shift.
- Add a readme entry for a missing vector_shuffle optimization that results in
awful codegen.
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Added abstract class MemSDNode for any Node that have an associated MemOperand
Changed atomic.lcs => atomic.cmp.swap, atomic.las => atomic.load.add, and
atomic.lss => atomic.load.sub
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test (doesn't work for any MMX vector types, it's
not me). Rewritten to use v2i16 which is generic
and going to stay that way; I think that preserves
the point of the test.
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,------.
| |
| v
| t2 = phi ... t1 ...
| |
| v
| t1 = ...
| ... = ... t1 ...
| |
`------'
where there is a use in a PHI node that's a predecessor to the defining
block. We don't want to mark all predecessors as having the value "alive" in
this case. Also, the assert was too restrictive and didn't handle this case.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52655 91177308-0d34-0410-b5e6-96231b3b80d8
in the presence of out-of-loop users of in-loop values and the trip
count is not a known multiple of the unroll count, and to be a bit
simpler overall. This fixes PR2253.
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structures. Its default threshold is to promote things that are
smaller than 128 bytes, which is sane. However, it is not sane
to do this for things that turn into 128 *registers*. Add a cap
on the number of registers introduced, defaulting to 128/4=32.
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This is a fixed version that no longer uses multimap::equal_range, which
resulted in a pointer invalidation problem.
Also, DAE::InspectedFunctions was not really necessary, so it got removed.
Lastly, this version no longer applies the extra arg hack on functions who did
not have any arguments to start with.
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shuffle could be skipped. The check is invalid because the loop index i
doesn't correspond to the element actually inserted. The correct check is
already done a few lines earlier, for whether the element is already in
the right spot, so this shouldn't have any effect on the codegen for
code that was already correct.
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dependencies between return values and/or arguments. Also make the handling of
arguments and return values the same.
The pass now looks properly inside returned structs, but only at the first
level (ie, not inside nested structs).
Also add a testcase for testing various variations of (multiple) dead rerturn
values.
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time. Sorry for the trouble!
This time, also add a testcase, which I should have done in the first place...
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individually.
Also learn IPConstProp how returning first class aggregates work, in addition
to old style multiple return instructions.
Modify the return-constants testscase to confirm this behaviour.
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when changing the stride of a comparison so that it's slightly
more precise, by having it scan the instruction list to determine
if there is a use of the condition after the point where the
condition will be inserted.
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pointer derived from a local allocation, if the local allocation
never escapes, the pointers can't alias. This implements PR2436
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take into account the instrucion pointed by InsertPt. Thanks to it,
returning the new value of InsertPt to the InsertBinop() caller can be
avoided. The bug was, actually, in visitAddRecExpr() method which wasn't
correctly handling changes of InsertPt. There shouldn't be any
performance regression, as -gvn pass (run after -indvars) removes any
redundant binops.
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wrong for volatile loads and stores. In fact this
is almost all of them! There are three types of
problems: (1) it is wrong to change the width of
a volatile memory access. These may be used to
do memory mapped i/o, in which case a load can have
an effect even if the result is not used. Consider
loading an i32 but only using the lower 8 bits. It
is wrong to change this into a load of an i8, because
you are no longer tickling the other three bytes. It
is also unwise to make a load/store wider. For
example, changing an i16 load into an i32 load is
wrong no matter how aligned things are, since the
fact of loading an additional 2 bytes can have
i/o side-effects. (2) it is wrong to change the
number of volatile load/stores: they may be counted
by the hardware. (3) it is wrong to change a volatile
load/store that requires one memory access into one
that requires several. For example on x86-32, you
can store a double in one processor operation, but to
store an i64 requires two (two i32 stores). In a
multi-threaded program you may want to bitcast an i64
to a double and store as a double because that will
occur atomically, and be indivisible to other threads.
So it would be wrong to convert the store-of-double
into a store of an i64, because this will become two
i32 stores - no longer atomic. My policy here is
to say that the number of processor operations for
an illegal operation is undefined. So it is alright
to change a store of an i64 (requires at least two
stores; but could be validly lowered to memcpy for
example) into a store of double (one processor op).
In short, if the new store is legal and has the same
size then I say that the transform is ok. It would
also be possible to say that transforms are always
ok if before they were illegal, whether after they
are illegal or not, but that's more awkward to do
and I doubt it buys us anything much.
However this exposed an interesting thing - on x86-32
a store of i64 is considered legal! That is because
operations are marked legal by default, regardless of
whether the type is legal or not. In some ways this
is clever: before type legalization this means that
operations on illegal types are considered legal;
after type legalization there are no illegal types
so now operations are only legal if they really are.
But I consider this to be too cunning for mere mortals.
Better to do things explicitly by testing AfterLegalize.
So I have changed things so that operations with illegal
types are considered illegal - indeed they can never
map to a machine operation. However this means that
the DAG combiner is more conservative because before
it was "accidentally" performing transforms where the
type was illegal because the operation was nonetheless
marked legal. So in a few such places I added a check
on AfterLegalize, which I suppose was actually just
forgotten before. This causes the DAG combiner to do
slightly more than it used to, which resulted in the X86
backend blowing up because it got a slightly surprising
node it wasn't expecting, so I tweaked it.
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with code that was expecting different bit widths for different values.
Make getTruncateOrZeroExtend a method on ScalarEvolution, and use it.
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variable expansions involving the $ character.
This fixes 4 tests that were not running properly before.
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cases quoting of <{ didn't work out, so I changed the grep to check for }>
instead.
This fixes 7 testcases that were not properly running before.
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Also, use > %t instead of -o %t for output in one test since that also works
when %t already exists.
This fixes 6 testcases.
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declarations. These are the fixes that I was pretty confident about, there are
still a lot of other llvm-gcc warnings of which I'm not sure if they can be
safely ignored or fixed, without breaking the test case.
This fixes 11 testcases.
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don't fail when (expected) error output is produced. This fixes 17 tests.
While I was there, I also made all RUN lines of the form "not llvm-as..." a bit
more consistent, they now all redirect stderr and stdout to /dev/null and use
input redirect to read their input.
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