This case returns the value in ST(0) and then has to convert it to an SSE
register. This causes significant codegen ugliness in some cases. For
example in the trivial fp-stack-direct-ret.ll testcase we used to generate:
_bar:
subl $28, %esp
call L_foo$stub
fstpl 16(%esp)
movsd 16(%esp), %xmm0
movsd %xmm0, 8(%esp)
fldl 8(%esp)
addl $28, %esp
ret
because we move the result of foo() into an XMM register, then have to
move it back for the return of bar.
Instead of hacking ever-more special cases into the call result lowering code
we take a much simpler approach: on x86-32, fp return is modeled as always
returning into an f80 register which is then truncated to f32 or f64 as needed.
Similarly for a result, we model it as an extension to f80 + return.
This exposes the truncate and extensions to the dag combiner, allowing target
independent code to hack on them, eliminating them in this case. This gives
us this code for the example above:
_bar:
subl $12, %esp
call L_foo$stub
addl $12, %esp
ret
The nasty aspect of this is that these conversions are not legal, but we want
the second pass of dag combiner (post-legalize) to be able to hack on them.
To handle this, we lie to legalize and say they are legal, then custom expand
them on entry to the isel pass (PreprocessForFPConvert). This is gross, but
less gross than the code it is replacing :)
This also allows us to generate better code in several other cases. For
example on fp-stack-ret-conv.ll, we now generate:
_test:
subl $12, %esp
call L_foo$stub
fstps 8(%esp)
movl 16(%esp), %eax
cvtss2sd 8(%esp), %xmm0
movsd %xmm0, (%eax)
addl $12, %esp
ret
where before we produced (incidentally, the old bad code is identical to what
gcc produces):
_test:
subl $12, %esp
call L_foo$stub
fstpl (%esp)
cvtsd2ss (%esp), %xmm0
cvtss2sd %xmm0, %xmm0
movl 16(%esp), %eax
movsd %xmm0, (%eax)
addl $12, %esp
ret
Note that we generate slightly worse code on pr1505b.ll due to a scheduling
deficiency that is unrelated to this patch.
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x86 backend where instructions were not marked maystore/mayload, and perf issues where
instructions were not marked neverHasSideEffects. It would be really nice if we could
write patterns for copy instructions.
I have audited all the x86 instructions down to MOVDQAmr. The flags on others and on
other targets are probably not right in all cases, but no clients currently use this
info that are enabled by default.
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based what flag to set on whether it was already marked as
"isRematerializable". If there was a further check to determine if it's "really"
rematerializable, then I marked it as "mayHaveSideEffects" and created a check
in the X86 back-end similar to the remat one.
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X86CodeEmitter.cpp:378: failed assertion `0 && "Immediate size not set!"'
I *think* this is right, but Evan, please verify. It also looks like
CMPSDrr and maybe others are missing this info. Evan, plz investigate.
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sometimes emit "zero" and "all one" vectors multiple times,
for example:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
pcmpeqd %mm0, %mm0
movq %mm0, _M2
ret
instead of:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
movq %mm0, _M2
ret
This patch fixes this by always arranging for zero/one vectors
to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be
any random type. This ensures they get trivially CSE'd on the dag.
This fix is also important for LegalizeDAGTypes, as it gets unhappy
when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when
'i64' isn't legal.
This patch makes the following changes:
1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into
their canonical types.
2) The now-dead patterns are removed from the SSE/MMX .td files.
3) All the patterns in the .td file that referred to immAllOnesV or
immAllZerosV in the wrong form now use *_bc to match them with a
bitcast wrapped around them.
4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle
bitcast'd zero vectors, which simplifies the code actually.
5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that
is legal, instead of generating one that is illegal and expecting
a later legalize pass to clean it up.
6) isZeroShuffle is generalized to handle bitcast of zeros.
7) several other minor tweaks.
This patch is definite goodness, but has the potential to cause random
code quality regressions. Please be on the lookout for these and let
me know if they happen.
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for fastcc from X86CallingConv.td. This means that nested functions
are not supported for calling convention 'fastcc'.
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keep f32 in SSE registers and f64 in x87. This
is effectively a new codegen mode.
Change addLegalFPImmediate to permit float and
double variants to do different things.
Adjust callers.
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Generalize isPSHUFDMask and add a unary SHUFPD pattern so that SHUFPD's
memory operand alignment can be tested as well, with a fix to avoid
breaking MMX's use of isPSHUFDMask.
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X86InstrInfo::isReallyTriviallyReMaterializable knows how to handle
with the isReMaterializable flag so that it is given a chance to handle
them. Without hoisting constant-pool loads from loops this isn't very
visible, though it does keep CodeGen/X86/constant-pool-remat-0.ll from
making a copy of the constant pool on the stack.
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mnemonics from their operands instead of single spaces. This makes the
assembly output a little more consistent with various other compilers
(f.e. GCC), and slightly easier to read. Also, update the regression
tests accordingly.
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Make the alignedload and alignedstore patterns always require 16-byte
alignment. This way when they are used in the "Fs" instructions, in which
a vector instruction is used for a scalar purpose, they can still require
the full vector alignment. And add a regression test for this.
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code that cross integer / floating point domains (e.g. generate pxor / pand for
logical ops on floating point value, movdqa to load / store floating point SSE
values). Given that, it's better to use movaps instead of movdqa and movups
instead of movdqu. They have the same latency but the "aps" variants are one
byte shorter.
If the domain crossing problem is a real performance issue, then we will have to
fix it with dynamic programming based isel.
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and stores that have a specified alignment of less than 16 bytes now use
instructions that support misaligned memory references.
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in addition to the intrinsic forms. Add spill-folding entries for these new
instructions, and for the scalar min and max instrinsic instructions which
were missing. And add some preliminary ISelLowering code for using the new
non-intrinsic vector sqrt instruction, and fneg and fabs.
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instruction flag, and use the flag along with a virtual member function
hook for targets to override if there are instructions that are only
trivially rematerializable with specific operands (i.e. constant pool
loads).
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