(LLVMX86Utils.a) to break cyclic library dependencies between
LLVMX86CodeGen.a and LLVMX86AsmParser.a. Previously this code was in
a header file and marked static but AVX requires some additional
functionality here that won't be used by all clients. Since including
unused static functions causes a gcc compiler warning, keeping it as a
header would break builds that use -Werror. Putting this in its own
library solves both problems at once.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125765 91177308-0d34-0410-b5e6-96231b3b80d8
No one uses *-mingw64. mingw-w64 is represented as {i686|x86_64}-w64-mingw32. In llvm side, i686 and x64 can be treated as similar way.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125747 91177308-0d34-0410-b5e6-96231b3b80d8
have their low bits set to zero. This allows us to optimize
out explicit stack alignment code like in stack-align.ll:test4 when
it is redundant.
Doing this causes the code generator to start turning FI+cst into
FI|cst all over the place, which is general goodness (that is the
canonical form) except that various pieces of the code generator
don't handle OR aggressively. Fix this by introducing a new
SelectionDAG::isBaseWithConstantOffset predicate, and using it
in places that are looking for ADD(X,CST). The ARM backend in
particular was missing a lot of addressing mode folding opportunities
around OR.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125470 91177308-0d34-0410-b5e6-96231b3b80d8
These are just FXSAVE and FXRSTOR with REX.W prefixes. These versions use
64-bit pointer values instead of 32-bit pointer values in the memory map they
dump and restore.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125446 91177308-0d34-0410-b5e6-96231b3b80d8
anything but the simplest of cases, lower a 256-bit BUILD_VECTOR by
splitting it into 128-bit parts and recombining.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125105 91177308-0d34-0410-b5e6-96231b3b80d8
This allows us to easily support 256-bit operations that don't have
native 256-bit support. This applies to integer operations, certain
types of shuffles and various othher things.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124910 91177308-0d34-0410-b5e6-96231b3b80d8
infrastructure. This makes lowering 256-bit vectors to 128-bit
vectors simple when 256-bit vector support is not available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124868 91177308-0d34-0410-b5e6-96231b3b80d8
matching EXTRACT_SUBVECTOR to VEXTRACTF128 along with support routines
to examine and translate index values. VINSERTF128 comes next. With
these two in place we can begin supporting more AVX operations as
INSERT/EXTRACT can be used as a fallback when 256-bit support is not
available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124797 91177308-0d34-0410-b5e6-96231b3b80d8
Reversing the operands allows us to fold, but doesn't force us to. Also, at
this point the DAG is still being optimized, so the check for hasOneUse is not
very precise.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124773 91177308-0d34-0410-b5e6-96231b3b80d8
prefix would be misinterpreted in some cases on 32-bit
x86 platforms. Thanks to Olivier Meurant for identifying
the bug.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124709 91177308-0d34-0410-b5e6-96231b3b80d8
default implementation for x86, going through the stack in a similr
fashion to how the codegen implements BUILD_VECTOR. Eventually this
will get matched to VINSERTF128 if AVX is available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124307 91177308-0d34-0410-b5e6-96231b3b80d8
implementation of EXTRACT_SUBVECTOR for x86, going through the stack
in a similr fashion to how the codegen implements BUILD_VECTOR.
Eventually this will get matched to VEXTRACTF128 if AVX is available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124292 91177308-0d34-0410-b5e6-96231b3b80d8
clang's -Wuninitialized-experimental warning.
While these don't look like real bugs, clang's
-Wuninitialized-experimental analysis is stricter
than GCC's, and these fixes have the benefit
of being general nice cleanups.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124073 91177308-0d34-0410-b5e6-96231b3b80d8
into and/shift would cause nodes to move around and a dangling pointer
to happen. The code tried to avoid this with a HandleSDNode, but
got the details wrong.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123578 91177308-0d34-0410-b5e6-96231b3b80d8