Also future proof the scheduler to handle "normal" physical register dependencies. The code is not exercised yet.
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Now Users request DwarfWriter through getAnalysisUsage() instead of creating an instance of DwarfWriter object directly.
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v1024 = EDI // not killed
=
= EDI
One possible solution is for the coalescer to examine the sub-register live intervals in the same manner as the physical register. Another possibility is to examine defs and uses (when needed) of sub-registers. Both solutions are too expensive. For now, look for "short virtual intervals" and scan instructions to look for conflict instead.
This is a small win on x86-64. e.g. It shaves 403.gcc by ~80 instructions.
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own OpActionsCapacity magic number; it can just use ISD::BUILTIN_OP_END,
as long as it takes care to round up when needed.
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instructions to avoid copies, because TwoAddressInstructionPass
also does this optimization. The scheduler's version didn't
account for live-out values, which resulted in spurious commutes
and missed opportunities.
Now, TwoAddressInstructionPass handles all the opportunities,
instead of just those that the scheduler missed. The result is
usually the same, though there are occasional trivial differences
resulting from the avoidance of spurious commutes.
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This removes all the _8, _16, _32, and _64 opcodes and replaces each
group with an unsuffixed opcode. The MemoryVT field of the AtomicSDNode
is now used to carry the size information. In tablegen, the size-specific
opcodes are replaced by size-independent opcodes that utilize the
ability to compose them with predicates.
This shrinks the per-opcode tables and makes the code that handles
atomics much more concise.
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reallocations. We don't do cloning on MachineInstr schedule DAGs,
but this is a worthwhile sanity check regardless.
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172 %ECX<def> = MOV32rr %reg1039<kill>
180 INLINEASM <es:subl $5,$1
sbbl $3,$0>, 10, %EAX<def>, 14, %ECX<earlyclobber,def>, 9, %EAX<kill>,
36, <fi#0>, 1, %reg0, 0, 9, %ECX<kill>, 36, <fi#1>, 1, %reg0, 0
188 %EAX<def> = MOV32rr %EAX<kill>
196 %ECX<def> = MOV32rr %ECX<kill>
204 %ECX<def> = MOV32rr %ECX<kill>
212 %EAX<def> = MOV32rr %EAX<kill>
220 %EAX<def> = MOV32rr %EAX
228 %reg1039<def> = MOV32rr %ECX<kill>
The early clobber operand ties ECX input to the ECX def.
The live interval of ECX is represented as this:
%reg20,inf = [46,47:1)[174,230:0) 0@174-(230) 1@46-(47)
The right way to represent this is something like
%reg20,inf = [46,47:2)[174,182:1)[181:230:0) 0@174-(182) 1@181-230 @2@46-(47)
Of course that won't work since that means overlapping live ranges defined by two val#.
The workaround for now is to add a bit to val# which says the val# is redefined by a early clobber def somewhere. This prevents the move at 228 from being optimized away by SimpleRegisterCoalescing::AdjustCopiesBackFrom.
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argument. Nothing was using it, and it set the MBB member without
calling enterBasicBlock, which was problematic.
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First step to resolve this is, record file name and directory directly in debug info for various debug entities.
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computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.
Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.
Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.
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node latencies. Use CalcLatency instead of manual code in
CalculatePriorities to keep it consistent. Previously it
computed slightly different results.
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- Emit DW_AT_byte_size for struct and union of size zero.
- Emit DW_AT_declaration for forward type declaration.
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The Cost field is removed. It was only being used in a very limited way,
to indicate when the scheduler should attempt to protect a live register,
and it isn't really needed to do that. If we ever want the scheduler to
start inserting copies in non-prohibitive situations, we'll have to
rethink some things anyway.
A Latency field is added. Instead of giving each node a single
fixed latency, each edge can have its own latency. This will eventually
be used to model various micro-architecture properties more accurately.
The PointerIntPair class and an internal union are now used, which
reduce the overall size.
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target-independent way of determining overflow on multiplication. It's very
tricky. Patch by Zoltan Varga!
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essential problem was that the DAG can contain
random unused nodes which were never analyzed.
When remapping a value of a node being processed,
such a node may become used and need to be analyzed;
however due to operands being transformed during
analysis the node may morph into a different one.
Users of the morphing node need to be updated, and
this wasn't happening. While there I added a bunch
of documentation and sanity checks, so I (or some
other poor soul) won't have to scratch their head
over this stuff so long trying to remember how it
was all supposed to work next time some obscure
problem pops up! The extra sanity checking exposed
a few places where invariants weren't being preserved,
so those are fixed too. Since some of the sanity
checking is expensive, I added a flag to turn it
on. It is also turned on when building with
ENABLE_EXPENSIVE_CHECKS=1.
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and use it in x86 address mode folding. Also, make
getRegForValue return 0 for illegal types even if it has a
ValueMap for them, because Argument values are put in the
ValueMap. This fixes PR3181.
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the frame reference. This will help post-RA scheduling determine
that spills to distinct stack slots are independent.
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