Passes after RegAlloc should be able to rely on MRI->getNumVirtRegs() == 0.
This makes sharing code for pre/postRA passes more robust.
Now, to check if a pass is running before the RA pipeline begins, use MRI->isSSA().
To check if a pass is running after the RA pipeline ends, use !MRI->getNumVirtRegs().
PEI resets virtual regs when it's done scavenging.
PTX will either have to provide its own PEI pass or assign physregs.
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Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.
While cleaning up declarations, cleaned up comments (sorry for large diff).
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generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
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change, now you need a TargetOptions object to create a TargetMachine. Clang
patch to follow.
One small functionality change in PTX. PTX had commented out the machine
verifier parts in their copy of printAndVerify. That now calls the version in
LLVMTargetMachine. Users of PTX who need verification disabled should rely on
not passing the command-line flag to enable it.
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X86. Modify the pass added in the previous patch to call this new
code.
This new prologues generated will call a libgcc routine (__morestack)
to allocate more stack space from the heap when required
Patch by Sanjoy Das.
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Instead encode llvm IR level property "HasSideEffects" in an operand (shared
with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check
the operand when the instruction is an INLINEASM.
This allows memory instructions to be moved around INLINEASM instructions.
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perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
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virtual base registers handle this function, and more. A bit more cleanup
to do on the interface to eliminateFrameIndex() after this.
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For now it's still a command line option, but the interface to the generic
code doesn't need to know that.
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relative offsets when there are offsets encoded in the instructions and
simplifies final allocation in PEI. rdar://8277890
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base registers were required. This will allow for slightly better packing
of the locals when alignment padding is necessary after callee saved registers.
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the local block. Resolve references to those indices to a new base register.
For simplification and testing purposes, a new virtual base register is
allocated for each frame index being resolved. The result is truly horrible,
but correct, code that's good for exercising the new code paths.
Next up is adding thumb1 support, which should be very simple. Following that
will be adding base register re-use and implementing a reasonable ARM
heuristic for when a virtual base register should be generated at all.
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mapping. Have the local block track its alignment requirement, and then
apply that when the block itself is allocated. Previously, offsets could
get adjusted in PEI to be different, relative to one another, than the
block allocation thought they would be, which defeats the point of doing
the allocation this way. Continuing rdar://8277890
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experimental pass that allocates locals relative to one another before
register allocation and then assigns them to actual stack slots as a block
later in PEI. This will eventually allow targets with limited index offset
range to allocate additional base registers (not just FP and SP) to
more efficiently reference locals, as well as handle situations where
locals cannot be referenced via SP or FP at all (dynamic stack realignment
together with variable sized objects, for example). It's currently
incomplete and almost certainly buggy. Work in progress.
Disabled by default and gated via the -enable-local-stack-alloc command
line option.
rdar://8277890
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protectors, to be near the stack protectors on the stack. Accomplish this by
tagging the stack object with a predicate that indicates that it would trigger
this. In the prolog-epilog inserter, assign these objects to the stack after the
stack protector but before the other objects.
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the simplification of frame index register scavenging to not have to check
for available registers directly and instead just let scavengeRegister()
handle it.
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(if there are any) and use the one which remains available for the longest
rather than just using the first one. This should help enable better re-use
of the loaded frame index values. rdar://7318760
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new basic blocks, and if used as a function argument, that can cause call frame
setup / destroy pairs to be split across a basic block boundary. That prevents
us from doing a simple assertion to check that the pairs match and alloc/
dealloc the same amount of space. Modify the assertion to only check the
amount allocated when there are matching pairs in the same basic block.
rdar://8022442
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PrologEpilog code, and use it to determine whether
the asm forces stack alignment or not. gcc consistently
does not do this for GCC-style asms; Apple gcc inconsistently
sometimes does it for asm blocks. There is no
convenient place to put a bit in either the SDNode or
the MachineInstr form, so I've added an extra operand
to each; unlovely, but it does allow for expansion for
more bits, should we need it. PR 5125. Some
existing testcases are affected.
The operand lists of the SDNode and MachineInstr forms
are indexed with awesome mnemonics, like "2"; I may
fix this someday, but not now. I'm not making it any
worse. If anyone is inspired I think you can find all
the right places from this patch.
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backends and removes the virtual declaration. With that out of the way
I should be able to cleanup one backend at a time.
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the variable actually tracks.
N.B., several back-ends are using "HasCalls" as being synonymous for something
that adjusts the stack. This isn't 100% correct and should be looked into.
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