definition below all of the header #include lines, lib/Transforms/...
edition.
This one is tricky for two reasons. We again have a couple of passes
that define something else before the includes as well. I've sunk their
name macros with the DEBUG_TYPE.
Also, InstCombine contains headers that need DEBUG_TYPE, so now those
headers #define and #undef DEBUG_TYPE around their code, leaving them
well formed modular headers. Fixing these headers was a large motivation
for all of these changes, as "leaky" macros of this form are hard on the
modules implementation.
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header files and into the cpp files.
These files will require more touches as the header files actually use
DEBUG(). Eventually, I'll have to introduce a matched #define and #undef
of DEBUG_TYPE for the header files, but that comes as step N of many to
clean all of this up.
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I am really sorry for the noise, but the current state where some parts of the
code use TD (from the old name: TargetData) and other parts use DL makes it
hard to write a patch that changes where those variables come from and how
they are passed along.
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PR17026. Also avoid undefined shifts and shift amounts larger than 64 bits
(those are always undef because we can't represent integer types that large).
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That's obviously wrong. Conservatively restrict it to the sign bit, which
matches the original intention of this analysis. Fixes PR15940.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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This change attempts to simplify (X^Y) -> X or Y in the user's context if we know that
only bits from X or Y are demanded.
A minimized case is provided bellow. This change will simplify "t>>16" into "var1 >>16".
=============================================================
unsigned foo (unsigned val1, unsigned val2) {
unsigned t = val1 ^ 1234;
return (t >> 16) | t; // NOTE: t is used more than once.
}
=============================================================
Note that if the "t" were used only once, the expression would be finally optimized as well.
However, with with this change, the optimization will take place earlier.
Reviewed by Nadav, Thanks a lot!
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The type of shirt-right (logical or arithemetic) should remain unchanged
when transforming "X << C1 >> C2" into "X << (C1-C2)"
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%shr = lshr i64 %key, 3
%0 = load i64* %val, align 8
%sub = add i64 %0, -1
%and = and i64 %sub, %shr
ret i64 %and
to:
%shr = lshr i64 %key, 3
%0 = load i64* %val, align 8
%sub = add i64 %0, 2305843009213693951
%and = and i64 %sub, %shr
ret i64 %and
The demanded bit optimization is actually a pessimization because add -1 would
be codegen'ed as a sub 1. Teach the demanded constant shrinking optimization
to check for negated constant to make sure it is actually reducing the width
of the constant.
rdar://11793464
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This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
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This has the obvious advantage of being commutable and is always a win on x86 because
const - x wastes a register there. On less weird architectures this may lead to
a regression because other arithmetic doesn't fuse with it anymore. I'll address that
problem in a followup.
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crc32.[8|16|32] have been renamed to .crc32.32.[8|16|32] and
crc64.[8|16|32] have been renamed to .crc32.64.[8|64].
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zextOrTrunc(), and APSInt methods extend(), extOrTrunc() and new method
trunc(), to be const and to return a new value instead of modifying the
object in place.
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Probably the best way to know that all getOperand() calls have been handled
is to replace that API instead of updating.
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with a fix for self-hosting
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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with a fix
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
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