llvm-6502/lib/CodeGen
Rafael Espindola 9c3d5a70f4 Now that RegistersDefinedFromSameValue handles one instruction being an
implicit_def, the other instruction can be anything, including instructions
that define multiple values. Be careful about that and don't assume what operand
0 is.
Fixes pr13249.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159509 91177308-0d34-0410-b5e6-96231b3b80d8
2012-07-01 17:08:01 +00:00
..
AsmPrinter Cleanup in DwarfDebug - fix a typo and remove two unused functions 2012-06-29 16:04:14 +00:00
SelectionDAG Clear kill flags in InstrEmitter::EmitSubregNode(). 2012-06-29 21:00:03 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp
AntiDepBreaker.h
BranchFolding.cpp
BranchFolding.h
CalcSpillWeights.cpp Avoid iterating with LiveIntervals::iterator. 2012-06-20 21:25:05 +00:00
CallingConvLower.cpp Add an ensureMaxAlignment() function to MachineFrameInfo (analogous to 2012-06-19 22:59:12 +00:00
CMakeLists.txt llvm/lib: [CMake] Add explicit dependency to intrinsics_gen. 2012-06-24 13:32:01 +00:00
CodeGen.cpp Remove the RenderMachineFunction HTML output pass. 2012-06-20 23:47:58 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DFAPacketizer.cpp Revert r158679 - use case is unclear (and it increases the memory footprint). 2012-06-22 20:27:13 +00:00
DwarfEHPrepare.cpp
EdgeBundles.cpp
ExecutionDepsFix.cpp
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Start implementing pre-ra if-converter: using speculation and selects to eliminate branches. 2012-06-08 21:53:50 +00:00
InlineSpiller.cpp Print out register number in InlineSpiller. 2012-06-15 23:47:09 +00:00
InterferenceCache.cpp Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
InterferenceCache.h Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
IntrinsicLowering.cpp Move llvm/Support/IRBuilder.h -> llvm/IRBuilder.h 2012-06-29 12:38:19 +00:00
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp Move lib/Analysis/DebugInfo.cpp to lib/VMCore/DebugInfo.cpp and 2012-06-28 00:05:13 +00:00
LiveDebugVariables.cpp Move lib/Analysis/DebugInfo.cpp to lib/VMCore/DebugInfo.cpp and 2012-06-28 00:05:13 +00:00
LiveDebugVariables.h
LiveInterval.cpp
LiveIntervalAnalysis.cpp Delete a boring statistic. 2012-06-22 20:40:15 +00:00
LiveIntervalUnion.cpp
LiveIntervalUnion.h
LiveRangeCalc.cpp
LiveRangeCalc.h
LiveRangeEdit.cpp Use MRI::isConstantPhysReg() to check remat feasibility. 2012-06-22 17:31:01 +00:00
LiveRegMatrix.cpp Accept null PhysReg arguments to checkRegMaskInterference. 2012-06-15 22:24:22 +00:00
LiveRegMatrix.h Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Teach LiveVariables to handle <undef> operands. 2012-06-23 02:23:00 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Remove assignments which aren't used afterwards. 2012-06-15 19:30:42 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Update a bunch of stale comments that dated from when this folled the 2012-06-26 05:16:37 +00:00
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp
MachineDominators.cpp
MachineFunction.cpp Move lib/Analysis/DebugInfo.cpp to lib/VMCore/DebugInfo.cpp and 2012-06-28 00:05:13 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Move lib/Analysis/DebugInfo.cpp to lib/VMCore/DebugInfo.cpp and 2012-06-28 00:05:13 +00:00
MachineInstrBundle.cpp
MachineLICM.cpp
MachineLoopInfo.cpp Enable the new LoopInfo algorithm by default. 2012-06-26 04:11:38 +00:00
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Add getUniqueVRegDef to MachineRegisterInfo. 2012-06-29 19:16:05 +00:00
MachineScheduler.cpp misched: avoid scheduling instructions that can't be dispatched. 2012-06-29 03:23:24 +00:00
MachineSink.cpp
MachineSSAUpdater.cpp Fix two rather subtle internal vs. external linker issues. 2012-06-20 08:39:30 +00:00
MachineVerifier.cpp Check for extra kill flags on live-out virtual registers. 2012-06-29 21:00:00 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Allow targets to inject passes before the virtual register rewriter. 2012-06-26 17:09:29 +00:00
PeepholeOptimizer.cpp Add SrcReg2 to analyzeCompare and optimizeCompareInstr to handle Compare 2012-06-29 21:33:59 +00:00
PHIElimination.cpp Teach PHIElimination to handle <undef> operands. 2012-06-25 03:36:12 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp Run ProcessImplicitDefs on SSA form where it can be much simpler. 2012-06-25 18:12:18 +00:00
PrologEpilogInserter.cpp
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Remove LiveIntervalUnions from RegAllocBase. 2012-06-20 22:52:29 +00:00
RegAllocBase.h Remove LiveIntervalUnions from RegAllocBase. 2012-06-20 22:52:29 +00:00
RegAllocBasic.cpp Remove the RenderMachineFunction HTML output pass. 2012-06-20 23:47:58 +00:00
RegAllocFast.cpp
RegAllocGreedy.cpp Remove LiveIntervalUnions from RegAllocBase. 2012-06-20 22:52:29 +00:00
RegAllocPBQP.cpp Remove LiveIntervals::trackingRegUnits(). 2012-06-22 16:46:44 +00:00
RegisterClassInfo.cpp
RegisterCoalescer.cpp Now that RegistersDefinedFromSameValue handles one instruction being an 2012-07-01 17:08:01 +00:00
RegisterCoalescer.h
RegisterPressure.cpp misched: When querying RegisterPressureTracker, always save current and max pressure. 2012-06-11 23:42:23 +00:00
RegisterScavenging.cpp
ScheduleDAG.cpp sched: Avoid trivially redundant DAG edges. Take the one with higher latency. 2012-06-13 02:39:00 +00:00
ScheduleDAGInstrs.cpp misched: disable SSA check pending PR13112. 2012-06-14 17:48:49 +00:00
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp Revert r158679 - use case is unclear (and it increases the memory footprint). 2012-06-22 20:27:13 +00:00
ShadowStackGC.cpp Move llvm/Support/IRBuilder.h -> llvm/IRBuilder.h 2012-06-29 12:38:19 +00:00
ShrinkWrapping.cpp
SjLjEHPrepare.cpp Move llvm/Support/IRBuilder.h -> llvm/IRBuilder.h 2012-06-29 12:38:19 +00:00
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp
SplitKit.h
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp
TargetFrameLoweringImpl.cpp
TargetInstrInfoImpl.cpp Revert "Make NumMicroOps a variable in the subtarget's instruction itinerary." 2012-06-29 07:10:41 +00:00
TargetLoweringObjectFileImpl.cpp Move the support for using .init_array from ARM to the generic 2012-06-19 00:48:28 +00:00
TargetOptionsImpl.cpp
TwoAddressInstructionPass.cpp Handle <undef> operands in TwoAddressInstructionPass. 2012-06-25 03:27:12 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp Also compute MBB live-in lists in the new rewriter pass. 2012-06-09 00:14:47 +00:00
VirtRegMap.h Reintroduce VirtRegRewriter. 2012-06-08 23:44:45 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.