llvm-6502/lib/CodeGen
Andrew Trick 37aa33bc11 A new algorithm for computing LoopInfo. Temporarily disabled.
-stable-loops enables a new algorithm for generating the Loop
forest. It differs from the original algorithm in a few respects:

- Not determined by use-list order.
- Initially guarantees RPO order of block and subloops.
- Linear in the number of CFG edges.
- Nonrecursive.

I didn't want to change the LoopInfo API yet, so the block lists are
still inclusive. This seems strange to me, and it means that building
LoopInfo is not strictly linear, but it may not be a problem in
practice. At least the block lists start out in RPO order now. In the
future we may add an attribute or wrapper analysis that allows other
passes to assume RPO order.

The primary motivation of this work was not to optimize LoopInfo, but
to allow reproducing performance issues by decomposing the compilation
stages. I'm often unable to do this with the current LoopInfo, because
the loop tree order determines Loop pass order. Serializing the IR
tends to invert the order, which reverses the optimization order. This
makes it nearly impossible to debug interdependent loop optimizations
such as LSR.

I also believe this will provide more stable performance results across time.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158790 91177308-0d34-0410-b5e6-96231b3b80d8
2012-06-20 05:23:33 +00:00
..
AsmPrinter Allocate the contents of DwarfDebug's StringMaps in a single big BumpPtrAllocator. 2012-06-09 10:34:15 +00:00
SelectionDAG Add DAG-combines for aggressive FMA formation. 2012-06-19 22:51:23 +00:00
AggressiveAntiDepBreaker.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
AllocationOrder.h
Analysis.cpp quick fix for PR13006, will check in testcase later. 2012-06-01 15:02:52 +00:00
AntiDepBreaker.h
BranchFolding.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
BranchFolding.h
CalcSpillWeights.cpp Stop using LiveIntervals::isReMaterializable(). 2012-06-05 01:06:12 +00:00
CallingConvLower.cpp Add an ensureMaxAlignment() function to MachineFrameInfo (analogous to 2012-06-19 22:59:12 +00:00
CMakeLists.txt Sketch a LiveRegMatrix analysis pass. 2012-06-09 02:13:10 +00:00
CodeGen.cpp Reintroduce VirtRegRewriter. 2012-06-08 23:44:45 +00:00
CodePlacementOpt.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
CriticalAntiDepBreaker.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
CriticalAntiDepBreaker.h Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
DeadMachineInstructionElim.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
DFAPacketizer.cpp Allow up to 64 functional units per processor itinerary. 2012-06-18 21:08:18 +00:00
DwarfEHPrepare.cpp Relax the requirement that the exception object must be an instruction. During 2012-05-17 17:59:51 +00:00
EdgeBundles.cpp
ExecutionDepsFix.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Start implementing pre-ra if-converter: using speculation and selects to eliminate branches. 2012-06-08 21:53:50 +00:00
InlineSpiller.cpp Print out register number in InlineSpiller. 2012-06-15 23:47:09 +00:00
InterferenceCache.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp
LiveDebugVariables.cpp Handle NewReg==OldReg in renameRegister(). 2012-05-15 22:20:27 +00:00
LiveDebugVariables.h
LiveInterval.cpp Simplify LiveInterval::print(). 2012-06-05 22:51:54 +00:00
LiveIntervalAnalysis.cpp Add regunit liveness support to LiveIntervals::handleMove(). 2012-06-19 23:50:18 +00:00
LiveIntervalUnion.cpp Move LiveUnionArray into LiveIntervalUnion.h 2012-06-05 23:57:30 +00:00
LiveIntervalUnion.h Move LiveUnionArray into LiveIntervalUnion.h 2012-06-05 23:57:30 +00:00
LiveRangeCalc.cpp Implement LiveRangeCalc::extendToUses() and createDeadDefs(). 2012-06-05 21:54:09 +00:00
LiveRangeCalc.h Implement LiveRangeCalc::extendToUses() and createDeadDefs(). 2012-06-05 21:54:09 +00:00
LiveRangeEdit.cpp Only erase virtregs with no uses left. 2012-05-22 14:52:12 +00:00
LiveRegMatrix.cpp Accept null PhysReg arguments to checkRegMaskInterference. 2012-06-15 22:24:22 +00:00
LiveRegMatrix.h Accept null PhysReg arguments to checkRegMaskInterference. 2012-06-15 22:24:22 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp Plug a leak when using MCJIT. 2012-05-20 17:24:08 +00:00
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Remove assignments which aren't used afterwards. 2012-06-15 19:30:42 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
MachineCSE.cpp Switch some getAliasSet clients to MCRegAliasIterator. 2012-06-01 20:36:54 +00:00
MachineDominators.cpp
MachineFunction.cpp Tidy up. 2012-06-19 23:37:57 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp Add an insertPass API to TargetPassConfig. <rdar://problem/11498613> 2012-05-30 00:17:12 +00:00
MachineInstr.cpp MachineInstr::eraseFromParent fix for removing bundled instrs. 2012-06-05 21:44:23 +00:00
MachineInstrBundle.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
MachineLICM.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
MachineLoopInfo.cpp A new algorithm for computing LoopInfo. Temporarily disabled. 2012-06-20 05:23:33 +00:00
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
MachineScheduler.cpp Guard private fields that are unused in Release builds with #ifndef NDEBUG. 2012-06-16 21:48:13 +00:00
MachineSink.cpp
MachineSSAUpdater.cpp
MachineVerifier.cpp Make machine verifier check the first instruction of the last bundle instead of 2012-06-14 20:51:13 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Reintroduce VirtRegRewriter. 2012-06-08 23:44:45 +00:00
PeepholeOptimizer.cpp Implement PPCInstrInfo::isCoalescableExtInstr(). 2012-06-19 21:14:34 +00:00
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
ProcessImplicitDefs.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
PrologEpilogInserter.cpp Remove extra space. 2012-05-30 18:47:55 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Also compute MBB live-in lists in the new rewriter pass. 2012-06-09 00:14:47 +00:00
RegAllocBase.h Also compute MBB live-in lists in the new rewriter pass. 2012-06-09 00:14:47 +00:00
RegAllocBasic.cpp Guard private fields that are unused in Release builds with #ifndef NDEBUG. 2012-06-16 21:48:13 +00:00
RegAllocFast.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
RegAllocGreedy.cpp Also compute MBB live-in lists in the new rewriter pass. 2012-06-09 00:14:47 +00:00
RegAllocPBQP.cpp Also compute MBB live-in lists in the new rewriter pass. 2012-06-09 00:14:47 +00:00
RegisterClassInfo.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
RegisterCoalescer.cpp Use regunit liveness in RegisterCoalescer when it is available. 2012-06-15 17:36:48 +00:00
RegisterCoalescer.h Remove unused private fields found by clang's new -Wunused-private-field. 2012-06-06 18:25:08 +00:00
RegisterPressure.cpp misched: When querying RegisterPressureTracker, always save current and max pressure. 2012-06-11 23:42:23 +00:00
RegisterScavenging.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
RenderMachineFunction.cpp
RenderMachineFunction.h
ScheduleDAG.cpp sched: Avoid trivially redundant DAG edges. Take the one with higher latency. 2012-06-13 02:39:00 +00:00
ScheduleDAGInstrs.cpp misched: disable SSA check pending PR13112. 2012-06-14 17:48:49 +00:00
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp Allow up to 64 functional units per processor itinerary. 2012-06-18 21:08:18 +00:00
ShadowStackGC.cpp
ShrinkWrapping.cpp
SjLjEHPrepare.cpp
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp Give a small negative bias to giant edge bundles. 2012-05-21 03:11:23 +00:00
SpillPlacement.h
SplitKit.cpp Pass context pointers to LiveRangeCalc::reset(). 2012-06-04 18:21:16 +00:00
SplitKit.h
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp Stop leaking RegScavengers from TailDuplication. 2012-06-06 13:53:41 +00:00
TargetFrameLoweringImpl.cpp
TargetInstrInfoImpl.cpp TargetInstrInfo hooks implemented in codegen should be declared pure virtual. 2012-06-08 21:52:38 +00:00
TargetLoweringObjectFileImpl.cpp Move the support for using .init_array from ARM to the generic 2012-06-19 00:48:28 +00:00
TargetOptionsImpl.cpp
TwoAddressInstructionPass.cpp misched: API for minimum vs. expected latency. 2012-06-05 21:11:27 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp Also compute MBB live-in lists in the new rewriter pass. 2012-06-09 00:14:47 +00:00
VirtRegMap.h Reintroduce VirtRegRewriter. 2012-06-08 23:44:45 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.