This fixes several minor bugs (such as returning noalias
for comparisons between external weak functions an null) but
is mostly a cleanup.
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not valid if the load is volatile. Hopefully
all wrong DAG combiner transforms of volatile
loads and stores have now been caught.
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take into account the instrucion pointed by InsertPt. Thanks to it,
returning the new value of InsertPt to the InsertBinop() caller can be
avoided. The bug was, actually, in visitAddRecExpr() method which wasn't
correctly handling changes of InsertPt. There shouldn't be any
performance regression, as -gvn pass (run after -indvars) removes any
redundant binops.
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This bug made llvm-ld unable to function with "-native" option, since the process that was used to call 'gcc' was crashing.
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on some code when !AfterLegalize - but since
this whole code section is turned off by an
"if (0)" it's not really turning anything on.
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Add a safety measure. It isn't safe to assume in ScalarEvolutionExpander that
all loops are in canonical form (but it should be safe for loops that have
AddRecs).
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wrong for volatile loads and stores. In fact this
is almost all of them! There are three types of
problems: (1) it is wrong to change the width of
a volatile memory access. These may be used to
do memory mapped i/o, in which case a load can have
an effect even if the result is not used. Consider
loading an i32 but only using the lower 8 bits. It
is wrong to change this into a load of an i8, because
you are no longer tickling the other three bytes. It
is also unwise to make a load/store wider. For
example, changing an i16 load into an i32 load is
wrong no matter how aligned things are, since the
fact of loading an additional 2 bytes can have
i/o side-effects. (2) it is wrong to change the
number of volatile load/stores: they may be counted
by the hardware. (3) it is wrong to change a volatile
load/store that requires one memory access into one
that requires several. For example on x86-32, you
can store a double in one processor operation, but to
store an i64 requires two (two i32 stores). In a
multi-threaded program you may want to bitcast an i64
to a double and store as a double because that will
occur atomically, and be indivisible to other threads.
So it would be wrong to convert the store-of-double
into a store of an i64, because this will become two
i32 stores - no longer atomic. My policy here is
to say that the number of processor operations for
an illegal operation is undefined. So it is alright
to change a store of an i64 (requires at least two
stores; but could be validly lowered to memcpy for
example) into a store of double (one processor op).
In short, if the new store is legal and has the same
size then I say that the transform is ok. It would
also be possible to say that transforms are always
ok if before they were illegal, whether after they
are illegal or not, but that's more awkward to do
and I doubt it buys us anything much.
However this exposed an interesting thing - on x86-32
a store of i64 is considered legal! That is because
operations are marked legal by default, regardless of
whether the type is legal or not. In some ways this
is clever: before type legalization this means that
operations on illegal types are considered legal;
after type legalization there are no illegal types
so now operations are only legal if they really are.
But I consider this to be too cunning for mere mortals.
Better to do things explicitly by testing AfterLegalize.
So I have changed things so that operations with illegal
types are considered illegal - indeed they can never
map to a machine operation. However this means that
the DAG combiner is more conservative because before
it was "accidentally" performing transforms where the
type was illegal because the operation was nonetheless
marked legal. So in a few such places I added a check
on AfterLegalize, which I suppose was actually just
forgotten before. This causes the DAG combiner to do
slightly more than it used to, which resulted in the X86
backend blowing up because it got a slightly surprising
node it wasn't expecting, so I tweaked it.
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with code that was expecting different bit widths for different values.
Make getTruncateOrZeroExtend a method on ScalarEvolution, and use it.
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error that caused it to redirect stderr to stdout too often.
This fix is applied identically to the win32 code as well, but that is
untested.
--Thi line, and those below, will be ignored--
M System/Unix/Program.inc
M System/Win32/Program.inc
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functional changes. Win32 code is untested, but should work fine.
In the unix variant, rename RedirectFD to RedirectIO and let that function
handle empty and null paths instead of doing that in the caller 3 times. This
is the same as win32 already does it.
In the win32 variant, use Path::isEmpty() instead of checking the resulting
c_str() manually. This is the same as unix already does it.
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maps can be deleted. This happens when RAUW
replaces a node N with another equivalent node
E, deleting the first node. Solve this by
adding (N, E) to ReplacedNodes, which is already
used to remap nodes to replacements. This means
that deleted nodes are being allowed in maps,
which can be delicate: the memory may be reused
for a new node which might get confused with the
old deleted node pointer hanging around in the
maps, so detect this and flush out maps if it
occurs (ExpungeNode). The expunging operation
is expensive, however it never occurs during
a llvm-gcc bootstrap or anywhere in the nightly
testsuite. It occurs three times in "make check":
Alpha/illegal-element-type.ll,
PowerPC/illegal-element-type.ll and
X86/mmx-shift.ll. If expunging proves to be too
expensive then there are other more complicated
ways of solving the problem.
In the normal case this patch adds the overhead
of a few more map lookups, which is hopefully
negligable.
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types on functions, with adjustments so that it accepts both
new-style aggregate returns and old-style MRV returns, including those
with only a single member.
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of integer types. Fix the isMask APInt method to
actually work (hopefully) rather than crashing
because it adds apints of different bitwidths.
It looks like isShiftedMask is also broken, but
I'm leaving that one to the APInt people (it is
not used anywhere).
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function into a weak function, zap the weak function body so that the
strong one overrides it. This fixes PR2410
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function bodies. We now don't try to unify types or handling type
mismatches if when linking an internal foo to an external foo.
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of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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no visible functionality change, but enables a future patch where node creation
will update the CFG if it decides to create an unconditional rather than a conditional branch.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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MUL is not anymore directly matched because its a pseudoinstruction.
LogicI class fixed to zero-extend immediates.
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crash the opt. Just fix this.
Test case in llvm/test/Transforms/InstCombine/2008-06-05-ashr-crash.ll
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over-shift-right should return -1. So here it should be signed-extended,
when bitwidth larger than 64.
test case: llvm/test/ExecutionEngine/2008-06-05-APInt-OverAShr.ll
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work and how to replace them into individual values. Also, when trying to
replace an aggregrate that is used by load or store with a single (large)
integer, don't crash (but don't replace the aggregrate either).
Also adds a testcase for both structs and arrays.
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Add a Name argment to two init methods in these classes as well to make things
a bit more consistent.
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are the same as in unpacked structs, only field
positions differ. This only matters for structs
containing x86 long double or an apint; it may
cause backwards compatibility problems if someone
has bitcode containing a packed struct with a
field of one of those types.
The issue is that only 10 bytes are needed to
hold an x86 long double: the store size is 10
bytes, but the ABI size is 12 or 16 bytes (linux/
darwin) which comes from rounding the store size
up by the alignment. Because it seemed silly not
to pack an x86 long double into 10 bytes in a
packed struct, this is what was done. I now
think this was a mistake. Reserving the ABI size
for an x86 long double field even in a packed
struct makes things more uniform: the ABI size is
now always used when reserving space for a type.
This means that developers are less likely to
make mistakes. It also makes life easier for the
CBE which otherwise could not represent all LLVM
packed structs (PR2402).
Front-end people might need to adjust the way
they create LLVM structs - see following change
to llvm-gcc.
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constant shows up in the assembly language output. Helps with
debugging without a HP calculator having to be handy.
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issue is operand promotion for setcc/select... but looks like the fundamental
stuff is implemented for CellSPU.
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and insertvalue and extractvalue instructions.
First-class array values are not trivial because C doesn't
support them. The approach I took here is to wrap all arrays
in structs. Feedback is welcome.
The 2007-01-15-NamedArrayType.ll test needed to be modified
because it has a "not grep" for a string that now exists,
because array types now have associated struct types, and
those struct types have names.
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is longer than the second one) should stop after finding one. Added break
instruction guarantees it. It also changes difference between offsets to
absolute value of this difference in the condition.
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out of instcombine into a new file in libanalysis. This also teaches
ComputeNumSignBits about the number of sign bits in a constantint.
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the conditions for performing the transform when only the
function declaration is available: no longer allow turning
i32 into i64 for example. Only allow changing between
pointer types, and between pointer types and integers of
the same size. For return values ptr -> intptr was already
allowed; I added ptr -> ptr and intptr -> ptr while there.
As shown by a recent objc testcase, changing the way
parameters/return values are passed can be fatal when calling
code written in assembler that directly manipulates call
arguments and return values unless the transform has no
impact on the way they are passed at the codegen level.
While it is possible to imagine an ABI that treats integers
of pointer size differently to pointers, I don't think LLVM
supports any so the transform should now be safe while still
being useful.
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we did not truncate the value down to i1 with (x&1). This caused a problem
when the computation of x was nontrivial, for example, "add i1 1, 1" would
return 2 instead of 0.
This makes the testcase compile into:
...
llvm_cbe_t = (((llvm_cbe_r == 0u) + (llvm_cbe_r == 0u))&1);
llvm_cbe_u = (((unsigned int )(bool )llvm_cbe_t));
...
instead of:
...
llvm_cbe_t = ((llvm_cbe_r == 0u) + (llvm_cbe_r == 0u));
llvm_cbe_u = (((unsigned int )(bool )llvm_cbe_t));
...
This fixes a miscompilation of mediabench/adpcm/rawdaudio/rawdaudio and
403.gcc with the CBE, regressions from LLVM 2.2. Tanya, please pull
this into the release branch.
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getSwappedPredicate, from ICmpInst and FCmpInst into common
methods in CmpInst. This allows CmpInsts to be manipulated
generically.
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index for the input pattern in terms of the output pattern. Instead
keep track of how many fixed operands the input pattern actually
has, and have the input matching code pass the output-emitting
function that index value. This simplifies the code, disentangles
variables_ops from the support for predication operations, and
makes variable_ops more robust.
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insertvalue and extractvalue to use constant indices instead of
Value* indices. And begin updating LangRef.html.
There's definately more to come here, but I'm checking this
basic support in now to make it available to people who are
interested.
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cases due to an isel deficiency already noted in
lib/Target/X86/README.txt, but they can be matched in this fold-call.ll
testcase, for example.
This is interesting mainly because it exposes a tricky tblgen bug;
tblgen was incorrectly computing the starting index for variable_ops
in the case of a complex pattern.
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definitions. This adds a new construct, "discard", for indicating
that a named node in the input matching pattern is to be discarded,
instead of corresponding to a node in the output pattern. This
allows tblgen to know where the arguments for the varaible_ops are
supposed to begin.
This fixes "rdar://5791600", whatever that is ;-).
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the one case that ADCE catches that normal DCE doesn't: non-induction variable
loop computations.
This implementation handles this problem without using postdominators.
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instruction to execute. This can be used for transformations (like two-address
conversion) to remat an instruction instead of generating a "move"
instruction. The idea is to decrease the live ranges and register pressure and
all that jazz.
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code generator would do something like this:
f64 = load f32 <anyext>, f32mem
v2f64 = insertelt undef, %0, 0
v2f64 = insertelt %1, 0.0, 1
into
v2f64 = vzext_load f32mem
which on x86 is movsd, when you really wanted a cvtss2sd/movsd pair.
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the set of nodes. Fix makeEqual to handle this by creating the new node first
then iterating across them second.
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the section or the visibility from one global
value to another: copyAttributesFrom. This is
particularly useful for duplicating functions:
previously this was done by explicitly copying
each attribute in turn at each place where a
new function was created out of an old one, with
the result that obscure attributes were regularly
forgotten (like the collector or the section).
Hopefully now everything is uniform and nothing
is forgotten.
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Running /Users/void/llvm/llvm.src/test/CodeGen/X86/dg.exp ...
FAIL: /Users/void/llvm/llvm.src/test/CodeGen/X86/2007-11-30-LoadFolding-Bug.ll
Failed with exit(1) at line 1
while running: llvm-as < /Users/void/llvm/llvm.src/test/CodeGen/X86/2007-11-30-LoadFolding-Bug.ll | llc -march=x86 -mattr=+sse2 -stats |& grep {1 .*folded into instructions}
child process exited abnormally
Make this conditional for now.
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Analysis/ConstantFolding to fold ConstantExpr's, then make instcombine use it
to try to use targetdata to fold constant expressions on void instructions.
Also extend the icmp(inttoptr, inttoptr) folding to handle the case where
int size != ptr size.
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The SimplifyCFG pass looks at basic blocks that contain only phi nodes,
followed by an unconditional branch. In a lot of cases, such a block (BB) can
be merged into their successor (Succ).
This merging is performed by TryToSimplifyUncondBranchFromEmptyBlock. It does
this by taking all phi nodes in the succesor block Succ and expanding them to
include the predecessors of BB. Furthermore, any phi nodes in BB are moved to
Succ and expanded to include the predecessors of Succ as well.
Before attempting this merge, CanPropagatePredecessorsForPHIs checks to see if
all phi nodes can be properly merged. All functional changes are made to
this function, only comments were updated in
TryToSimplifyUncondBranchFromEmptyBlock.
In the original code, CanPropagatePredecessorsForPHIs looks quite convoluted
and more like stack of checks added to handle different kinds of situations
than a comprehensive check. In particular the first check in the function did
some value checking for the case that BB and Succ have a common predecessor,
while the last check in the function simply rejected all cases where BB and
Succ have a common predecessor. The first check was still useful in the case
that BB did not contain any phi nodes at all, though, so it was not completely
useless.
Now, CanPropagatePredecessorsForPHIs is restructured to to look a lot more
similar to the code that actually performs the merge. Both functions now look
at the same phi nodes in about the same order. Any conflicts (phi nodes with
different values for the same source) that could arise from merging or moving
phi nodes are detected. If no conflicts are found, the merge can happen.
Apart from only restructuring the checks, two main changes in functionality
happened.
Firstly, the old code rejected blocks with common predecessors in most cases.
The new code performs some extra checks so common predecessors can be handled
in a lot of cases. Wherever common predecessors still pose problems, the
blocks are left untouched.
Secondly, the old code rejected the merge when values (phi nodes) from BB were
used in any other place than Succ. However, it does not seem that there is any
situation that would require this check. Even more, this can be proven.
Consider that BB is a block containing of a single phi node "%a" and a branch
to Succ. Now, since the definition of %a will dominate all of its uses, BB
will dominate all blocks that use %a. Furthermore, since the branch from BB to
Succ is unconditional, Succ will also dominate all uses of %a.
Now, assume that one predecessor of Succ is not dominated by BB (and thus not
dominated by Succ). Since at least one use of %a (but in reality all of them)
is reachable from Succ, you could end up at a use of %a without passing
through it's definition in BB (by coming from X through Succ). This is a
contradiction, meaning that our original assumption is wrong. Thus, all
predecessors of Succ must also be dominated by BB (and thus also by Succ).
This means that moving the phi node %a from BB to Succ does not pose any
problems when the two blocks are merged, and any use checks are not needed.
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