them into the loop preheader, eliminating silly instructions like
"icmp i32 0, 100" in fixed tripcount loops. This also better exposes the
bigger problem with loop rotate that I'd like to fix: once this has been
folded, the duplicated conditional branch *often* turns into an uncond branch.
Not aggressively handling this is pessimizing later loop optimizations
somethin' fierce by making "dominates all exit blocks" checks fail.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123060 91177308-0d34-0410-b5e6-96231b3b80d8
1. Take a flags argument instead of a bool. This makes
it more clear to the reader what it is used for.
2. Add a flag that says that "remapping a value not in the
map is ok".
3. Reimplement MapValue to share a bunch of code and be a lot
more efficient. For lookup failures, don't drop null values
into the map.
4. Using the new flag a bunch of code can vaporize in LinkModules
and LoopUnswitch, kill it.
No functionality change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123058 91177308-0d34-0410-b5e6-96231b3b80d8
map from ValueMapper.h (giving us access to its utilities)
and add a fastpath in the loop rotation code, avoiding expensive
ssa updator manipulation for values with nothing to update.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123057 91177308-0d34-0410-b5e6-96231b3b80d8
Instead encode llvm IR level property "HasSideEffects" in an operand (shared
with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check
the operand when the instruction is an INLINEASM.
This allows memory instructions to be moved around INLINEASM instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123044 91177308-0d34-0410-b5e6-96231b3b80d8
This means avoid using uint32_t. This patch reverts r112200 and fixes original problem by fixing argument type in lto.cpp.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123038 91177308-0d34-0410-b5e6-96231b3b80d8
X = sext x; x >s c ? X : C+1 --> X = sext x; X <s C+1 ? C+1 : X
X = sext x; x <s c ? X : C-1 --> X = sext x; X >s C-1 ? C-1 : X
X = zext x; x >u c ? X : C+1 --> X = zext x; X <u C+1 ? C+1 : X
X = zext x; x <u c ? X : C-1 --> X = zext x; X >u C-1 ? C-1 : X
X = sext x; x >u c ? X : C+1 --> X = sext x; X <u C+1 ? C+1 : X
X = sext x; x <u c ? X : C-1 --> X = sext x; X >u C-1 ? C-1 : X
Instead of calculating this with mixed types promote all to the
larger type. This enables scalar evolution to analyze this
expression. PR8866
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123034 91177308-0d34-0410-b5e6-96231b3b80d8
Also fix an off-by-one in SelectionDAGBuilder that was preventing shuffle
vectors from being translated to EXTRACT_SUBVECTOR.
Patch by Tim Northover.
The test changes are needed to keep those spill-q tests from testing aligned
spills and restores. If the only aligned stack objects are spill slots, we
no longer realign the stack frame. Prior to this patch, an EXTRACT_SUBVECTOR
was legalized by loading from the stack, which created an aligned frame index.
Now, however, there is nothing except the spill slot in the stack frame, so
I added an aligned alloca.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122995 91177308-0d34-0410-b5e6-96231b3b80d8
We were never generating any of these nodes with variable indices, and there
was one legalizer function asserting on a non-constant index. If we ever have
a need to support variable indices, we can add this back again.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122993 91177308-0d34-0410-b5e6-96231b3b80d8
The theory is it's still faster than a pair of movq / a quad of movl. This
will probably hurt older chips like P4 but should run faster on current
and future Intel processors. rdar://8817010
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122955 91177308-0d34-0410-b5e6-96231b3b80d8