chip in r139383, and the PSP components of the triple are really
annoying to parse. Let's leave this chapter behind. There is no reason
to expect LLVM to see a PSP-related triple these days, and so no
reasonable motivation to support them.
It might be reasonable to prune a few of the older MIPS triple forms in
general, but as those at least cause no burden on parsing (they aren't
both a chip and an OS!), I'm happy to leave them in for now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151156 91177308-0d34-0410-b5e6-96231b3b80d8
The vast majority of virtual register definitions don't need an entry
in the DAG builder's VRegDefs set.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151136 91177308-0d34-0410-b5e6-96231b3b80d8
Affect on SD scheduling and postRA scheduling:
Printing the DAG will display the nodes in top-down topological order.
This matches the order within the MBB and makes my life much easier in general.
Affect on misched:
We don't need to track virtual register uses at all. This is awesome.
I also intend to rely on the SUnit ID as a topo-sort index. So if A < B then we cannot have an edge B -> A.
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the dominance once the dominates method is fixed and why we can use the builder's
insertion point.
Fixes pr12048.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151125 91177308-0d34-0410-b5e6-96231b3b80d8
This makes RAFast 4% faster, and it gets rid of the dodgy DenseMap
iteration.
This also revealed that RAFast would sometimes dereference DenseMap
iterators after erasing other elements from the map. That does seem to
work in the current DenseMap implementation, but SparseSet doesn't allow
it.
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For objects that can be identified by small unsigned keys, SparseSet
provides constant time clear() and fast deterministic iteration. Insert,
erase, and find operations are typically faster than hash tables.
SparseSet is useful for keeping information about physical registers,
virtual registers, or numbered basic blocks.
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This test case was way too strict, matching the entire assembly output.
Every non-trivial change to the ppc backend or -O0 pipeline required
the test to be updated.
It should be replaced with a test of the specific vaarg feature.
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Even if a call instruction has %SP<imp-def> operands, it doesn't change
the value of the stack pointer.
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bundles. This method takes a bundle start and an MI being bundled, and makes
the intervals for the MI's operands appear to start/end on the bundle start.
Also fixes some minor cosmetic issues (whitespace, naming convention) in the
HMEditor code.
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they'll be simple enough to simulate, and to reduce the chance we'll encounter
equal but different simple pointer constants.
This removes the symptoms from PR11352 but is not a full fix. A proper fix would
either require a guarantee that two constant objects we simulate are folded
when equal, or a different way of handling equal pointers (ie., trying a
constantexpr icmp on them to see whether we know they're equal or non-equal or
unsure).
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This transformation is not safe in some pathological cases (signed icmp of pointers should be an
extremely rare thing, but it's valid IR!). Add an explanatory comment.
Kudos to Duncan for pointing out this edge case (and not giving up explaining it until I finally got it).
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using a DenseMap and Talin's new GeneralHash, avoiding the need for a
temporary std::vector on every lookup.
Patch by Meador Inge!
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They're private static methods but we can just make them static
functions in the implementation. It makes the implementations a touch
more wordy, but takes another chunk out of the header file.
Also, take the opportunity to switch the names to the new coding
conventions.
No functionality changed here.
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Passes after RegAlloc should be able to rely on MRI->getNumVirtRegs() == 0.
This makes sharing code for pre/postRA passes more robust.
Now, to check if a pass is running before the RA pipeline begins, use MRI->isSSA().
To check if a pass is running after the RA pipeline ends, use !MRI->getNumVirtRegs().
PEI resets virtual regs when it's done scavenging.
PTX will either have to provide its own PEI pass or assign physregs.
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construction. Simplify its interface, implementation, and users
accordingly as there is no longer an 'uninitialized' state to check for.
Also, fixes a bug lurking in the interface as there was one method that
didn't correctly check for initialization.
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know where users will be added. Because of this, it cannot use
Builder.GetInsertPoint at all.
This patch
* removes the FIXME about adding the assert.
* adds a comment explaining hy we don't have one.
* removes a broken logic that only works for some callers and is not needed
since r150884.
* adds an assert to caller that would have caught the bug fixed by r150884.
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