Creating tests for the ConstantIslands pass is very difficult, since it depends
on precise layout details. Having the ability to precisely inject a number of
bytes into the stream helps greatly.
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This commit adds a new pass that can inject checks before indirect calls to
make sure that these calls target known locations. It supports three types of
checks and, at compile time, it can take the name of a custom function to call
when an indirect call check fails. The default failure function ignores the
error and continues.
This pass incidentally moves the function JumpInstrTables::transformType from
private to public and makes it static (with a new argument that specifies the
table type to use); this is so that the CFI code can transform function types
at call sites to determine which jump-instruction table to use for the check at
that site.
Also, this removes support for jumptables in ARM, pending further performance
analysis and discussion.
Review: http://reviews.llvm.org/D4167
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As with x86 and AArch64, certain situations can arise where we need to spill
CPSR in the middle of a calculation. These should be avoided where possible
(MRS/MSR is rather expensive), which ARM is actually better at than the other
two since it tries to Glue defs to uses, but as a last ditch effort, copying is
better than crashing.
rdar://problem/18011155
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instruction from ARMInstrInfo to ARMBaseInstrInfo.
That way, thumb mode can also benefit from the advanced copy optimization.
<rdar://problem/12702965>
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The FPv4-SP floating-point unit is generally referred to as
single-precision only, but it does have double-precision registers and
load, store and GPR<->DPR move instructions which operate on them.
This patch enables the use of these registers, the main advantage of
which is that we now comply with the AAPCS-VFP calling convention.
This partially reverts r209650, which added some AAPCS-VFP support,
but did not handle return values or alignment of double arguments in
registers.
This patch also adds tests for Thumb2 code generation for
floating-point instructions and intrinsics, which previously only
existed for ARM.
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For many Thumb-1 register register instructions, setting the CPSR is not
permitted inside an IT block. We would not correctly flag those instructions.
The previous change to identify this scenario was insufficient as it did not
actually catch all the instances. The current list is formed by manual
inspection of the ARMv6M ARM.
The change to the Thumb2 IT block test is due to the fact that the new more
stringent checking of the MIs results in the If Conversion pass being prevented
from executing (since not all the instructions in the BB are predicable). This
results in code gen changes.
Thanks to Tim Northover for pointing out that the previous patch was
insufficient and hinting that the use of the v6M ARM would be much easier to use
than the v7 or v8!
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The ARM ARM states that CPSR may not be updated by a MUL in thumb mode. Due to
an ordering of Thumb 2 Size Reduction and If Conversion, we would end up
generating a THUMB MULS inside an IT block.
The If Conversion pass uses the TTI isPredicable method to ensure that it can
transform a Basic Block. However, because we only check for IT handling on
Thumb2 functions, we may miss some cases. Even then, it only validates that the
CPSR is not *live* rather than it is not accessed. This corrects the handling
for that particular case since the same restriction does not hold on the vast
majority of the instructions.
This does prevent the IfConversion optimization from kicking in in certain
cases, but generating correct code is more valuable. Addresses PR20555.
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address of the stack guard was being spilled to the stack.
Previously the address of the stack guard would get spilled to the stack if it
was impossible to keep it in a register. This patch introduces a new target
independent node and pseudo instruction which gets expanded post-RA to a
sequence of instructions that load the stack guard value. Register allocator
can now just remat the value when it can't keep it in a register.
<rdar://problem/12475629>
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subtarget. This involved having the movt predicate take the current
function - since we care about size in instruction selection for
whether or not to use movw/movt take the function so we can check
the attributes. This required adding the current MachineFunction to
FastISel and propagating through.
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It includes a pass that rewrites all indirect calls to jumptable functions to pass through these tables.
This also adds backend support for generating the jump-instruction tables on ARM and X86.
Note that since the jumptable attribute creates a second function pointer for a
function, any function marked with jumptable must also be marked with unnamed_addr.
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system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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Sicne MBB->computeRegisterLivenes() returns Dead for sub regs like s0,
d0 is used in vpop instead of updating sp, which causes s0 dead before
its use.
This patch checks the liveness of each subreg to make sure the reg is
actually dead.
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operator* on the by-operand iterators to return a MachineOperand& rather than
a MachineInstr&. At this point they almost behave like normal iterators!
Again, this requires making some existing loops more verbose, but should pave
the way for the big range-based for-loop cleanups in the future.
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The old system was fairly convoluted:
* A temporary label was created.
* A single PROLOG_LABEL was created with it.
* A few MCCFIInstructions were created with the same label.
The semantics were that the cfi instructions were mapped to the PROLOG_LABEL
via the temporary label. The output position was that of the PROLOG_LABEL.
The temporary label itself was used only for doing the mapping.
The new CFI_INSTRUCTION has a 1:1 mapping to MCCFIInstructions and points to
one by holding an index into the CFI instructions of this function.
I did consider removing MMI.getFrameInstructions completelly and having
CFI_INSTRUCTION own a MCCFIInstruction, but MCCFIInstructions have non
trivial constructors and destructors and are somewhat big, so the this setup
is probably better.
The net result is that we don't create temporary labels that are never used.
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The current peephole optimizing for compare inst assumes an instr that
uses CPSR has an MO for ARM Cond code.However, for VSEL instructions
(vseqeq, vselgt, vselgt, vselvs), there is no such operand nor do
they support the modification of Cond Code.
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These are used by MachO only at the moment, and (much like the existing
MOVW/MOVT set) work around the fact that the labels used in the actual
instructions often contain PC-dependent components, which means that repeatedly
materialising the same global can't be CSEed.
With small modifications, it could be adapted to how ELF finds the address of
_GLOBAL_OFFSET_TABLE_, which would give similar benefits in PIC mode there.
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Previously, we clobbered callee-saved registers when folding an "add
sp, #N" into a "pop {rD, ...}" instruction. This change checks whether
a register we're going to add to the "pop" could actually be live
outside the function before doing so and should fix the issue.
This should fix PR18081.
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These are handled almost identically to static mode (and ELF's global address
materialisation), except that a symbol may have "$non_lazy_ptr" appended. This
can be handled by passing appropriate flags along with the instruction instead
of using entirely separate pseudo-instructions.
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<def,dead> ones.
Add an assertion to make sure we catch this in the future.
Fixes <rdar://problem/15464559>.
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This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
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This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
Base *foo = new Child();
delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.
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By default, the behavior of IT block generation will be determinated
dynamically base on the arch (armv8 vs armv7). This patch adds backend
options: -arm-restrict-it and -arm-no-restrict-it. The former one
restricts the generation of IT blocks (the same behavior as thumbv8) for
both arches. The later one allows the generation of legacy IT block (the
same behavior as ARMv7 Thumb2) for both arches.
Clang will support -mrestrict-it and -mno-restrict-it, which is
compatible with GCC.
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ARM prologues usually look like:
push {r7, lr}
sub sp, sp, #4
If code size is extremely important, this can be optimised to the single
instruction:
push {r6, r7, lr}
where we don't actually care about the contents of r6, but pushing it subtracts
4 from sp as a side effect.
This should implement such a conversion, predicated on the "minsize" function
attribute (-Oz) since I've yet to find any code it actually makes faster.
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ResolveFrameIndex had what appeared to be a very nasty hack for when the
frame-index referred to a callee-saved register. In this case it "adjusted" the
offset so that the address was correct if (and only if) the MachineInstr
immediately followed the respective push.
This "worked" for all forms of GPR & DPR but was only ever used to set the
frame pointer itself, and once this was put in a more sensible location the
entire state-tracking machinery it relied on became redundant. So I stripped
it.
The only wrinkle is that "add r7, sp, #0" might theoretically be slower (need
an actual ALU slot) compared to "mov r7, sp" so I added a micro-optimisation
that also makes emitARMRegUpdate and emitT2RegUpdate also work when NumBytes ==
0.
No test changes since there shouldn't be any functionality change.
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optimizeSelect folds (predicated) copy instructions, it must not ignore
the original register class of the operand when replacing the register
with the copies dest register.
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For targets that have instruction itineraries this means no change. Targets
that move over to the new schedule model will use be able the new schedule
module for instruction latencies in the if-converter (the logic is such that if
there is no itineary we will use the new sched model for the latencies).
Before, we queried "TTI->getInstructionLatency()" for the instruction latency
and the extra prediction cost. Now, we query the TargetSchedule abstraction for
the instruction latency and TargetInstrInfo for the extra predictation cost. The
TargetSchedule abstraction will internally call "TTI->getInstructionLatency" if
an itinerary exists, otherwise it will use the new schedule model.
ATTENTION: Out of tree targets!
(I will also send out an email later to LLVMDev)
This means, if your target implements
unsigned getInstrLatency(const InstrItineraryData *ItinData,
const MachineInstr *MI,
unsigned *PredCost);
and returns a value for "PredCost", you now also need to implement
unsigned getPredictationCost(const MachineInstr *MI);
(if your target uses the IfConversion.cpp pass)
radar://15077010
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IT blocks can only be one instruction lonf, and can only contain a subset of
the 16 instructions.
Patch by Artyom Skrobov!
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When determining if two different loads are from the same base address,
this patch allows one load to use a t2LDRi8 address mode and another to
use a t2LDRi12 address mode. The current implementation is very
conservative and this allows the case of differing Thumb2 byte loads to
be considered. Allowing these differing modes instead of forcing the exact
same opcode is useful for situations where one opcodes loads from a base
address+1 and a second opcode loads for a base address-1.
Patch by Daniel Stewart.
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