The inline table needs to be constructed ahead of time so that it doesn't try to
create new strings while we're emitting everything.
This reverts commit a8ff9bccb399183cdd5f1c3cec2bda763664b4b0.
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fixups that are being used to determine section offsets. Reduces
the total number of fixups by 50% for a non-trivial testcase.
Part of rdar://10413936
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Simply treat bundles as instructions. Spill code is inserted between
bundles, never inside a bundle. Rewrite all operands in a bundle at
once.
Don't attempt and memory operand folding inside bundles.
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This allows the function to be inlined, and makes it suitable for use in
getInstructionIndex().
Also provide a const version. C++ is great for touch typing practice.
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This function does more or less the same as
MI::readsWritesVirtualRegister(), but it supports bundles as well.
It also determines if any constraint requires reading and writing
operands to use the same register. Most clients want to know.
Use the more modern MO.readsReg() instead of trying to sort out undefs
and partial redefines. Stop supporting the extra full <imp-def> operand
as an alternative to <def,undef> sub-register defines.
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Extract a base class and provide four specific sub-classes for iterating
over const/non-const bundles/instructions.
This eliminates the mystery bool constructor argument.
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methods are no longer needed now that LinearScan has gone away.
(Contains tweaks trivialSpillEverywhere to enable the removal of getNewVRegs).
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To avoid problems with zero shifts when getting the bits that move between words
we use a trick: first shift the by amount-1, then do another shift by one. When
amount is 0 (and size 32) we first shift by 31, then by one, instead of by 32.
Also fix a latent bug that emitted the low and high words in the wrong order
when shifting right.
Fixes PR12113.
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When the GEP index is a vector of pointers, the code that calculated the size
of the element started from the vector type, and not the contained pointer type.
As a result, instead of looking at the data element pointed by the vector, this
code used the size of the vector. This works for 32bit members (on 32bit
systems), but not for other types. Added code to peel the vector type and
added a test.
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the processor keeps a return addresses stack (RAS) which stores the address
and the instruction execution state of the instruction after a function-call
type branch instruction.
Calling a "noreturn" function with normal call instructions (e.g. bl) can
corrupt RAS and causes 100% return misprediction so LLVM should use a
unconditional branch instead. i.e.
mov lr, pc
b _foo
The "mov lr, pc" is issued in order to get proper backtrace.
rdar://8979299
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After the SlotIndex slot names were updated, it is possible to apply
stricter checks to live intervals.
Also treat bundles as bags of operands when checking live intervals.
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uses of the vreg, since the old kills may no longer be valid. This was causing
-verify-machineinstrs to complain about uses after kills, and could potentially
have been causing subtle register allocation issues, but I haven't come across a
test case yet.
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variable declaration as an argument because we want that address
anyhow for our debug information.
This seems to fix rdar://9965111, at least we have more debug
information than before and from reading the assembly it appears
to be the correct location.
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Assuming that a single std::set node adds 3 control words, a bitvector
can store (3*8+4)*8=224 registers in the allocated memory of a single
element in the std::set (x86_64). Also we don't have to call malloc
for every register added.
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Before register allocation, instructions can be moved across calls in
order to reduce register pressure. After register allocation, we don't
gain a lot by moving callee-saved defs across calls. In fact, since the
scheduler doesn't have a good idea how registers are used in the callee,
it can't really make good scheduling decisions.
This changes the schedule in two ways: 1. Latencies to call uses and
defs are no longer accounted for, causing some random shuffling around
calls. This isn't really a problem since those uses and defs are
inaccurate proxies for what happens inside the callee. They don't
represent registers used by the call instruction itself.
2. Instructions are no longer moved across calls. This didn't happen
very often, and the scheduling decision was made on dubious information
anyway.
As with any scheduling change, benchmark numbers shift around a bit,
but there is no positive or negative trend from this change.
This makes the post-ra scheduler 5% faster for ARM targets.
The secret motivation for this patch is the introduction of register
mask operands representing call clobbers. The most efficient way of
handling regmasks in ScheduleDAGInstrs is to model them as barriers for
physreg live ranges, but not for virtreg live ranges. That's fine
pre-ra, but post-ra it would have the same effect as this patch.
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Added array subscript to SparseSet for convenience.
Slight reorg to make it easier to manage the def/use sets.
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