implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
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and related functions out of LoopBase and into Loop, since they
are specific to BasicBlock-based loops. This also allows the code
to be moved out-of-line.
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instruction index across each part. Instruction indices are used
to make live range queries, and live ranges can extend beyond
scheduling region boundaries.
Refactor the ScheduleDAGSDNodes class some more so that it
doesn't have to worry about this additional information.
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scheduling, and generalize is so that preserves state across
scheduling regions. This fixes incorrect live-range information around
terminators and labels, which are effective region boundaries.
In place of looking for terminators to anchor inter-block dependencies,
introduce special entry and exit scheduling units for this purpose.
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that used this header to select a scheduling policy should
use SchedulerRegistry.h instead (llvm-gcc and clang were
updated a while ago).
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If a MachineInstr doesn't have a memoperand but has an opcode that
is known to load or store, assume its memory reference may alias
*anything*, including stack slots which the compiler completely
controls.
To partially compensate for this, teach the ScheduleDAG building
code to do basic getUnderlyingValue analysis. This greatly
reduces the number of instructions that require restrictive
dependencies. This code will need to be revisited when we start
doing real alias analysis, but it should suffice for now.
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and every other instruction in their blocks to keep the terminator
instructions at the end, teach the post-RA scheduler how to operate
on ranges of instructions, and exclude terminators from the range
of instructions that get scheduled.
Also, exclude mid-block labels, such as EH_LABEL instructions, and
schedule code before them separately from code after them. This
fixes problems with the post-RA scheduler moving code past
EH_LABELs.
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and into the ScheduleDAGInstrs class, so that they don't get
destructed and re-constructed for each block. This fixes a
compile-time hot spot in the post-pass scheduler.
To help facilitate this, tidy and do some minor reorganization
in the scheduler constructor functions.
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This removes all the _8, _16, _32, and _64 opcodes and replaces each
group with an unsuffixed opcode. The MemoryVT field of the AtomicSDNode
is now used to carry the size information. In tablegen, the size-specific
opcodes are replaced by size-independent opcodes that utilize the
ability to compose them with predicates.
This shrinks the per-opcode tables and makes the code that handles
atomics much more concise.
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several places. isTerminator() returns true for a superset
of cases, and includes things like FP_REG_KILL, which are
nither return or branch but aren't safe to move/remat/etc.
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computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.
Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.
Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.
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The Cost field is removed. It was only being used in a very limited way,
to indicate when the scheduler should attempt to protect a live register,
and it isn't really needed to do that. If we ever want the scheduler to
start inserting copies in non-prohibitive situations, we'll have to
rethink some things anyway.
A Latency field is added. Instead of giving each node a single
fixed latency, each edge can have its own latency. This will eventually
be used to model various micro-architecture properties more accurately.
The PointerIntPair class and an internal union are now used, which
reduce the overall size.
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some of the latency computation logic out of the SDNode
ScheduleDAG code into a TargetInstrItineraries helper method
to help with this.
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MachineInstr scheduling DAG, meaning they implicitly depend on all
preceding defs. This fixes Benchmarks/Shootout-C++/except and
Regression/C++/EH/simple_rethrow in
-relocation-model=pic -disable-post-RA-scheduler=false
mode.
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is currently off by default, and can be enabled with
-disable-post-RA-scheduler=false.
This doesn't have a significant impact on most code yet because it doesn't
yet do anything to address anti-dependencies and it doesn't attempt to
disambiguate memory references. Also, several popular targets
don't have pipeline descriptions yet.
The majority of the changes here are splitting the SelectionDAG-specific
code out of ScheduleDAG, so that ScheduleDAG can be moved to
libLLVMCodeGen.a. The interface between ScheduleDAG-using code and
the rest of the scheduling code is somewhat rough and will evolve.
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