bootstrap of FSF-style PPC, so there is some
reason to believe the original bug (which was
never analyzed) has been fixed, probably by
82266.
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is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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spill slot. When frame references are via the frame pointer, they will be
negative, but Thumb1 load/store instructions only allow positive immediate
offsets. Instead, Thumb1 will spill to R12.
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set, these flags indicate the instructions source / def operands have special
register allocation requirement that are not captured in their register classes.
Post-allocation passes (e.g. post-alloc scheduler) should not change their
allocations. e.g. ARM::LDRD require the two definitions to be allocated
even / odd register pair.
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Add a new TargetLoweringObjectFileMachO::getConstTextCoalSection method to
get access to that section.
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unused DECLARE instruction.
KILL is not yet used anywhere, it will replace TargetInstrInfo::IMPLICIT_DEF
in the places where IMPLICIT_DEF is just used to alter liveness of physical
registers.
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For the AAPCS ABI, SP must always be 4-byte aligned, and at any "public
interface" it must be 8-byte aligned. For the older ARM APCS ABI, the stack
alignment is just always 4 bytes. For X86, we currently align SP at
entry to a function (e.g., to 16 bytes for Darwin), but no stack alignment
is needed at other times, such as for a leaf function.
After discussing this with Dan, I decided to go with the approach of adding
a new "TransientStackAlignment" field to TargetFrameInfo. This value
specifies the stack alignment that must be maintained even in between calls.
It defaults to 1 except for ARM, where it is 4. (Some other targets may
also want to set this if they have similar stack requirements. It's not
currently required for PPC because it sets targetHandlesStackFrameRounding
and handles the alignment in target-specific code.) The existing StackAlignment
value specifies the alignment upon entry to a function, which is how we've
been using it anyway.
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feature, either build the JIT in debug mode to enable it by default or pass
-jit-emit-debug to lli.
Right now, the only debug information that this communicates to GDB is call
frame information, since it's already being generated to support exceptions in
the JIT. Eventually, when DWARF generation isn't tied so tightly to AsmPrinter,
it will be easy to push that information to GDB through this interface.
Here's a step-by-step breakdown of how the feature works:
- The JIT generates the machine code and DWARF call frame info
(.eh_frame/.debug_frame) for a function into memory.
- The JIT copies that info into an in-memory ELF file with a symbol for the
function.
- The JIT creates a code entry pointing to the ELF buffer and adds it to a
linked list hanging off of a global descriptor at a special symbol that GDB
knows about.
- The JIT calls a function marked noinline that GDB knows about and has put an
internal breakpoint in.
- GDB catches the breakpoint and reads the global descriptor to look for new
code.
- When sees there is new code, it reads the ELF from the inferior's memory and
adds it to itself as an object file.
- The JIT continues, and the next time we stop the program, we are able to
produce a proper backtrace.
Consider running the following program through the JIT:
#include <stdio.h>
void baz(short z) {
long w = z + 1;
printf("%d, %x\n", w, *((int*)NULL)); // SEGFAULT here
}
void bar(short y) {
int z = y + 1;
baz(z);
}
void foo(char x) {
short y = x + 1;
bar(y);
}
int main(int argc, char** argv) {
char x = 1;
foo(x);
}
Here is a backtrace before this patch:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x2aaaabdfbd10 (LWP 25476)]
0x00002aaaabe7d1a8 in ?? ()
(gdb) bt
#0 0x00002aaaabe7d1a8 in ?? ()
#1 0x0000000000000003 in ?? ()
#2 0x0000000000000004 in ?? ()
#3 0x00032aaaabe7cfd0 in ?? ()
#4 0x00002aaaabe7d12c in ?? ()
#5 0x00022aaa00000003 in ?? ()
#6 0x00002aaaabe7d0aa in ?? ()
#7 0x01000002abe7cff0 in ?? ()
#8 0x00002aaaabe7d02c in ?? ()
#9 0x0100000000000001 in ?? ()
#10 0x00000000014388e0 in ?? ()
#11 0x00007fff00000001 in ?? ()
#12 0x0000000000b870a2 in llvm::JIT::runFunction (this=0x1405b70,
F=0x14024e0, ArgValues=@0x7fffffffe050)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/JIT/JIT.cpp:395
#13 0x0000000000baa4c5 in llvm::ExecutionEngine::runFunctionAsMain
(this=0x1405b70, Fn=0x14024e0, argv=@0x13f06f8, envp=0x7fffffffe3b0)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/ExecutionEngine.cpp:377
#14 0x00000000007ebd52 in main (argc=2, argv=0x7fffffffe398,
envp=0x7fffffffe3b0) at /home/rnk/llvm-gdb/tools/lli/lli.cpp:208
And a backtrace after this patch:
Program received signal SIGSEGV, Segmentation fault.
0x00002aaaabe7d1a8 in baz ()
(gdb) bt
#0 0x00002aaaabe7d1a8 in baz ()
#1 0x00002aaaabe7d12c in bar ()
#2 0x00002aaaabe7d0aa in foo ()
#3 0x00002aaaabe7d02c in main ()
#4 0x0000000000b870a2 in llvm::JIT::runFunction (this=0x1405b70,
F=0x14024e0, ArgValues=...)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/JIT/JIT.cpp:395
#5 0x0000000000baa4c5 in llvm::ExecutionEngine::runFunctionAsMain
(this=0x1405b70, Fn=0x14024e0, argv=..., envp=0x7fffffffe3c0)
at /home/rnk/llvm-gdb/lib/ExecutionEngine/ExecutionEngine.cpp:377
#6 0x00000000007ebd52 in main (argc=2, argv=0x7fffffffe3a8,
envp=0x7fffffffe3c0) at /home/rnk/llvm-gdb/tools/lli/lli.cpp:208
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Eliminate the PersonalityPrefix/Suffix & NeedsIndirectEncoding
fields from MAI: they aren't part of the asm syntax, they are
related to the structure of the object file.
To replace their functionality, add a new
TLOF::getSymbolForDwarfGlobalReference method which asks targets
to decide how to reference a global from EH in a pc-relative way.
The default implementation just returns the symbol. The default
darwin implementation references the symbol through an indirect
$non_lazy_ptr stub. The bizarro x86-64 darwin specialization
handles the weird "foo@GOTPCREL+4" hack.
DwarfException.cpp now uses this to emit the reference to the
symbol in the right way, and this also eliminates another
horrible hack from DwarfException.cpp:
- if (strcmp(MAI->getPersonalitySuffix(), "+4@GOTPCREL"))
- O << "-" << MAI->getPCSymbol();
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full AsmPrinter, and change TargetRegistry to keep track
of registered MCInstPrinters.
llvm-mc is still linking in the entire
target foo to get the code emitter stuff, but this is an
important step in the right direction.
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that things like .word can be parsed as target specific. Moved parsing .word
out of AsmParser.cpp into X86AsmParser.cpp as it is 2 bytes on X86 and 4 bytes
for other targets that support the .word directive.
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all disassemblers.
Modified the MemoryObject to support 64-bit address
spaces, regardless of the LLVM process's address
width.
Modified the Target class to allow extraction of a
MCDisassembler.
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avoid reloads by reusing clobbered registers.
This was causing issues in 256.bzip2 when compiled with PIC for
a while (starting at r78217), though the problem has since been masked.
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encodings.
- Make some of the values emitted by the FDEs dependent upon the pointer
size. This is in line with how GCC does things. And it has the benefit of
working for Darwin in 64-bit mode now.
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U include/llvm/Target/TargetData.h
U lib/Target/TargetData.cpp
Temporarily revert 79555. It was causing hangs and test failures.
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