bunch of associated comments, because it doesn't have anything to do
with DAGs or scheduling. This is another step in decoupling MachineInstr
emitting from scheduling.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85517 91177308-0d34-0410-b5e6-96231b3b80d8
- Used to mark fake instructions which don't correspond to an actual machine
instruction (or are duplicates of a real instruction). This is to be used for
"special cases" in the .td files, which should be ignored by things like the
assembler and disassembler. We still need a good solution to handle pervasive
duplication, like with the Int_ instructions.
- Set the bit on fake "mov 0" style instructions, which allows turning an
assembler matcher warning into a hard error.
- -2 FIXMEs.
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instructions, which implies that there is an explicit memory operand. There is
(however) no explicit memory operand; although this is a store, the only memory
operand is implicit, indicated by DS:EDI. This causes the table-generation code
for the disassembler to report an error."
Patch by Sean Callanan!
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nodes for vectors with an i16 element type. Add an optimization for
building a vector which is all zeros/undef except for the bottom
element, where the bottom element is an i8 or i16.
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the Intel manual (screenshot) says it should be 0b11110110 (f6). The existing
encoding causes a disassembly conflict with MMX_PAVGBrm, which really should be
0f e0."
Patch by Sean Callanan!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72508 91177308-0d34-0410-b5e6-96231b3b80d8
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8
Note, some of the code will be moved into target independent part of DAG combiner in a subsequent patch.
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X86 lowering normalize vector 0 to v4i32. However DAGCombine can fold (sub x, x) -> 0 after legalization. It can create a zero vector of a type that's not expected (e.g. v8i16). We don't want to disable the optimization since leaving a (sub x, x) is really bad. Add isel patterns for other types of vector 0 to ensure correctness. It's highly unlikely to happen other than in bugpoint reduced test cases.
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- X86 now normalize SCALAR_TO_VECTOR to (BIT_CONVERT (v4i32 SCALAR_TO_VECTOR)). Get rid of X86ISD::S2VEC.
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x86 backend where instructions were not marked maystore/mayload, and perf issues where
instructions were not marked neverHasSideEffects. It would be really nice if we could
write patterns for copy instructions.
I have audited all the x86 instructions down to MOVDQAmr. The flags on others and on
other targets are probably not right in all cases, but no clients currently use this
info that are enabled by default.
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