llvm-6502/lib/CodeGen
Alkis Evlogimenos 6e4d0d6546 Fix bug introduced in previous commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12872 91177308-0d34-0410-b5e6-96231b3b80d8
2004-04-12 20:26:39 +00:00
..
InstrSched MBB::remove should not modify the iterator passed in 2004-03-31 21:59:59 +00:00
ModuloScheduling Adding new Modulo Scheduling graph files. 2004-03-01 02:50:57 +00:00
SelectionDAG
IntrinsicLowering.cpp
LiveIntervalAnalysis.cpp Fix bug introduced in previous commit. 2004-04-12 20:26:39 +00:00
LiveIntervalAnalysis.h Add definition list to each live interval. 2004-04-09 18:07:57 +00:00
LiveVariables.cpp Correctly update LiveVariables when an instruction changes 2004-03-30 22:44:39 +00:00
MachineBasicBlock.cpp
MachineCodeEmitter.cpp
MachineCodeForInstruction.cpp Add back #include I messed up 2004-02-29 21:40:53 +00:00
MachineFunction.cpp Change how the beginnings and ends of MachineFunctions are printed. Get 2004-03-29 21:58:31 +00:00
MachineInstr.cpp Make MachineOperand's value named 'contents'. Make really, really sure 2004-03-03 19:07:27 +00:00
MachineInstrAnnot.cpp
Makefile
Passes.cpp Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now. 2004-03-01 23:18:15 +00:00
PHIElimination.cpp MachineBasicBlock::remove should not modify the iterator passed in 2004-03-31 21:59:29 +00:00
PhysRegTracker.h
PrologEpilogInserter.cpp
RegAllocLinearScan.cpp Make the set of fixed (preallocated) intervals be a fixed superset of 2004-03-17 00:48:59 +00:00
RegAllocLocal.cpp Change MRegisterInfo::foldMemoryOperand to return the folded 2004-03-14 07:19:51 +00:00
RegAllocSimple.cpp Fix PR294 2004-03-16 01:45:55 +00:00
TwoAddressInstructionPass.cpp
VirtRegMap.cpp Spill explicit physical register defs as well. 2004-03-09 08:35:13 +00:00
VirtRegMap.h Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now. 2004-03-01 23:18:15 +00:00