1. VarArgStyleRegisters: functionality that emits "store" instructions for byval regs moved out into separated method "StoreByValRegs". Before this patch VarArgStyleRegisters had confused use-cases. It was used for both variadic functions and for regular functions with byval parameters. In last case it created new stack-frame and registered it as VarArg frame, that is wrong.
This patch replaces VarArgsStyleRegisters usage for byval parameters with StoreByValRegs method.
2. In ARMMachineFunctionInfo, "get/setVarArgsRegSaveSize" was renamed to "get/setArgRegsSaveSize". By the same reason. Sometimes it was used for variadic functions, and sometimes for byval parameters in regular functions. Actually, this property means the size of registers, that keeps arguments, and thats why it was renamed.
3. In ARMISelLowering.cpp, ARMTargetLowering class, in methods computeRegArea and StoreByValRegs, VARegXXXXXX was renamed to ArgRegsXXXXXX still by the same reasons.
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missed in the first pass because the script didn't yet handle include
guards.
Note that the script is now able to handle all of these headers without
manual edits. =]
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This is a preliminary step towards ELF support; currently ARMFastISel hasn't
been used for ELF object files yet.
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ARM targets with NEON units have access to aligned vector loads and
stores that are potentially faster than unaligned operations.
Add support for spilling the callee-saved NEON registers to an aligned
stack area using 16-byte aligned NEON loads and store.
This feature is off by default, controlled by an -align-neon-spills
command line option.
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movw r0, :lower16:(L_foo$non_lazy_ptr-(LPC0_0+4))
movt r0, :upper16:(L_foo$non_lazy_ptr-(LPC0_0+4))
LPC0_0:
add r0, pc, r0
It's not yet enabled by default as some tests are failing. I suspect bugs in
down stream tools.
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between the high and low registers for prologue/epilogue code. This was
a Darwin-only thing that wasn't providing a realistic benefit anymore.
Combining the save areas simplifies the compiler code and results in better
ARM/Thumb2 codegen.
For example, previously we would generate code like:
push {r4, r5, r6, r7, lr}
add r7, sp, #12
stmdb sp!, {r8, r10, r11}
With this change, we combine the register saves and generate:
push {r4, r5, r6, r7, r8, r10, r11, lr}
add r7, sp, #12
rdar://8445635
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Also added a test case to check for the added benefit of this patch: it's optimizing away the unnecessary restore of sp from fp for some non-leaf functions.
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reserved, not available for general allocation. This eliminates all the
extra checks for Darwin.
This change also fixes the use of FP to access frame indices in leaf
functions and cleaned up some confusing code in epilogue emission.
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- This fixed a number of bugs in if-converter, tail merging, and post-allocation
scheduler. If-converter now runs branch folding / tail merging first to
maximize if-conversion opportunities.
- Also changed the t2IT instruction slightly. It now defines the ITSTATE
register which is read by instructions in the IT block.
- Added Thumb2 specific hazard recognizer to ensure the scheduler doesn't
change the instruction ordering in the IT block (since IT mask has been
finalized). It also ensures no other instructions can be scheduled between
instructions in the IT block.
This is not yet enabled.
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that is the case, whenever we use it as a scratch register, save it to R12
first and then restore it after the use.
This is a temporary and truly horrible workaround!
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spilled (if it is not already).
- If LR is spilled, use BL to implement far jumps. LR is not used as a GPR
in thumb mode so it can be clobbered if it is properly spilled / restored
in prologue / epilogue.
- If LR is force spilled but no far jump has been emitted, try undo'ing the
spill by:
push lr -> delete
pop pc -> bx lr
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