- Be consistent when referring to MachineBasicBlocks: BB#0.
- Be consistent when referring to virtual registers: %reg1024.
- Be consistent when referring to unknown physical registers: %physreg10.
- Be consistent when referring to known physical registers: %RAX
- Be consistent when referring to register 0: %reg0
- Be consistent when printing alignments: align=16
- Print jump table contents.
- Don't print host addresses, in general.
- and various other cleanups.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85682 91177308-0d34-0410-b5e6-96231b3b80d8
results. This works around a problem affecting targets which rely on
MVT::Flag to handle physical register defs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85638 91177308-0d34-0410-b5e6-96231b3b80d8
bunch of associated comments, because it doesn't have anything to do
with DAGs or scheduling. This is another step in decoupling MachineInstr
emitting from scheduling.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85517 91177308-0d34-0410-b5e6-96231b3b80d8
Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85176 91177308-0d34-0410-b5e6-96231b3b80d8
Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85042 91177308-0d34-0410-b5e6-96231b3b80d8
stack slots and giving them different PseudoSourceValue's did not fix the
problem of post-alloc scheduling miscompiling llvm itself.
- Apply Dan's conservative workaround by assuming any non fixed stack slots can
alias other memory locations. This means a load from spill slot #1 cannot
move above a store of spill slot #2.
- Enable post-alloc scheduling for x86 at optimization leverl Default and above.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84424 91177308-0d34-0410-b5e6-96231b3b80d8
so get rid of eh.selector.i64 and rename eh.selector.i32 to eh.selector.
Likewise for eh.typeid.for. This aligns us with gcc, which always uses a
32 bit value for the selector on all platforms. My understanding is that
the register allocator used to assert if the selector intrinsic size didn't
match the pointer size, and this was the reason for introducing the two
variants. However my testing shows that this is no longer the case (I
fixed some bugs in selector lowering yesterday, and some more today in the
fastisel path; these might have caused the original problems).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84106 91177308-0d34-0410-b5e6-96231b3b80d8
truncating an SDValue (depending on whether the target
type is bigger or smaller than the value's type); or zero
extending or truncating it. Use it in a few places (this
seems to be a popular operation, but I only modified cases
of it in SelectionDAGBuild). In particular, the eh_selector
lowering was doing this wrong due to a repeated rather than
inverted test, fixed with this change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84027 91177308-0d34-0410-b5e6-96231b3b80d8
into MachineInstrs. This is mostly just moving the code from
ScheduleDAGSDNodesEmit.cpp into a new class. This decouples MachineInstr
emitting from scheduling.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83699 91177308-0d34-0410-b5e6-96231b3b80d8
While recording beginning of a function, use scope info from the first location entry instead of just relying on first location entry itself.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83684 91177308-0d34-0410-b5e6-96231b3b80d8