I am sure we will be finding bits and pieces of dead code for years to
come, but this is a good start.
Thanks to Lang Hames for making MCJIT a good replacement!
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Summary:
These directives are used to toggle whether the assembler accepts MSA-specific instructions or not.
Patch by Matheus Almeida and Toma Tabacu.
Reviewers: dsanders
Reviewed By: dsanders
Differential Revision: http://reviews.llvm.org/D4783
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shuffle lowering.
This is closely related to the previous one. Here we failed to use the
source offset when swapping in the other case -- where we end up
swapping the *final* shuffle. The cause of this bug is a bit different:
I simply wasn't thinking about the fact that this mask is actually
a slice of a wide mask and thus has numbers that need SourceOffset
applied. Simple fix. Would be even more simple with an algorithm-y thing
to use here, but correctness first. =]
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via the fuzz tester.
Here I missed an offset when round-tripping a value through a shuffle
mask. I got it right 2 lines below. See a problem? I do. ;] I'll
probably be adding a little "swap" algorithm which accepts a range and
two values and swaps those values where they occur in the range. Don't
really have a name for it, let me know if you do.
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through the new fuzzer.
This one is great: bad operator precedence led the modulus to happen at
the wrong point. All the asserts didn't fire because there were usually
the right values past the end of the 4 element region we were looking
at. Probably could have gotten a crash here with ASan + fuzzing, but the
correctness tests pinpointed this really nicely.
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Summary:
Since pointers are 32-bit on x32 we can use ebp and esp as frame and stack
pointer. Some operations like PUSH/POP and CFI_INSTRUCTION still
require 64-bit register, so using 64-bit MachineFramePtr where required.
X86_64 NaCl uses 64-bit frame/stack pointers, however it's been found that
both isTarget64BitLP64 and isTarget64BitILP32 are true for NaCl. Addressing
this issue here as well by making isTarget64BitLP64 false.
Also mark hasReservedSpillSlot unreachable on X86. See inlined comments.
Test Plan: Add one new simple test and upgrade 2 existing with x32 target case.
Reviewers: nadav, dschuff
Subscribers: llvm-commits, zinovy.nis
Differential Revision: http://reviews.llvm.org/D4617
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fuzz testing.
The function which tested for adjacency did what it said on the tin, but
when I called it, I wanted it to do something more thorough: I wanted to
know if the *pairs* of shuffle elements were adjacent and started at
0 mod 2. In one place I had the decency to try to test for this, but in
the other it was completely skipped, miscompiling this test case. Fix
this by making the helper actually do what I wanted it to do everywhere
I called it (and removing the now redundant code in one place).
I *really* dislike the name "canWidenShuffleElements" for this
predicate. If anyone can come up with a better name, please let me know.
The other name I thought about was "canWidenShuffleMask" but is it
really widening the mask to reduce the number of lanes shuffled? I don't
know. Naming things is hard.
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The commit after this changes { } and 0bxx literals to be of type bits<n> and not int. This means we need to write exactly the right number of bits, and not rely on the values being silently zero extended for us.
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This changes Win64EHEmitter into a utility WinEH UnwindEmitter that can be
shared across multiple architectures and a target specific bit which is
overridden (Win64::UnwindEmitter). This enables sharing the section selection
code across X86 and the intended use in ARM for emitting unwind information for
Windows on ARM.
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Fixes PR18916. I don't think we need to implement support for either
hybrid syntax. Nobody should write Intel assembly with '%' prefixes on
their registers or AT&T assembly without them.
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to get the subtarget and that's accessible from the MachineFunction
now. This helps clear the way for smaller changes where we getting
a subtarget will require passing in a MachineFunction/Function as
well.
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For triple aarch64-linux-gnu we were incorrectly setting IRIX.
For triple aarch64 we are correctly setting SYSV.
Patch by Ana Pazos <apazos@codeaurora.org>.
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Particularly on MachO, we were generating "blx _dest" instructions on M-class
CPUs, which don't actually exist. They happen to get fixed up by the linker
into valid "bl _dest" instructions (which is why such a massive issue has
remained largely undetected), but we shouldn't rely on that.
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Specifically Cortex-A57. This probably applies to Cyclone too but I haven't enabled it for that as I can't test it.
This gives ~4% improvement on SPEC 174.vpr, and ~1% in 471.omnetpp.
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test case to actually generate correct code.
The primary miscompile fixed here is that we weren't correctly handling
in-place elements in one half of a single-input v8i16 shuffle when
moving a dword of elements from that half to the other half. Some times,
we would clobber the in-place elements in forming the dword to move
across halves.
The fix to this involves forcibly marking the in-place inputs even when
there is no need to gather them into a dword, and to much more carefully
re-arrange the elements when grouping them into a dword to move across
halves. With these two changes we would generate correct shuffles for
the test case, but found another miscompile. There are also some random
perturbations of the generated shuffle pattern in SSE2. It looks like
a wash; more instructions in some cases fewer in others.
The second miscompile would corrupt the results into nonsense. This is
a buggy pattern in one of the added DAG combines. Mapping elements
through a PSHUFD when pairing redundant half-shuffles is *much* harder
than this code makes it out to be -- it requires reasoning about *all*
of where the input is used in the PSHUFD, not just one part of where it
is used. Plus, we can't combine a half shuffle *into* a PSHUFD but the
code didn't guard against it. I think this was just a bad idea and I've
just removed that aspect of the combine. No tests regress as
a consequence so seems OK.
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not corrupting the mask by mutating it more times than intended. No
functionality changed (the results were non-overlapping so the old
version "worked" but was non-obvious).
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This partially fixes weird looking load scheduling
in memcpy test. The load clustering doesn't seem
particularly smart, but this method seems to be partially
deprecated so it might not be worth trying to fix.
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This currently has a noticable effect on the kernel argument loads.
LDS and global loads are more problematic, I think because of how copies
are currently inserted to ensure that the address is a VGPR.
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This reverts r214893, re-applying r214881 with the test case relaxed a bit to
satiate the build bots.
POP on armv4t cannot be used to change thumb state (unilke later non-m-class
architectures), therefore we need a different return sequence that uses 'bx'
instead:
POP {r3}
ADD sp, #offset
BX r3
This patch also fixes an issue where the return value in r3 would get clobbered
for functions that return 128 bits of data. In that case, we generate this
sequence instead:
MOV ip, r3
POP {r3}
ADD sp, #offset
MOV lr, r3
MOV r3, ip
BX lr
http://reviews.llvm.org/D4748
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Commits r213915 and r214718 fix recognition of shuffle masks for vmrg*
and vpku*um instructions for a little-endian target, by swapping the
input arguments. The vsldoi instruction requires similar treatment,
and also needs its shift count adjusted for little endian.
Reviewed by Ulrich Weigand.
This is a bug fix candidate for release 3.5 (and hopefully the last of
those for PowerPC).
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a test case.
We also miscompile this test case which is showing a serious flaw in the
single-input v8i16 shuffle code. I've left the specific instruction
checks FIXME-ed out until I can address the bug in the single-input
code, but I wanted to separate out a significant functionality change to
produce correct code from a very simple and targeted crasher fix.
The miscompile problem stems from keeping track of inputs by value
rather than by index. As a consequence of doing this, we can't reliably
update those inputs because they might swap and we can't detect this
without copying the mask.
The blend code now uses indices for the input lists and this seems
strictly better. It also should make it easier to sort things and do
other cleanups. I think the time has come to simplify The Great Lambda
here.
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This allows accessing an SReg subregister with a normal subregister
index, instead of getting a machine verifier error.
Also be sure to include all of these subregisters in SReg_32.
This fixes inferring SGPR instead of SReg when finding a
super register class.
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This is similar to what I did with the two-source permutation recently. (It's
almost too similar so that we should consider generating the masking variants
with some tablegen help.)
Both encoding and intrinsic tests are added as well. For the latter, this is
what the IR that the intrinsic test on the clang side generates.
Part of <rdar://problem/17688758>
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This controls the number of operands in the disassembler's x86OperandSets
table. The entries describe how the operand is encoded and its type.
Not to surprisingly 5 operands is insufficient for AVX512. Consider
VALIGNDrrik in the next patch. These are its operand specifiers:
{ /* 328 */
{ ENCODING_DUP, TYPE_DUP1 },
{ ENCODING_REG, TYPE_XMM512 },
{ ENCODING_WRITEMASK, TYPE_VK8 },
{ ENCODING_VVVV, TYPE_XMM512 },
{ ENCODING_RM_CD64, TYPE_XMM512 },
{ ENCODING_IB, TYPE_IMM8 },
},
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