a min/max operation.
- Refrain from folding expression like "y/2 < 1" to "y < 2" when the
comparison is being used as part of a min or max idiom, like
"y/2 < 1 ? 1 : y/2". In that case, the division has another use, so
folding doesn't eliminate it, and obfuscates the min/max, making it
harder to recognize as a min/max operation.
These benefit ScalarEvolution, CodeGen, and anything else that wants to
recognize integer min and max.
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its callers to emit a space character before calling it when a
space is needed.
This fixes several spurious whitespace issues in
ScalarEvolution's debug dumps. See the test changes for
examples.
This also fixes odd space-after-tab indentation in the output
for switch statements, and changes calls from being printed like
this:
call void @foo( i32 %x )
to this:
call void @foo(i32 %x)
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when a readonly declaration is called, set a
flag. This is faster and uses less memory.
In theory it is less accurate, because before
only those internal globals that were read
by someone were being marked "Ref", but now
all are. But in practice, thanks to other
passes, all internal globals of the kind
considered here will be both read and stored
to: those only read will have been turned
into constants, and those only stored to will
have been deleted.
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