Here is a theoretical example that illustrates why the placement is important.
tmp1 =
store tmp1 -> x
...
tmp2 = add ...
...
call
...
store tmp2 -> x
Now mem2reg comes along:
tmp1 =
dbg_value (tmp1 -> x)
...
tmp2 = add ...
...
call
...
dbg_value (tmp2 -> x)
When the debugger examine the value of x after the add instruction but before the call, it should have the value of tmp1.
Furthermore, for dbg_value's that reference constants, they should not be emitted at the beginning of the block (since they do not have "producers").
This patch also cleans up how SDISel manages DbgValue nodes. It allow a SDNode to be referenced by multiple SDDbgValue nodes. When a SDNode is deleted, it uses the information to find the SDDbgValues and invalidate them. They are not deleted until the corresponding SelectionDAG is destroyed.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99469 91177308-0d34-0410-b5e6-96231b3b80d8
are from debug info. Add an iterator to MachineRegisterInfo
to skip Debug operands when walking the use list. No
functional change yet.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95473 91177308-0d34-0410-b5e6-96231b3b80d8
MachineInstr and MachineOperand. This required eliminating a
bunch of stuff that was using DOUT, I hope that bill doesn't
mind me stealing his fun. ;-)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79813 91177308-0d34-0410-b5e6-96231b3b80d8
The register allocator, when it allocates a register to a virtual register defined by an implicit_def, can allocate any physical register without worrying about overlapping live ranges. It should mark all of operands of the said virtual register so later passes will do the right thing.
This is not the best solution. But it should be a lot less fragile to having the scavenger try to track what is defined by implicit_def.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74518 91177308-0d34-0410-b5e6-96231b3b80d8
and add a TargetLowering hook for it to use to determine when this
is legal (i.e. not in PIC mode, etc.)
This allows instruction selection to emit folded constant offsets
in more cases, such as the included testcase, eliminating the need
for explicit arithmetic instructions.
This eliminates the need for the C++ code in X86ISelDAGToDAG.cpp
that attempted to achieve the same effect, but wasn't as effective.
Also, fix handling of offsets in GlobalAddressSDNodes in several
places, including changing GlobalAddressSDNode's offset from
int to int64_t.
The Mips, Alpha, Sparc, and CellSPU targets appear to be
unaware of GlobalAddress offsets currently, so set the hook to
false on those targets.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57748 91177308-0d34-0410-b5e6-96231b3b80d8
RA problem by expanding the live interval of an
earlyclobber def back one slot. Remove
overlap-earlyclobber throughout. Remove
earlyclobber bits and their handling from
live internals.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56539 91177308-0d34-0410-b5e6-96231b3b80d8
with an earlyclobber operand elsewhere. Propagate
this bit and the earlyclobber bit through SDISel.
Change linear-scan RA not to allocate regs in a way
that conflicts with an earlyclobber. See also comments.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56290 91177308-0d34-0410-b5e6-96231b3b80d8
isImmediate(), isRegister(), and friends, to avoid confusion
about having two different names with the same meaning. I'm
not attached to the longer names, and would be ok with
changing to the shorter names if others prefer it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56189 91177308-0d34-0410-b5e6-96231b3b80d8
ConstantFP* instead of APInt and APFloat directly.
This reduces the amount of time to create ConstantSDNode
and ConstantFPSDNode nodes when ConstantInt* and ConstantFP*
respectively are already available, as is the case in
SelectionDAGBuild.cpp. Also, it reduces the amount of time
to legalize constants into constant pools, and the amount of
time to add ConstantFP operands to MachineInstrs, due to
eliminating ConstantInt::get and ConstantFP::get calls.
It increases the amount of work needed to create new constants
in cases where the client doesn't already have a ConstantInt*
or ConstantFP*, such as legalize expanding 64-bit integer constants
to 32-bit constants. And it adds a layer of indirection for the
accessor methods. But these appear to be outweight by the benefits
in most cases.
It will also make it easier to make ConstantSDNode and
ConstantFPNode more consistent with ConstantInt and ConstantFP.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56162 91177308-0d34-0410-b5e6-96231b3b80d8
operands. The lists are currently kept in MachineRegisterInfo, but it does
not yet provide an iterator interface to them.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45477 91177308-0d34-0410-b5e6-96231b3b80d8
e.g. MO.isMBB() instead of MO.isMachineBasicBlock(). I don't plan on
switching everything over, so new clients should just start using the
shorter names.
Remove old long accessors, switching everything over to use the short
accessor: getMachineBasicBlock() -> getMBB(),
getConstantPoolIndex() -> getIndex(), setMachineBasicBlock -> setMBB(), etc.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45464 91177308-0d34-0410-b5e6-96231b3b80d8
- eliminate the auxInfo union, merging it into the contents union. This shaves
4 bytes off MachineOperand on a 32-bit machine.
- Use accessors in ctor methods.
- Add comments.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45462 91177308-0d34-0410-b5e6-96231b3b80d8