We were setting the comdat when functions were copied in the initial pass, but
not when they were linked only when we found out that they are needed.
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Ordinarily (shl (add x, c1), c2) -> (add (shl x, c2), c1 << c2)
is only done if the add has one use. If the resulting constant
add can be folded into an addressing mode, force this to happen
for the pointer operand.
This ends up happening a lot because of how LDS objects are allocated.
Since the globals are allocated next to each other, acessing the first
element of the second object is directly indexed by a shifted pointer.
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The default assumes that a 16-bit signed offset is used.
LDS instruction use a 16-bit unsigned offset, so it wasn't
being used in some cases where it was assumed a negative offset
could be used.
More should be done here, but first isLegalAddressingMode needs
to gain an addressing mode argument. For now, copy most of the rest
of the default implementation with the immediate offset change.
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In a previous iteration of the pass, we would try to compensate for
writeback by updating later instructions and/or inserting a SUBS to
reset the base register if necessary.
Since such a SUBS sets the condition flags it's not generally safe to do
this. For now, only merge LDR/STRs if there is no writeback to the base
register (LDM that loads into the base register) or the base register is
killed by one of the merged instructions. These cases are clear wins
both in terms of instruction count and performance.
Also add three new test cases, and update the existing ones accordingly.
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I had deferred adding this test case until I could get it down to a
reasonable size. That's done now.
Thanks,
Bill
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the new shuffle lowering and an implementation for v4 shuffles.
This allows us to handle non-half-crossing shuffles directly for v4
shuffles, both integer and floating point. This currently misses places
where we could perform the blend via UNPCK instructions, but otherwise
generates equally good or better code for the test cases included to the
existing vector shuffle lowering. There are a few cases that are
entertainingly better. ;]
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These are system-only instructions for CPUs with virtualization
extensions, allowing a hypervisor easy access to all of the various
different AArch32 registers.
rdar://problem/17861345
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target-specific shuffl DAG combines.
We were recognizing the paired shuffles backwards. This code needs to be
replaced anyways as we have the same functionality elsewhere, but I'll
do the refactoring in a follow-up, this is the minimal fix to the
behavior.
In addition to fixing miscompiles with the new vector shuffle lowering,
it also causes the canonicalization to kick in much better, selecting
the smaller encoding variants in lots of places in the new AVX path.
This still isn't quite ideal as we don't need both the shufpd and the
punpck instructions, but that'll get fixed in a follow-up patch.
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broken logic for merging shuffle masks in the face of SM_SentinelZero
mask operands.
While these are '-1' they don't mean 'undef' the way '-1' means in the
pre-legalized shuffle masks. Instead, they mean that the shuffle
operation is forcibly zeroing that lane. Reflect this and explicitly
handle it in a bunch of places. In one place the effect is equivalent
but much more clear. In the rest it was really weirdly broken.
Also, rewrite the entire merging thing to be a more directy operation
with a single loop and just doing math to map the indices through the
various masks.
Also add a bunch of asserts to try to make in extremely clear what the
different masks can possibly look like.
Finally, add some comments to clarify that we're merging shuffle masks
*up* here rather than *down* as we do everywhere else, and thus the
logic is quite confusing.
Thanks to several different people for sending test cases, and for
Robert Khasanov for an initial attempt at fixing.
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FastEmit_i won't always succeed to materialize an i32 constant and just fail.
This would trigger a fall-back to SelectionDAG, which is really not necessary.
This fix will first fall-back to a constant pool load to materialize the constant
before giving up for good.
This fixes <rdar://problem/18022633>.
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When a call site with noalias metadata is inlined, that metadata can be
propagated directly to the inlined instructions (only those that might access
memory because it is not useful on the others). Prior to inlining, the noalias
metadata could express that a call would not alias with some other memory
access, which implies that no instruction within that called function would
alias. By propagating the metadata to the inlined instructions, we preserve
that knowledge.
This should complete the enhancements requested in PR20500.
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This reverts:
r215595 "[FastISel][X86] Add large code model support for materializing floating-point constants."
r215594 "[FastISel][X86] Use XOR to materialize the "0" value."
r215593 "[FastISel][X86] Emit more efficient instructions for integer constant materialization."
r215591 "[FastISel][AArch64] Make use of the zero register when possible."
r215588 "[FastISel] Let the target decide first if it wants to materialize a constant."
r215582 "[FastISel][AArch64] Cleanup constant materialization code. NFCI."
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When preserving noalias function parameter attributes by adding noalias
metadata in the inliner, we should do this for general function calls (not just
memory intrinsics). The logic is very similar to what already existed (except
that we want to add this metadata even for functions taking no relevant
parameters). This metadata can be used by ModRef queries in the caller after
inlining.
This addresses the first part of PR20500. Adding noalias metadata during
inlining is still turned off by default.
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Vector instructions are (still) not supported for either integer or floating
point. Hopefully, that work will be landed shortly.
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This patch allows a vector fneg of a bitcasted integer value to be optimized in the same way that we already optimize a scalar fneg. If the integer variable is a constant, we can precompute the result and not require any logic ops.
This patch is very similar to a fabs patch committed at r214892.
Differential Revision: http://reviews.llvm.org/D4852
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auroraux.org is not resolving.
I will add this to the release notes as soon as I figure out where to put the
3.6 release notes :-)
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Summary:
This is done by removing some hardcoded registers like $at or expecting a single digit register to be selected.
Contains work done by Matheus Almeida.
Reviewers: matheusalmeida, dsanders
Reviewed By: dsanders
Subscribers: tomatabacu
Differential Revision: http://reviews.llvm.org/D4227
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lowering scheme.
Currently, this just directly bails to the fallback path of splitting
the 256-bit vector into two 128-bit vectors, operating there, and then
joining the results back together. While the results are far from
perfect, they are *shockingly* good for what we're doing here. I'll be
layering the rest of the functionality on top of this piece by piece and
updating tests as I go.
Note that 256-bit vectors in this mode are still somewhat WIP. While
I think the code paths that I'm adding here are clean and good-to-go,
there are still a lot of 128-bit assumptions that I'll need to stomp out
as I march through the functional spread here.
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Summary:
This pseudo-instruction allows the programmer to load an address from a symbolic expression into a register.
Patch by David Chisnall.
His work was sponsored by: DARPA, AFRL
I've made some minor changes to the original, such as improving the formatting and adding some comments, and I've also added a test case.
Reviewers: dsanders
Reviewed By: dsanders
Differential Revision: http://reviews.llvm.org/D4808
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input node after manually adding it to the worklist and using CombineTo.
Once we use CombineTo the input node may have been deleted. Despite this
being *completely confusing* and somewhat broken, the only way to
"correctly" return from a DAG combine after potentially deleting the
input node is to return *that exact node*....
But really, this code should just never have used CombineTo. It won't do
what it wants (returning the node as mentioned above just causes the
combine to infloop). The correct way to combine away a casted load to
a load of the correct type is to RAUW the chain directly and then return
the loaded value to replace the actual value node.
I managed to find this with the vector shuffle fuzzer even though it
clearly has nothing at all to do with vector shuffles and rather those
happen to trigger a load of a constant pool that hits this combine *just
right*. I've included the test as it is small and a nice stress test
that the infrastructure isn't asserting.
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As X86MCAsmInfoDarwin uses '##' as CommentString although a single '#' starts a
comment a workaround for this special case is added.
Fixes divisions in constant expressions for the AArch64 assembler and other
targets which use '//' as CommentString.
Patch by Janne Grunau!
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combining by replacing it with something else but not re-process the
node afterward to remove it.
In a truly remarkable stroke of bad luck, this would (in the test case
attached) end up getting some other node combined into it without ever
getting re-processed. By adding it back on to the worklist, in addition
to deleting the dead nodes more quickly we also ensure that if it
*stops* being dead for any reason it makes it back through the
legalizer. Without this, the test case will end up failing during
instruction selection due to an and node with a type we don't have an
instruction pattern for.
It took many million runs of the shuffle fuzz tester to find this.
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Certain functions such as objc_autoreleaseReturnValue have to be called as
tail-calls even at -O0. Since normal fast-isel doesn't emit calls as tail calls,
we have to fall back to SelectionDAG to select calls that are marked as tail.
<rdar://problem/17991614>
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FastISel didn't take much advantage of the different addressing modes available
to it on AArch64. This commit allows the ComputeAddress method to recognize more
addressing modes that allows shifts and sign-/zero-extensions to be folded into
the memory operation itself.
For Example:
lsl x1, x1, #3 --> ldr x0, [x0, x1, lsl #3]
ldr x0, [x0, x1]
sxtw x1, w1
lsl x1, x1, #3 --> ldr x0, [x0, x1, sxtw #3]
ldr x0, [x0, x1]
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In the large code model for X86 floating-point constants are placed in the
constant pool and materialized by loading from it. Since the constant pool
could be far away, a PC relative load might not work. Therefore we first
materialize the address of the constant pool with a movabsq and then load
from there the floating-point value.
Fixes <rdar://problem/17674628>.
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This mostly affects the i64 value type, which always resulted in an 15byte
mobavsq instruction to materialize any constant. The custom code checks the
value of the immediate and tries to use a different and smaller mov
instruction when possible.
This fixes <rdar://problem/17420988>.
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This change materializes now the value "0" from the zero register.
The zero register can be folded by several instruction, so no
materialization is need at all.
Fixes <rdar://problem/17924413>.
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This changes the order in which FastISel tries to materialize a constant.
Originally it would try to use a simple target-independent approach, which
can lead to the generation of inefficient code.
On X86 this would result in the use of movabsq to materialize any 64bit
integer constant - even for simple and small values such as 0 and 1. Also
some very funny floating-point materialization could be observed too.
On AArch64 it would materialize the constant 0 in a register even the
architecture has an actual "zero" register.
On ARM it would generate unnecessary mov instructions or not use mvn.
This change simply changes the order and always asks the target first if it
likes to materialize the constant. This doesn't fix all the issues
mentioned above, but it enables the targets to implement such
optimizations.
Related to <rdar://problem/17420988>.
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This change is also in preparation for a future change to make sure that
the constant materialization uses MOVT/MOVW when available and not a load
from the constant pool.
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This has been hiding really well. Hopefully brings the builders suffering from
outdated lit.site.cfg files back to life.
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v2: continue iterating through the rest of the bb
use for loop
v3: initialize FlattenCFG pass in ScalarOps
add test
v4: split off initializing flattencfg to a separate patch
add comment
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
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This for some reason fixes v1i64 kernel arguments on pre-SI. This
currently breaks some other cases in the kernel-args.ll test for R600,
but I'm not particularly confident in the new output. VTX_READ_* are not
used for some of the scalarized cases, and the code reading from the
constant buffer doesn't make much sense to me.
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This patch improves the existing algorithm in DAGCombiner that
attempts to fold shuffles according to rule:
shuffle(shuffle(x, y, M1), undef, M2) -> shuffle(y, undef, M3)
Before this change, there were cases where the DAGCombiner conservatively
avoided folding shuffles even if the resulting mask would have been legal.
That is because the algorithm wrongly assumed that commuting
an illegal shuffle mask would always produce an illegal mask.
With this change, we now correctly compute the commuted shuffle mask before
calling method 'isShuffleMaskLegal' on it.
On X86, this improves for example the codegen for the following function:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = shufflevector <4 x i32> %B, <4 x i32> %A, <4 x i32> <i32 1, i32 2, i32 6, i32 7>
%2 = shufflevector <4 x i32> %1, <4 x i32> undef, <4 x i32> <i32 2, i32 3, i32 2, i32 3>
ret <4 x i32> %2
}
Before this change the X86 backend (-mcpu=corei7) generated
the following assembly code for function @test:
shufps $-23, %xmm0, %xmm1 # xmm1 = xmm1[1,2],xmm0[2,3]
movhlps %xmm1, %xmm1 # xmm1 = xmm1[1,1]
movaps %xmm1, %xmm0
Now we produce:
movhlps %xmm0, %xmm0 # xmm0 = xmm0[1,1]
Added extra test cases in combine-vec-shuffle-2.ll to verify that we correctly
fold according to the above-mentioned rule.
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attribute and function argument attribute synthesizing and propagating.
As with the other uses of this attribute, the goal remains a best-effort
(no guarantees) attempt to not optimize the function or assume things
about the function when optimizing. This is particularly useful for
compiler testing, bisecting miscompiles, triaging things, etc. I was
hitting specific issues using optnone to isolate test code from a test
driver for my fuzz testing, and this is one step of fixing that.
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Added avx512_movnt_vl multiclass for handling 256/128-bit forms of instruction.
Added encoding and lowering tests.
Reviewed by Elena Demikhovsky <elena.demikhovsky@intel.com>
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