This gets us closer to being able to remove LiveVariables entirely which is where dead instructions are currently tagged as such.
Reviewed by Jakob Olesen
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define below all header includes in the lib/CodeGen/... tree. While the
current modules implementation doesn't check for this kind of ODR
violation yet, it is likely to grow support for it in the future. It
also removes one layer of macro pollution across all the included
headers.
Other sub-trees will follow.
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for use with C++11 range-based for-loops.
The gist of phase 1 is to remove the skipInstruction() and skipBundle()
methods from these iterators, instead splitting each iterator into a version
that walks operands, a version that walks instructions, and a version that
walks bundles. This has the result of making some "clever" loops in lib/CodeGen
more verbose, but also makes their iterator invalidation characteristics much
more obvious to the casual reader. (Making them concise again in the future is a
good motivating case for a pre-incrementing range adapter!)
Phase 2 of this undertaking with consist of removing the getOperand() method,
and changing operator*() of the operand-walker to return a MachineOperand&. At
that point, it should be possible to add range views for them that work as one
might expect.
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This is slightly more interesting than the previous batch of changes.
Specifically:
1. We refactor getSpillWeight to take a MachineBlockFrequencyInfo (MBFI)
object. This enables us to completely encapsulate the actual manner we
use the MachineBlockFrequencyInfo to get our spill weights. This yields
cleaner code since one does not need to fetch the actual block frequency
before getting the spill weight if all one wants it the spill weight. It
also gives us access to entry frequency which we need for our
computation.
2. Instead of having getSpillWeight take a MachineBasicBlock (as one
might think) to look up the block frequency via the MBFI object, we
instead take in a MachineInstr object. The reason for this is that the
method is supposed to return the spill weight for an instruction
according to the comments around the function.
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Previously LiveInterval has been used, but having a spill weight and
register number is unnecessary for a register unit.
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This makes the API a bit more natural to use and makes it easier to make
LiveRanges implementation details private.
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LiveRange just manages a list of segments and a list of value numbers
now as LiveInterval did previously, but without having details like spill
weight or a fixed register number.
LiveInterval is now a subclass of LiveRange and simply adds the spill weight
and the register number.
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The Segment struct contains a single interval; multiple instances of this struct
are used to construct a live range, but the struct is not a live range by
itself.
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When new virtual registers are created during splitting/spilling, defer
creation of the live interval until we need to use the live interval.
Along with the recent commits to notify LiveRangeEdit when new virtual
registers are created, this makes it possible for functions like
TargetInstrInfo::loadRegFromStackSlot() and
TargetInstrInfo::storeRegToStackSlot() to create multiple virtual
registers as part of the process of generating loads/stores for
different register classes, and then have the live intervals for those
new registers computed when they are needed.
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The main advantages here are way better heuristics, taking into account not
just loop depth but also __builtin_expect and other static heuristics and will
eventually learn how to use profile info. Most of the work in this patch is
pushing the MachineBlockFrequencyInfo analysis into the right places.
This is good for a 5% speedup on zlib's deflate (x86_64), there were some very
unfortunate spilling decisions in its hottest loop in longest_match(). Other
benchmarks I tried were mostly neutral.
This changes register allocation in subtle ways, update the tests for it.
2012-02-20-MachineCPBug.ll was deleted as it's very fragile and the instruction
it looked for was gone already (but the FileCheck pattern picked up unrelated
stuff).
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To find the last use of a register unit, start from the bottom and scan
upwards until a user is found.
<rdar://problem/13353090>
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related failures when running 'make check' without LiveVariables with the
verifier enabled. Some of the remaining failures elsewhere may still be fallout
from incorrect updating of LiveIntervals or the few missing cases left in the
two-address pass.
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and removing instructions. The implementation seems more complicated than it
needs to be, but I couldn't find something simpler that dealt with all of the
corner cases.
Also add a call to repairIndexesInRange() from repairIntervalsInRange().
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arguably better than forward iterators for this use case, they are confusing and
there are some implementation problems with reverse iterators and MI bundles.
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terminators that actually have register uses when splitting critical edges.
This commit also introduces a method repairIntervalsInRange() on LiveIntervals,
which allows for repairing LiveIntervals in a small range after an arbitrary
target hook modifies, inserts, and removes instructions. It's pretty limited
right now, but I hope to extend it to support all of the things that are done
by the convertToThreeAddress() target hooks.
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This uses a liveness algorithm that does not depend on data from the
LiveVariables analysis, it is the first step towards removing
LiveVariables completely.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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No functional change, just moved header files.
Targets can inject custom passes between register allocation and
rewriting. This makes it possible to tweak the register allocation
before rewriting, using the full global interference checking available
from LiveRegMatrix.
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The RegMaskSlots contains 'r' slots while NewIdx and OldIdx are 'B'
slots. This broke the checks in the assertions.
This fixes PR14302.
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This is a medium term workaround until we have a more robust solution
in the form of a register liveness utility for postRA passes.
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It is possible that the live range of the value being pruned loops back
into the kill MBB where the search started. When that happens, make sure
that the beginning of KillMBB is also pruned.
Instead of starting a DFS at KillMBB and skipping the root of the
search, start a DFS at each KillMBB successor, and allow the search to
loop back to KillMBB.
This fixes PR14078.
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Completely update one interval at a time instead of collecting live
range fragments to be updated. This avoids building data structures,
except for a single SmallPtrSet of updated intervals.
Also share code between handleMove() and handleMoveIntoBundle().
Add support for moving dead defs across other live values in the
interval. The MI scheduler can do that.
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Reserved register live ranges look like a set of dead defs - any uses of
reserved registers are ignored.
Instead of skipping the updating of reserved register operands entirely,
just ignore the use operands and treat the def operands normally.
No test case, handleMove() is not commonly used yet.
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The old-fashioned many-to-one value mapping doesn't always work when
merging vector lanes. A value can map to multiple different values, and
it can even be necessary to insert new PHIs.
When a value number is defined by a copy from a value number that
required SSa update, include the live range of the copied value number
in the SSA update as well. It is not necessarily a copy of the original
value number any longer.
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Add LIS::pruneValue() and extendToIndices(). These two functions are
used by the register coalescer when merging two live ranges requires
more than a trivial value mapping as supported by LiveInterval::join().
The pruneValue() function can remove the part of a value number that is
going to conflict in join(). Afterwards, extendToIndices can restore the
live range, using any new dominating value numbers and updating the SSA
form.
Use this complex value mapping to support merging a register into a
vector lane that has a conflicting value, but the clobbered lane is
undef.
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findLastUseBefore was previous considering virtreg liveness only, leading to
incorrect live intervals for reg units when instrs with physreg operands were
moved up.
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We will soon allow virtual register live ranges to overlap regunit live
ranges when the physreg is defined as a copy of the virtreg:
%EAX = COPY %vreg5
FOO %vreg5
BAR %EAX<kill>
There is no real interference since %vreg5 and %EAX have the same value
where they overlap.
This patch prevents addKillFlags from adding virtreg kill flags to FOO
where the assigned physreg is overlapping the virtual register live
range.
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