parallel its analogue, Value::value_use_iterator. The operator* method
now returns the user, rather than the use.
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that include useful information like the name of the
block being viewed and the current phase of compilation.
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generic SDNode's (nodes with their own constructors
should do sanity checking in the constructor). Add
sanity checks for BUILD_VECTOR and fix all the places
that were producing bogus BUILD_VECTORs, as found by
"make check". My favorite is the BUILD_VECTOR with
only two operands that was being used to build a
vector with four elements!
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the night realising that it was wrong :) I
think the reason the same type was being used
for the shufflevec of indices as for the actual
indices is so that if one of them needs splitting
then so does the other. After my patch it might
be that the indices need splitting but not the
rest, yet there is no good way of handling that.
I think the right solution is to not have the
shufflevec be an operand at all: just have it
be the list of numbers it actually is, stored
as extra info in the node.
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mask. These are just indices into the shuffled vector
so their type is unrelated to the type of the
shuffled elements (which is what was being used before).
This fixes vec_shuffle-11.ll when using LegalizeTypes.
What seems to have happened is that Dan's recent change
r53687, which corrected the result type of the shuffle,
somehow caused LegalizeTypes to notice that the mask
operand was a BUILD_VECTOR with a legal type but elements
of an illegal type (i64). LegalizeTypes legalized this
by introducing a new BUILD_VECTOR of i32 and bitcasting
it to the old type. But the mask operand is not supposed
to be a bitcast but a straight BUILD_VECTOR of constants,
causing a crash.
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SelectionDAG::allnodes_size is linear, but that doesn't appear to
outweigh the benefit of reducing heap traffic. If it does become a
problem, we should teach SelectionDAG to keep a count of how many
nodes are live, because there are several other places where that
information would be useful as well.
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information of the original load or store, which is checked to be
at least as good, and possibly better.
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still excluding types like i1 (not byte sized)
and i120 (loading an i120 requires loading an i64,
an i32, an i16 and an i8, which is expensive).
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not valid if the load is volatile. Hopefully
all wrong DAG combiner transforms of volatile
loads and stores have now been caught.
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on some code when !AfterLegalize - but since
this whole code section is turned off by an
"if (0)" it's not really turning anything on.
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wrong for volatile loads and stores. In fact this
is almost all of them! There are three types of
problems: (1) it is wrong to change the width of
a volatile memory access. These may be used to
do memory mapped i/o, in which case a load can have
an effect even if the result is not used. Consider
loading an i32 but only using the lower 8 bits. It
is wrong to change this into a load of an i8, because
you are no longer tickling the other three bytes. It
is also unwise to make a load/store wider. For
example, changing an i16 load into an i32 load is
wrong no matter how aligned things are, since the
fact of loading an additional 2 bytes can have
i/o side-effects. (2) it is wrong to change the
number of volatile load/stores: they may be counted
by the hardware. (3) it is wrong to change a volatile
load/store that requires one memory access into one
that requires several. For example on x86-32, you
can store a double in one processor operation, but to
store an i64 requires two (two i32 stores). In a
multi-threaded program you may want to bitcast an i64
to a double and store as a double because that will
occur atomically, and be indivisible to other threads.
So it would be wrong to convert the store-of-double
into a store of an i64, because this will become two
i32 stores - no longer atomic. My policy here is
to say that the number of processor operations for
an illegal operation is undefined. So it is alright
to change a store of an i64 (requires at least two
stores; but could be validly lowered to memcpy for
example) into a store of double (one processor op).
In short, if the new store is legal and has the same
size then I say that the transform is ok. It would
also be possible to say that transforms are always
ok if before they were illegal, whether after they
are illegal or not, but that's more awkward to do
and I doubt it buys us anything much.
However this exposed an interesting thing - on x86-32
a store of i64 is considered legal! That is because
operations are marked legal by default, regardless of
whether the type is legal or not. In some ways this
is clever: before type legalization this means that
operations on illegal types are considered legal;
after type legalization there are no illegal types
so now operations are only legal if they really are.
But I consider this to be too cunning for mere mortals.
Better to do things explicitly by testing AfterLegalize.
So I have changed things so that operations with illegal
types are considered illegal - indeed they can never
map to a machine operation. However this means that
the DAG combiner is more conservative because before
it was "accidentally" performing transforms where the
type was illegal because the operation was nonetheless
marked legal. So in a few such places I added a check
on AfterLegalize, which I suppose was actually just
forgotten before. This causes the DAG combiner to do
slightly more than it used to, which resulted in the X86
backend blowing up because it got a slightly surprising
node it wasn't expecting, so I tweaked it.
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maps can be deleted. This happens when RAUW
replaces a node N with another equivalent node
E, deleting the first node. Solve this by
adding (N, E) to ReplacedNodes, which is already
used to remap nodes to replacements. This means
that deleted nodes are being allowed in maps,
which can be delicate: the memory may be reused
for a new node which might get confused with the
old deleted node pointer hanging around in the
maps, so detect this and flush out maps if it
occurs (ExpungeNode). The expunging operation
is expensive, however it never occurs during
a llvm-gcc bootstrap or anywhere in the nightly
testsuite. It occurs three times in "make check":
Alpha/illegal-element-type.ll,
PowerPC/illegal-element-type.ll and
X86/mmx-shift.ll. If expunging proves to be too
expensive then there are other more complicated
ways of solving the problem.
In the normal case this patch adds the overhead
of a few more map lookups, which is hopefully
negligable.
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of integer types. Fix the isMask APInt method to
actually work (hopefully) rather than crashing
because it adds apints of different bitwidths.
It looks like isShiftedMask is also broken, but
I'm leaving that one to the APInt people (it is
not used anywhere).
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of apint codegen failure is the DAG combiner doing
the wrong thing because it was comparing MVT's using
< rather than comparing the number of bits. Removing
the < method makes this mistake impossible to commit.
Instead, add helper methods for comparing bits and use
them.
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and better control the abstraction. Rename the type
to MVT. To update out-of-tree patches, the main
thing to do is to rename MVT::ValueType to MVT, and
rewrite expressions like MVT::getSizeInBits(VT) in
the form VT.getSizeInBits(). Use VT.getSimpleVT()
to extract a MVT::SimpleValueType for use in switch
statements (you will get an assert failure if VT is
an extended value type - these shouldn't exist after
type legalization).
This results in a small speedup of codegen and no
new testsuite failures (x86-64 linux).
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Rename SDOperandImpl back to SDOperand.
Introduce the SDUse class that represents a use of the SDNode referred by
an SDOperand. Now it is more similar to Use/Value classes.
Patch is approved by Dan Gohman.
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LLVM Value/Use does and MachineRegisterInfo/MachineOperand does.
This allows constant time for all uses list maintenance operations.
The idea was suggested by Chris. Reviewed by Evan and Dan.
Patch is tested and approved by Dan.
On normal use-cases compilation speed is not affected. On very big basic
blocks there are compilation speedups in the range of 15-20% or even better.
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X86 lowering normalize vector 0 to v4i32. However DAGCombine can fold (sub x, x) -> 0 after legalization. It can create a zero vector of a type that's not expected (e.g. v8i16). We don't want to disable the optimization since leaving a (sub x, x) is really bad. Add isel patterns for other types of vector 0 to ensure correctness. It's highly unlikely to happen other than in bugpoint reduced test cases.
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return ValueType can depend its operands' ValueType.
This is a cosmetic change, no functionality impacted.
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Change several cases in SimplifyDemandedMask that don't ever do any
simplifying to reuse the logic in ComputeMaskedBits instead of
duplicating it.
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after legalize. Just because a constant is legal (e.g. 0.0 in SSE)
doesn't mean that its negated value is legal (-0.0). We could make
this stronger by checking to see if the negated constant is actually
legal post negation, but it doesn't seem like a big deal.
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- X86 now normalize SCALAR_TO_VECTOR to (BIT_CONVERT (v4i32 SCALAR_TO_VECTOR)). Get rid of X86ISD::S2VEC.
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DAGUpdateListener object pointer instead of just returning a vector
of deleted nodes. This makes the interfaces more efficient (no more
allocating a vector [at least a malloc], filling it in, then walking
it) and more clean. This also allows the client to be notified of
nodes that are *changed* but not deleted.
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and StoreSDNode into their common base class LSBaseSDNode. Member
functions getLoadedVT and getStoredVT are replaced with the common
getMemoryVT to simplify code that will handle both loads and stores.
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registers if used by a bitconvert or using a bitconvert. This allows us to
avoid constant pool loads and use cheaper integer instructions when the
values come from or end up in integer regs anyway. For example, we now
compile CodeGen/X86/fp-in-intregs.ll to:
_test1:
movl $2147483648, %eax
xorl 4(%esp), %eax
ret
_test2:
movl $1065353216, %eax
orl 4(%esp), %eax
andl $3212836864, %eax
ret
Instead of:
_test1:
movss 4(%esp), %xmm0
xorps LCPI2_0, %xmm0
movd %xmm0, %eax
ret
_test2:
movss 4(%esp), %xmm0
andps LCPI3_0, %xmm0
movss LCPI3_1, %xmm1
andps LCPI3_2, %xmm1
orps %xmm0, %xmm1
movd %xmm1, %eax
ret
bitconverts can happen due to various calling conventions that require
fp values to passed in integer regs in some cases, e.g. when returning
a complex.
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delete a node even if it was not dead in some cases. Instead, just add it to
the worklist. Also, make sure to use the CombineTo methods, as it was doing
things that were unsafe: the top level combine loop could touch dangling memory.
This fixes CodeGen/Generic/2008-01-25-dag-combine-mul.ll
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we can infer it. This will eventually help stuff, though it doesn't
do much right now because all fixed FI's have an alignment of 1.
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1. we already know the value is dead, so don't bother replacing
it with undef.
2. The very case the comment describes actually makes the load
live which asserts in deletenode. If we do the replacement
and the node becomes live, just treat it as new. This fixes
a failure on X86/2008-01-16-InvalidDAGCombineXform.ll with
some local changes in my tree.
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dead stuff around. This gets fed into the isel pass and causes certain foldings from
happening because nodes have extraneous uses floating around. For example, if we turned
foo(bar(x)) -> baz(x), we sometimes left bar(x) around.
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1. Legalize now always promotes truncstore of i1 to i8.
2. Remove patterns and gunk related to truncstore i1 from targets.
3. Rename the StoreXAction stuff to TruncStoreAction in TLI.
4. Make the TLI TruncStoreAction table a 2d table to handle from/to conversions.
5. Mark a wide variety of invalid truncstores as such in various targets, e.g.
X86 currently doesn't support truncstore of any of its integer types.
6. Add legalize support for truncstores with invalid value input types.
7. Add a dag combine transform to turn store(truncate) into truncstore when
safe.
The later allows us to compile CodeGen/X86/storetrunc-fp.ll to:
_foo:
fldt 20(%esp)
fldt 4(%esp)
faddp %st(1)
movl 36(%esp), %eax
fstps (%eax)
ret
instead of:
_foo:
subl $4, %esp
fldt 24(%esp)
fldt 8(%esp)
faddp %st(1)
fstps (%esp)
movl 40(%esp), %eax
movss (%esp), %xmm0
movss %xmm0, (%eax)
addl $4, %esp
ret
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and switch various codegen pieces and the X86 backend over
to using it.
* Add some comments to SelectionDAGNodes.h
* Introduce a second argument to FP_ROUND, which indicates
whether the FP_ROUND changes the value of its input. If
not it is safe to xform things like fp_extend(fp_round(x)) -> x.
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It's not safe to use the two value CombineTo variant to combine away a dead load.
e.g.
v1, chain2 = load chain1, loc
v2, chain3 = load chain2, loc
v3 = add v2, c
Now we replace use of v1 with undef, use of chain2 with chain1.
ReplaceAllUsesWith() will iterate through uses of the first load and update operands:
v1, chain2 = load chain1, loc
v2, chain3 = load chain1, loc
v3 = add v2, c
Now the second load is the same as the first load, SelectionDAG cse will ensure
the use of second load is replaced with the first load.
v1, chain2 = load chain1, loc
v3 = add v1, c
Then v1 is replaced with undef and bad things happen.
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_foo:
movl $12, %eax
andl 4(%esp), %eax
movl _array(%eax), %eax
ret
instead of:
_foo:
movl 4(%esp), %eax
shrl $2, %eax
andl $3, %eax
movl _array(,%eax,4), %eax
ret
As it turns out, this triggers all the time, in a wide variety of
situations, for example, I see diffs like this in various programs:
- movl 8(%eax), %eax
- shll $2, %eax
- andl $1020, %eax
- movl (%esi,%eax), %eax
+ movzbl 8(%eax), %eax
+ movl (%esi,%eax,4), %eax
- shll $2, %edx
- andl $1020, %edx
- movl (%edi,%edx), %edx
+ andl $255, %edx
+ movl (%edi,%edx,4), %edx
Unfortunately, I also see stuff like this, which can be fixed in the
X86 backend:
- andl $85, %ebx
- addl _bit_count(,%ebx,4), %ebp
+ shll $2, %ebx
+ andl $340, %ebx
+ addl _bit_count(%ebx), %ebp
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optimized. This avoids creating illegal divisions when the combiner is
running after legalize; this fixes PR1815. Also, it produces better
code in the included testcase by avoiding the subtract and multiply
when the division isn't optimized.
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apints on big-endian machines if the bitwidth is
not a multiple of 8. Introduce a new helper,
MVT::getStoreSizeInBits, and use it.
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