The colorability heuristic should count these as denied registers.
No test case - this exposed a bug on an out-of-tree target.
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brace) so that we get more accurate line number information about the
declaration of a given function and the line where the function
first starts.
Part of rdar://11026482
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This patch allows llvm to recognize that a 64 bit object file is being produced
and that the subsequently generated ELF header has the correct information.
The test case checks for both big and little endian flavors.
Patch by Jack Carter.
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rather than a bitfield, a great suggestion by Chris during code review.
There is still quite a bit of cruft in the interface, but that requires
sorting out some awkward uses of the cost inside the actual inliner.
No functionality changed intended here.
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This also avoids emitting the information twice, which led to code bloat. On i386-linux-Release+Asserts
with all targets built this change shaves a whopping 1.3 MB off clang. The number is probably exaggerated
by recent inliner changes but the methods were already enormous with the old inline cost computation.
The DWARF reg -> LLVM reg mapping doesn't seem to have holes in it, so it could be a simple lookup table.
I didn't implement that optimization yet to avoid potentially changing functionality.
There is still some duplication both in tablegen and the generated code that should be cleaned up eventually.
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This is the CodeGen equivalent of r153747. I tested that there is not noticeable
performance difference with any combination of -O0/-O2 /-g when compiling
gcc as a single compilation unit.
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interfaces. These methods were used in the old inline cost system where
there was a persistent cache that had to be updated, invalidated, and
cleared. We're now doing more direct computations that don't require
this intricate dance. Even if we resume some level of caching, it would
almost certainly have a simpler and more narrow interface than this.
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on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
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visitor will now visit a CallInst and an InvokeInst with
instruction-specific visitors, then visit a generic CallSite visitor,
then delegate back to the Instruction visitor and the TerminatorInst
visitors depending on whether a call or an invoke originally. This will
be used in the soon-to-land inline cost rewrite.
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Use an explicit comparator instead of the default.
The sets are sorted, but not using the default comparator. Hopefully,
this will unbreak the Linux builders.
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TableGen emits lists of sub-registers, super-registers, and overlaps. Put
them all in a single table and use a SequenceToOffsetTable to share
suffixes.
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1. The main works will made in the RuntimeDyLdImpl with uses the ObjectFile class. RuntimeDyLdMachO and RuntimeDyLdELF now only parses relocations and resolve it. This is allows to make improvements of the RuntimeDyLd more easily. In addition the support for COFF can be easily added.
2. Added ARM relocations to RuntimeDyLdELF.
3. Added support for stub functions for the ARM, allowing to do a long branch.
4. Added support for external functions that are not loaded from the object files, but can be loaded from external libraries. Now MCJIT can correctly execute the code containing the printf, putc, and etc.
5. The sections emitted instead functions, thanks Jim Grosbach. MemoryManager.startFunctionBody() and MemoryManager.endFunctionBody() have been removed.
6. MCJITMemoryManager.allocateDataSection() and MCJITMemoryManager. allocateCodeSection() used JMM->allocateSpace() instead of JMM->allocateCodeSection() and JMM->allocateDataSection(), because I got an error: "Cannot allocate an allocated block!" with object file contains more than one code or data sections.
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Some targets still mess up the liveness information, but that isn't
verified after MRI->invalidateLiveness().
The verifier can still check other useful things like register classes
and CFG, so it should be enabled after all passes.
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blocks in the function cloner. This removes the last case of trivially
dead code that I've been seeing in the wild getting inlined, analyzed,
re-inlined, optimized, only to be deleted. Nukes a FIXME from the
cleanup tests.
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Late optimization passes like branch folding and tail duplication can
transform the machine code in a way that makes it expensive to keep the
register liveness information up to date. There is a fuzzy line between
register allocation and late scheduling where the liveness information
degrades.
The MRI::tracksLiveness() flag makes the line clear: While true,
liveness information is accurate, and can be used for register
scavenging. Once the flag is false, liveness information is not
accurate, and can only be used as a hint.
Late passes generally don't need the liveness information, but they will
sometimes use the register scavenger to help update it. The scavenger
enforces strict correctness, and we have to spend a lot of code to
update register liveness that may never be used.
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bit simpler by handling a common case explicitly.
Also, refactor the implementation to use a worklist based walk of the
recursive users, rather than trying to use value handles to detect and
recover from RAUWs during the recursive descent. This fixes a very
subtle bug in the previous implementation where degenerate control flow
structures could cause mutually recursive instructions (PHI nodes) to
collapse in just such a way that From became equal to To after some
amount of recursion. At that point, we hit the inf-loop that the assert
at the top attempted to guard against. This problem is defined away when
not using value handles in this manner. There are lots of comments
claiming that the WeakVH will protect against just this sort of error,
but they're not accurate about the actual implementation of WeakVHs,
which do still track RAUWs.
I don't have any test case for the bug this fixes because it requires
running the recursive simplification on unreachable phi nodes. I've no
way to either run this or easily write an input that triggers it. It was
found when using instruction simplification inside the inliner when
running over the nightly test-suite.
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This is necessary if the client wants to be able to mutate TargetOptions (for example, fast FP math mode) after the initial creation of the ExecutionEngine.
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the PassManager annoying and should be reimplemented as a decorator
on top of existing passes (as should the timing data).
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