2832 Commits

Author SHA1 Message Date
Chandler Carruth
8415f84e49 [x86] Fix a really terrible bug in the repeated 128-bin-lane shuffle
detection. It was incorrectly handling undef lanes by actually treating
an undef lane in the first 128-bit lane as a *numeric* shuffle value.

Fortunately, this almost always DTRT and disabled detecting repeated
patterns. But not always. =/ This patch introduces a much more
principled approach and fixes the miscompiles I spotted by inspection
previously.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218346 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-24 01:03:57 +00:00
Chandler Carruth
30ce74b5e3 [x86] Teach the new vector shuffle lowering to lower v4i64 vector
shuffles using the AVX2 instructions. This is the first step of cutting
in real AVX2 support.

Note that I have spotted at least one bug in the test cases already, but
I suspect it was already present and just is getting surfaced. Will
investigate next.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218338 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-23 22:39:02 +00:00
Chandler Carruth
798f2849c3 [x86] Teach the rest of the 'target shuffle' machinery about blends and
add VPBLENDD to the InstPrinter's comment generation so we get nice
comments everywhere.

Now that we have the nice comments, I can see the bug introduced by
a silly typo in the commit that enabled VPBLENDD, and have fixed it. Yay
tests that are easy to inspect.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218335 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-23 22:14:14 +00:00
Robin Morisset
30e7514d01 [X86] Make wide loads be managed by AtomicExpand
Summary:
AtomicExpand already had logic for expanding wide loads and stores on LL/SC
architectures, and for expanding wide stores on CmpXchg architectures, but
not for wide loads on CmpXchg architectures. This patch fills this hole,
and makes use of this new feature in the X86 backend.

Only one functionnal change: we now lose the SynchScope attribute.
It is regrettable, but I have another patch that I will submit soon that will
solve this for all of AtomicExpand (it seemed better to split it apart as it
is a different concern).

Test Plan: make check-all (lots of tests for this functionality already exist)

Reviewers: jfb

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D5404

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218332 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-23 20:59:25 +00:00
Chandler Carruth
7024c7e949 [x86] Teach the new shuffle lowering's blend functionality to use AVX2's
VPBLENDD where appropriate even on 128-bit vectors.

According to Agner's tables, this instruction is significantly higher
throughput (can execute on any port) on Haswell chips so we should
aggressively try to form it when available.

Sadly, this loses our delightful shuffle comments. I'll add those back
for VPBLENDD next.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218322 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-23 18:16:12 +00:00
Chandler Carruth
4850be49a3 [x86] Teach the vector comment parsing and printing to correctly handle
undef in the shuffle mask. This shows up when we're printing comments
during lowering and we still have an IR-level constant hanging around
that models undef.

A nice consequence of this is *much* prettier test cases where the undef
lanes actually show up as undef rather than as a particular set of
values. This also allows us to print shuffle comments in cases that use
undef such as the recently added variable VPERMILPS lowering. Now those
test cases have nice shuffle comments attached with their details.

The shuffle lowering for PSHUFB has been augmented to use undef, and the
shuffle combining has been augmented to comprehend it.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218301 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-23 11:15:19 +00:00
Chandler Carruth
8f637786d8 [x86] Teach the AVX1 path of the new vector shuffle lowering one more
trick that I missed.

VPERMILPS has a non-immediate memory operand mode that allows it to do
asymetric shuffles in the two 128-bit lanes. Use this rather than two
shuffles and a blend.

However, it turns out the variable shuffle path to VPERMILPS (and
VPERMILPD, although that one offers no functional differenc from the
immediate operand other than variability) wasn't even plumbed through
codegen. Do such plumbing so that we can reasonably emit
a variable-masked VPERMILP instruction. Also plumb basic comment parsing
and printing through so that the tests are reasonable.

There are still a few tests which don't show the shuffle pattern. These
are tests with undef lanes. I'll teach the shuffle decoding and printing
to handle undef mask entries in a follow-up. I've looked at the masks
and they seem reasonable.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218300 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-23 10:08:29 +00:00
Chandler Carruth
4b365159bf [x86] Rename X86ISD::VPERMILP to X86ISD::VPERMILPI (and the same for the
td pattern). Currently we only model the immediate operand variation of
VPERMILPS and VPERMILPD, we should make that clear in the pseudos used.
Will be adding support for the variable mask variant in my next commit.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218282 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-22 22:29:42 +00:00
Kaelyn Takata
cdc451b1ae Fix a "typo" from my previous commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218281 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-22 22:17:59 +00:00
Kaelyn Takata
1488ba63fe Silence unused variable warnings in the new stub functions that occur
when assertions are disabled.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218280 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-22 22:14:13 +00:00
Chandler Carruth
8571ae37ae [x86] Stub out the integer lowering of 256-bit vectors with AVX2
support. No interesting functionality yet, but this will let me
implement one vector type at a time.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218277 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-22 21:45:57 +00:00
Sanjay Patel
6539887847 Use broadcasts to optimize overall size when loading constant splat vectors (x86-64 with AVX or AVX2).
We generate broadcast instructions on CPUs with AVX2 to load some constant splat vectors.
This patch should preserve all existing behavior with regular optimization levels, 
but also use splats whenever possible when optimizing for *size* on any CPU with AVX or AVX2.

The tradeoff is up to 5 extra instruction bytes for the broadcast instruction to save
at least 8 bytes (up to 31 bytes) of constant pool data.

Differential Revision: http://reviews.llvm.org/D5347



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218263 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-22 18:54:01 +00:00
Pavel Chupin
25c57d5cfe [x32] Fix segmented stacks support
Summary:
Update segmented-stacks*.ll tests with x32 target case and make
corresponding changes to make them pass.

Test Plan: tests updated with x32 target

Reviewers: nadav, rafael, dschuff

Subscribers: llvm-commits, zinovy.nis

Differential Revision: http://reviews.llvm.org/D5245

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218247 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-22 13:11:35 +00:00
Chandler Carruth
de95c380c7 [x86] Back out a bad choice about lowering v4i64 and pave the way for
a more sane approach to AVX2 support.

Fundamentally, there is no useful way to lower integer vectors in AVX.
None. We always end up with a VINSERTF128 in the end, so we might as
well eagerly switch to the floating point domain and do everything
there. This cleans up lots of weird and unlikely to be correct
differences between integer and floating point shuffles when we only
have AVX1.

The other nice consequence is that by doing things this way we will make
it much easier to write the integer lowering routines as we won't need
to duplicate the logic to check for AVX vs. AVX2 in each one -- if we
actually try to lower a 256-bit vector as an integer vector, we have
AVX2 and can rely on it. I think this will make the code much simpler
and more comprehensible.

Currently, I've disabled *all* support for AVX2 so that we always fall
back to AVX. This keeps everything working rather than asserting. That
will go away with the subsequent series of patches that provide
a baseline AVX2 implementation.

Please note, I'm going to implement AVX2 *without access to hardware*.
That means I cannot correctness test this path. I will be relying on
those with access to AVX2 hardware to do correctness testing and fix
bugs here, but as a courtesy I'm trying to sketch out the framework for
the new-style vector shuffle lowering in the context of the AVX2 ISA.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218228 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-22 00:32:15 +00:00
Chandler Carruth
37bb4b0365 [x86] Teach the new vector shuffle lowering how to cleverly lower single
input v8f32 shuffles which are not 128-bit lane crossing but have
different shuffle patterns in the low and high lanes. This removes most
of the extract/insert traffic that was unnecessary and is particularly
good at lowering cases where only one of the two lanes is shuffled at
all.

I've also added a collection of test cases with undef lanes because this
lowering is somewhat more sensitive to undef lanes than others.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218226 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 23:46:13 +00:00
Chandler Carruth
974e872b03 [x86] With the stronger canonicalization of shuffles added in r218216,
the new vector shuffle lowering no longer needs to check both symmetric
forms of UNPCK patterns for v4f64.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218217 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 13:37:51 +00:00
Chandler Carruth
974542d7d8 [x86] Teach the new vector shuffle lowering to re-use the SHUFPS
lowering when it can use a symmetric SHUFPS across both 128-bit lanes.

This required making the SHUFPS lowering tolerant of other vector types,
and adjusting our canonicalization to canonicalize harder.

This is the last of the clever uses of symmetry I've thought of for
v8f32. The rest of the tricks I'm aware of here are to work around
assymetry in the mask.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218216 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 13:35:14 +00:00
Chandler Carruth
38e181630a [x86] Refactor the logic to form SHUFPS instruction patterns to lower
a generic vector shuffle mask into a helper that isn't specific to the
other things that influence which choice is made or the specific types
used with the instruction.

No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218215 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 13:03:00 +00:00
Chandler Carruth
1a5f7f54f4 [x86] Teach the new vector shuffle lowering the basics about insertion
of a single element into a zero vector for v4f64 and v4i64 in AVX.
Ironically, there is less to see here because xor+blend is so crazy fast
that we can't really beat that to zero the high 128-bit lane.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218214 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 12:49:46 +00:00
Chandler Carruth
6ef31b0079 [x86] Teach the new vector shuffle lowering how to lower to UNPCKLPS and
UNPCKHPS with AVX vectors by recognizing those patterns when they are
repeated for both 128-bit lanes.

With this, we now generate the exact same (really nice) code for
Quentin's avx_test_case.ll which was the most significant regression
reported for the new shuffle lowering. In fact, I'm out of specific test
cases for AVX lowering, the rest were AVX2 I think. However, there are
a bunch of pretty obvious remaining things to improve with AVX...

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218213 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 12:20:44 +00:00
Chandler Carruth
7922d3e39a [x86] Begin teaching the new vector shuffle lowering among the most
important bits of cleverness: to detect and lower repeated shuffle
patterns between the two 128-bit lanes with a single instruction.

This patch just teaches it how to lower single-input shuffles that fit
this model using VPERMILPS. =] There is more that needs to happen here.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218211 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 12:01:19 +00:00
Chandler Carruth
fdaf59e9b1 [x86] Explicitly lower to a blend early if it is trivial to do so for
v8f32 shuffles in the new vector shuffle lowering code.

This is very cheap to do and makes it much more clear that anything more
expensive but overlapping with this lowering should be selected
afterward (for example using AVX2's VPERMPS). However, no functionality
changed here as without this code we would fall through to create no-op
shuffles of each input and a blend. =]

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218209 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 11:40:39 +00:00
Chandler Carruth
29720a4bad [x86] Teach the new vector shuffle lowering of v4f64 to prefer a direct
VBLENDPD over using VSHUFPD. While the 256-bit variant of VBLENDPD slows
down to the same speed as VSHUFPD on Sandy Bridge CPUs, it has twice the
reciprocal throughput on Ivy Bridge CPUs much like it does everywhere
for 128-bits. There isn't a downside, so just eagerly use this
instruction when it suffices.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218208 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 11:17:55 +00:00
Chandler Carruth
25089558f2 [x86] Switch the blend implementation to use a MVT switch rather than
awkward conditions. The readability improvement of this will be even
more important as I generalize it to handle more types.

No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218205 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 10:36:12 +00:00
Chandler Carruth
4127d76566 [x86] Remove some essentially lying comments from the v4f64 path of the
new vector shuffle lowering.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218204 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 10:27:14 +00:00
Chandler Carruth
05a8a724e2 [x86] Fix a helper to reflect that what we actually care about is
128-bit lane crossings, not 'half' crossings. This came up in code
review ages ago, but I hadn't really addresesd it. Also added some
documentation for the helper.

No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218203 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 09:35:25 +00:00
Chandler Carruth
291140b112 [x86] Teach the new vector shuffle lowering the first step toward more
actual support for complex AVX shuffling tricks. We can do independent
blends of the low and high 128-bit lanes of an avx vector, so shuffle
the inputs into place and then do the blend at 256 bits. This will in
many cases remove one blend instruction.

The next step is to permute the low and high halves in-place rather than
extracting them and re-inserting them.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218202 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-21 09:35:22 +00:00
Chandler Carruth
ae464b2ba1 [x86] Teach the new vector shuffle lowering to use VPERMILPD for
single-input shuffles with doubles. This allows them to fold memory
operands into the shuffle, etc. This is just the analog to the v4f32
case in my prior commit.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218193 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 22:09:27 +00:00
Chandler Carruth
9c7ffd20df [x86] Teach the new vector shuffle lowering to use the AVX VPERMILPS
instruction for single-vector floating point shuffles. This in turn
allows the shuffles to fold a load into the instruction which is one of
the common regressions hit with the new shuffle lowering.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218190 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 20:52:07 +00:00
Chandler Carruth
c16105b078 [x86] Teach the v4f32 path of the new shuffle lowering to handle the
tricky case of single-element insertion into the zero lane of a zero
vector.

We can't just use the same pattern here as we do in every other vector
type because the general insertion logic can handle insertion into the
non-zero lane of the vector. However, in SSE4.1 with v4f32 vectors we
have INSERTPS that is a much better choice than the generic one for such
lowerings. But INSERTPS can do lots of other lowerings as well so
factoring its logic into the general insertion logic doesn't work very
well. We also can't just extract the core common part of the general
insertion logic that is faster (forming VZEXT_MOVL synthetic nodes that
lower to MOVSS when they can) because VZEXT_MOVL is often *faster* than
a blend while INSERTPS is slower! So instead we do a restrictive
condition on attempting to use the generic insertion logic to narrow it
to those cases where VZEXT_MOVL won't need a shuffle afterward and thus
will do better than INSERTPS. Then we try blending. Then we go back to
INSERTPS.

This still doesn't generate perfect code for some silly reasons that can
be fixed by tweaking the td files for lowering VZEXT_MOVL to use
XORPS+BLENDPS when available rather than XORPS+MOVSS when the input ends
up in a register rather than a load from memory -- BLENDPSrr has twice
the reciprocal throughput of MOVSSrr. Don't you love this ISA?

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218177 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 04:15:22 +00:00
Chandler Carruth
9ba9f1a7e6 [x86] Refactor the code for emitting INSERTPS to reuse the zeroable mask
analysis used elsewhere. This removes the last duplicate of this logic.
Also simplify the code here quite a bit. No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218176 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 03:57:01 +00:00
Chandler Carruth
cc62abbe39 [x86] Generalize the single-element insertion lowering to work with
floating point types and use it for both v2f64 and v2i64 single-element
insertion lowering.

This fixes the last non-AVX performance regression test case I've gotten
of for the new vector shuffle lowering. There is obvious analogous
lowering for v4f32 that I'll add in a follow-up patch (because with
INSERTPS, v4f32 requires special treatment). After that, its AVX stuff.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218175 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 03:32:25 +00:00
Chandler Carruth
8924ed3db4 [x86] Replace some duplicated logic reasoning about whether particular
vector lanes can be modeled as zero with a call to the new function that
computes a bit-vector representing that information.

No functionality changed here, but will allow doing more clever things
with the zero-test.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218174 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-20 02:44:21 +00:00
Chandler Carruth
f7ca3552ff [x86] Hoist a function up to the rest of the non-type-specific lowering
helpers, and re-flow the logic to use early exit and be a bit more
readable.

No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218155 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 21:52:10 +00:00
Chandler Carruth
401b720aa8 [x86] Hoist the actual lowering logic into a helper function to separate
it from the shuffle pattern matching logic.

Also cleaned up variable names, comments, etc. No functionality changed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218152 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 21:20:08 +00:00
Chandler Carruth
dc58d1e099 [x86] Fully generalize the zext lowering in the new vector shuffle
lowering to support both anyext and zext and to custom lower for many
different microarchitectures.

Using this allows us to get *exactly* the right code for zext and anyext
shuffles in all the vector sizes. For v16i8, the improvement is *huge*.
The new SSE2 test case added I refused to add before this because it was
sooooo muny instructions.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218143 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 20:00:32 +00:00
Chandler Carruth
89436b4160 [x86] Recognize that we can use duplication to widen v16i8 shuffles due
to undef lanes as well as defined widenable lanes. This dramatically
improves the lowering we use for undef-shuffles in a zext-ish pattern
for SSE2.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218115 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 09:45:21 +00:00
Chandler Carruth
ec1f7b1c87 [x86] Teach the new vector shuffle lowering to also use pmovzx for v4i32
shuffles that are zext-ing.

Not a lot to see here; the undef lane variant is better handled with
pshufd, but this improves the actual zext pattern.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218112 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 08:37:44 +00:00
Chandler Carruth
330aa6fd6b [x86] Add a dedicated lowering path for zext-compatible vector shuffles
to the new vector shuffle lowering code.

This allows us to emit PMOVZX variants consistently for patterns where
it is a viable lowering. This instruction is both fast and allows us to
fold loads into it. This only hooks the new lowering up for i16 and i8
element widths, mostly so I could manage the change to the tests. I'll
add the i32 one next, although it is significantly less interesting.

One thing to note is that we already had some tests for these patterns
but those tests had far less horrible instructions. The problem is that
those tests weren't checking the strict start and end of the instruction
sequence. =[ As a consequence something changed in the lowering making
us generate *TERRIBLE* code for these patterns in SSE2 through SSSE3.
I've consolidated all of the tests and spelled out the madness that we
currently emit for these shuffles. I'm going to try to figure out what
has gone wrong here.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218102 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-19 06:07:49 +00:00
Chandler Carruth
72f0d9515e [x86] Use PALIGNR for v4i32 and v2i64 blends when appropriate.
There is no purpose in using it for single-input shuffles as
pshufd is just as fast and doesn't tie the two operands. This removes
a substantial amount of wrong-domain blend operations in SSSE3 mode. It
also completes the usage of PALIGNR for integer shuffles and addresses
one of the test cases Quentin hit with the new vector shuffle lowering.

There is still the question of whether and when to use this for floating
point shuffles. It is faster than shufps or shufpd but in the integer
domain. I don't yet really have a good heuristic here for when to use
this instruction for floating point vectors.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218038 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-18 09:00:25 +00:00
Chandler Carruth
3ff76847ba [x86] Initial step of teaching the new vector shuffle lowering about
PALIGNR. This just adds it to the v8i16 and v16i8 lowering steps where
it is completely unmatched. It also introduces the logic for detecting
rotation shuffle masks even in the presence of single input or blend
masks and arbitrarily undef lanes.

I've added fairly comprehensive tests for the matching logic in v8i16
because the tests at that size are much easier to write and manage.

I've not checked the SSE2 code generated for these tests because the
code is *horrible*. It is absolute madness. Testing it will just make
the test brittle without giving any interesting improvements in the
correctness confidence.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218013 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-18 04:11:29 +00:00
Pavel Chupin
780f7e2168 [x32] Fix function indirect calls
Summary: Zero-extend register to 64-bit for callq/jmpq.

Test Plan: 3 tests added

Reviewers: nadav, dschuff

Subscribers: llvm-commits, zinovy.nis

Differential Revision: http://reviews.llvm.org/D5355

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217942 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-17 07:09:23 +00:00
Robin Morisset
5c16c4e45a [X86] Use the generic AtomicExpandPass instead of X86AtomicExpandPass
This required a new hook called hasLoadLinkedStoreConditional to know whether
to expand atomics to LL/SC (ARM, AArch64, in a future patch Power) or to
CmpXchg (X86).

Apart from that, the new code in AtomicExpandPass is mostly moved from
X86AtomicExpandPass. The main result of this patch is to get rid of that
pass, which had lots of code duplicated with AtomicExpandPass.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217928 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-17 00:06:58 +00:00
Chandler Carruth
07b445aff7 [x86] Remove a FIXME that doesn't make any sense. Only the lanes feeding
the blend that is matched by this are "used" in any sense, and so any
build_vector or other nodes feeding these will already drop other lanes.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217855 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 02:16:42 +00:00
Chandler Carruth
2f21b7ec5c [x86] Cleanup an unused variable by actually using it in the non-asserts
place where it was needed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217854 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 02:14:51 +00:00
Chandler Carruth
2e363ece75 [x86] Remove the last vestiges of the BLENDI-based ADDSUB pattern
matching. This design just fundamentally didn't work because ADDSUB is
available prior to any legal lowerings of BLENDI nodes. Instead, we have
a dedicated ADDSUB synthetic ISD node which is pattern matched trivially
into the instructions. These nodes are then recognized by both the
existing and a trivial new lowering combine in the backend. Removing
these patterns required adding 2 missing shuffle masks to the DAG
combine, without which tests would have failed. Added the masks and
a helpful assert as well to catch if anything ever goes wrong here.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217851 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 00:39:08 +00:00
Chandler Carruth
bad2c13aae [x86] As a follow-up to r217819, don't check for VSELECT legality now
that we don't use VSELECT and directly emit an addsub synthetic node.
Also remove a stale comment referencing VSELECT.

The test case is updated to use 'core2' which only has SSE3, not SSE4.1,
and it still passes. Previously it would not because we lacked
sufficient blend support to legalize the VSELECT.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217849 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 00:24:42 +00:00
Chandler Carruth
cba9d1273a [x86] Add the beginnings of a proper DAG combine to match ADDSUBPS and
ADDSUBPD nodes out of blends of adds and subs.

This allows us to actually form these instructions with SSE3 rather than
only forming them when we had both SSE3 for the ADDSUB instructions and
SSE4.1 for the blend instructions. ;] Kind-of important.

I've adjusted the CPU requirements on one of the tests to demonstrate
this kicking in nicely for an SSE3 cpu configuration.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217848 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-16 00:15:20 +00:00
Chandler Carruth
fa6cf7e73c [x86] Start fixing our emission of ADDSUBPS and ADDSUBPD instructions by
introducing a synthetic X86 ISD node representing this generic
operation.

The relevant patterns for mapping these nodes into the concrete
instructions are also added, and a gnarly bit of C++ code in the
target-specific DAG combiner is replaced with simple code emitting this
primitive.

The next step is to generically combine blends of adds and subs into
this node so that we can drop the reliance on an SSE4.1 ISD node
(BLENDI) when matching an SSE3 feature (ADDSUB).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217819 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 20:09:47 +00:00
Chandler Carruth
c5371836a5 [x86] Begin emitting PBLENDW instructions for integer blend operations
when SSE4.1 is available.

This removes a ton of domain crossing from blend code paths that were
ending up in the floating point code path.

This is just the tip of the iceberg though. The real switch is for
integer blend lowering to more actively rely on this instruction being
available so we don't hit shufps at all any longer. =] That will come in
a follow-up patch.

Another place where we need better support is for using PBLENDVB when
doing so avoids the need to have two complementary PSHUFB masks.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217767 91177308-0d34-0410-b5e6-96231b3b80d8
2014-09-15 12:40:54 +00:00