Summary:
This is instead of doing this in target independent code and is the last
non-functional change before targets begin to distinguish between
different memory constraints when selecting code for the ISD::INLINEASM
node.
Next, each target will individually move away from the idea that all
memory constraints behave like 'm'.
Subscribers: jholewinski, llvm-commits
Differential Revision: http://reviews.llvm.org/D8173
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The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break
anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate
Constraint_* values.
PR22883 was caused the matching operands copying the whole of the operand flags
for the matched operand. This included the constraint id which needed to be
replaced with the operand number. This has been fixed with a conversion
function. Following on from this, matching operands also used the operand
number as the constraint id. This has been fixed by looking up the matched
operand and taking it from there.
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This (r232027) has caused PR22883; so it seems those bits might be used by
something else after all. Reverting until we can figure out what else to do.
Original commit message:
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate Constraint_*
values.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232093 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate Constraint_*
values.
Reviewers: hfinkel
Reviewed By: hfinkel
Subscribers: hfinkel, jholewinski, llvm-commits
Differential Revision: http://reviews.llvm.org/D8171
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232027 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
I don't know why every singled backend had to redeclare its own DataLayout.
There was a virtual getDataLayout() on the common base TargetMachine, the
default implementation returned nullptr. It was not clear from this that
we could assume at call site that a DataLayout will be available with
each Target.
Now getDataLayout() is no longer virtual and return a pointer to the
DataLayout member of the common base TargetMachine. I plan to turn it into
a reference in a future patch.
The only backend that didn't have a DataLayout previsouly was the CPPBackend.
It now initializes the default DataLayout. This commit is NFC for all the
other backends.
Test Plan: clang+llvm ninja check-all
Reviewers: echristo
Subscribers: jfb, jholewinski, llvm-commits
Differential Revision: http://reviews.llvm.org/D8243
From: Mehdi Amini <mehdi.amini@apple.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231987 91177308-0d34-0410-b5e6-96231b3b80d8
time. The target independent code was passing in one all the
time and targets weren't checking validity before using. Update
a few calls to pass in a MachineFunction where necessary.
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clang-cl would warn that this value is not representable in 'int':
enum { FeatureX = 1ULL << 31 };
All MS enums are 'ints' unless otherwise specified, so we have to use an
explicit type. The AMDGPU target just hit 32 features, triggering this
warning.
Now that we have C++11 strong enum types, we can also eliminate the
'const uint64_t' codepath from tablegen and just use 'enum : uint64_t'.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231697 91177308-0d34-0410-b5e6-96231b3b80d8
a lookup, pass that in rather than use a naked call to getSubtargetImpl.
This involved passing down and around either a TargetMachine or
TargetRegisterInfo. Update all callers/definitions around the targets
and SelectionDAG.
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This required plumbing a TargetRegisterInfo through computeRegisterProperties
and into findRepresentativeClass which uses it for register class
iteration. This required passing a subtarget into a few target specific
initializations of TargetLowering.
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Everyone except R600 was manually passing the length of a static array
at each callsite, calculated in a variety of interesting ways. Far
easier to let ArrayRef handle that.
There should be no functional change, but out of tree targets may have
to tweak their calls as with these examples.
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LLVM's include tree and the use of using declarations to hide the
'legacy' namespace for the old pass manager.
This undoes the primary modules-hostile change I made to keep
out-of-tree targets building. I sent an email inquiring about whether
this would be reasonable to do at this phase and people seemed fine with
it, so making it a reality. This should allow us to start bootstrapping
with modules to a certain extent along with making it easier to mix and
match headers in general.
The updates to any code for users of LLVM are very mechanical. Switch
from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h".
Qualify the types which now produce compile errors with "legacy::". The
most common ones are "PassManager", "PassManagerBase", and
"FunctionPassManager".
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derived classes.
Since global data alignment, layout, and mangling is often based on the
DataLayout, move it to the TargetMachine. This ensures that global
data is going to be layed out and mangled consistently if the subtarget
changes on a per function basis. Prior to this all targets(*) have
had subtarget dependent code moved out and onto the TargetMachine.
*One target hasn't been migrated as part of this change: R600. The
R600 port has, as a subtarget feature, the size of pointers and
this affects global data layout. I've currently hacked in a FIXME
to enable progress, but the port needs to be updated to either pass
the 64-bitness to the TargetMachine, or fix the DataLayout to
avoid subtarget dependent features.
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utils/sort_includes.py.
I clearly haven't done this in a while, so more changed than usual. This
even uncovered a missing include from the InstrProf library that I've
added. No functionality changed here, just mechanical cleanup of the
include order.
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type (in addition to the memory type).
The *LoadExt* legalization handling used to only have one type, the
memory type. This forced users to assume that as long as the extload
for the memory type was declared legal, and the result type was legal,
the whole extload was legal.
However, this isn't always the case. For instance, on X86, with AVX,
this is legal:
v4i32 load, zext from v4i8
but this isn't:
v4i64 load, zext from v4i8
Whereas v4i64 is (arguably) legal, even without AVX2.
Note that the same thing was done a while ago for truncstores (r46140),
but I assume no one needed it yet for extloads, so here we go.
Calls to getLoadExtAction were changed to add the value type, found
manually in the surrounding code.
Calls to setLoadExtAction were mechanically changed, by wrapping the
call in a loop, to match previous behavior. The loop iterates over
the MVT subrange corresponding to the memory type (FP vectors, etc...).
I also pulled neighboring setTruncStoreActions into some of the loops;
those shouldn't make a difference, as the additional types are illegal.
(e.g., i128->i1 truncstores on PPC.)
No functional change intended.
Differential Revision: http://reviews.llvm.org/D6532
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Previously print+verify passes were added in a very unsystematic way, which is
annoying when debugging as you miss intermediate steps and allows bugs to stay
unnotice when no verification is performed.
To make this change practical I added the possibility to explicitely disable
verification. I used this option on all places where no verification was
performed previously (because alot of places actually don't pass the
MachineVerifier).
In the long term these problems should be fixed properly and verification
enabled after each pass. I'll enable some more verification in subsequent
commits.
This is the 2nd attempt at this after realizing that PassManager::add() may
actually delete the pass.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224059 91177308-0d34-0410-b5e6-96231b3b80d8
Previously print+verify passes were added in a very unsystematic way, which is
annoying when debugging as you miss intermediate steps and allows bugs to stay
unnotice when no verification is performed.
To make this change practical I added the possibility to explicitely disable
verification. I used this option on all places where no verification was
performed previously (because alot of places actually don't pass the
MachineVerifier).
In the long term these problems should be fixed properly and verification
enabled after each pass. I'll enable some more verification in subsequent
commits.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224042 91177308-0d34-0410-b5e6-96231b3b80d8
These recently all grew a unique_ptr<TargetLoweringObjectFile> member in
r221878. When anyone calls a virtual method of a class, clang-cl
requires all virtual methods to be semantically valid. This includes the
implicit virtual destructor, which triggers instantiation of the
unique_ptr destructor, which fails because the type being deleted is
incomplete.
This is just part of the ongoing saga of PR20337, which is affecting
Blink as well. Because the MSVC ABI doesn't have key functions, we end
up referencing the vtable and implicit destructor on any virtual call
through a class. We don't actually end up emitting the dtor, so it'd be
good if we could avoid this unneeded type completion work.
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This ensures the inline assembly register constraints are properly recognised in
TargetLowering::getRegForInlineAsmConstraint.
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Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
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to get the subtarget and that's accessible from the MachineFunction
now. This helps clear the way for smaller changes where we getting
a subtarget will require passing in a MachineFunction/Function as
well.
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shorter/easier and have the DAG use that to do the same lookup. This
can be used in the future for TargetMachine based caching lookups from
the MachineFunction easily.
Update the MIPS subtarget switching machinery to update this pointer
at the same time it runs.
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both MSP430InstrInfo and MSP430RegisterInfo. Remove unused member
variable StackAlign from MSP430RegisterInfo. Update constructors
accordingly.
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system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
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behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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