catastrophic compilation time in the event of unreasonable LLVM
IR. Code quality is a separate issue--someone upstream needs to do a
better job of reducing to llvm.memcpy. If the situation can be reproduced with
any supported frontend, then it will be a separate bug.
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it makes no sense for allocation_order iterators to visit reserved regs.
The inline spiller depends on AliasAnalysis.
Manage the Query state to avoid uninitialized or stale results.
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This is the first small step towards using closed intervals for liveness instead
of the half-open intervals we're using now.
We want to be able to distinguish between a SlotIndex that represents a variable
being live-out of a basic block, and an index representing a variable live-in to
its successor.
That requires two separate indexes between blocks. One for live-outs and one for
live-ins.
With this change, getMBBEndIdx(MBB).getPrevSlot() becomes stable so it stays
greater than any instructions inserted at the end of MBB.
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Whenever splitting wants to insert a copy, it checks if the value can be
rematerialized cheaply instead.
Missing features:
- Delete instructions when all uses have been rematerialized.
- Truncate live ranges to the remaining uses after rematerialization.
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benchmarks hitting an assertion.
Adds LiveIntervalUnion::collectInterferingVRegs.
Fixes "late spilling" by checking for any unspillable live vregs among
all physReg aliases.
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handle cases in which a register is unavailable for spill code.
Adds LiveIntervalUnion::extract. While processing interferences on a
live virtual register, reuses the same Query object for each
physcial reg.
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to perform the copy, which may be of lots of memory [*]. It would be good if the
fall-back code generated something reasonable, i.e. did the copy in a loop, rather
than vast numbers of loads and stores. Add a note about this. Currently target
specific code seems to always kick in so this is more of a theoretical issue rather
than a practical one now that X86 has been fixed.
[*] It's amazing how often people pass mega-byte long arrays by copy...
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and as such can be represented by an MVT - the more complicated
EVT is not needed. Use MVT for ValVT everywhere.
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This way, InlineSpiller does the same amount of splitting as the standard
spiller. Splitting should really be guided by the register allocator, and
doesn't belong in the spiller at all.
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with a SimpleValueType, while an EVT supports equality and
inequality comparisons with SimpleValueType.
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value type, so there is no point in passing it around using
an EVT. Use the simpler MVT everywhere. Rather than trying
to propagate this information maximally in all the code that
using the calling convention stuff, I chose to do a mainly
low impact change instead.
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1. Fix pre-ra scheduler so it doesn't try to push instructions above calls to
"optimize for latency". Call instructions don't have the right latency and
this is more likely to use introduce spills.
2. Fix if-converter cost function. For ARM, it should use instruction latencies,
not # of micro-ops since multi-latency instructions is completely executed
even when the predicate is false. Also, some instruction will be "slower"
when they are predicated due to the register def becoming implicit input.
rdar://8598427
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breaker needs to check all definitions of the antidepenent register to
avoid multiple defs of the same new register.
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BB#1: derived from LLVM BB %bb.nph28
Live Ins: %AL
Predecessors according to CFG: BB#0
TEST8rr %reg16384<kill>, %reg16384, %EFLAGS<imp-def>; GR8:%reg16384
JNE_4 <BB#2>, %EFLAGS<imp-use,kill>
JMP_4 <BB#2>
Successors according to CFG: BB#2 BB#2
These double CFG edges only ever occur in bugpoint-generated code, so there is
no need to attempt something clever.
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It is legal for an instruction to have two operands using the same register,
only one a kill. This is interpreted as a kill.
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source, and let rewrite() clean it up.
This way, kill flags on the inserted copies are fixed as well during rewrite().
We can't just assume that all the copies we insert are going to be kills since
critical edges into loop headers sometimes require both source and dest to be
live out of a block.
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At least X86FloatingPoint requires correct kill flags after register allocation,
and targets using register scavenging benefit. Conservative kill flags are not
enough.
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