llvm-6502/lib/CodeGen
2012-02-15 05:43:27 +00:00
..
AsmPrinter Add code to the target lowering object file module to handle module flags. 2012-02-14 21:28:13 +00:00
SelectionDAG Added hook to let targets custom lower splitting of illegal vectors 2012-02-15 00:55:31 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h Fix old doxygen comment. 2012-01-24 18:09:18 +00:00
Analysis.cpp More dead code removal (using -Wunreachable-code) 2012-01-20 21:51:11 +00:00
AntiDepBreaker.h
BranchFolding.cpp Move pass configuration out of pass constructors: BranchFolderPass 2012-02-08 21:22:48 +00:00
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp
CMakeLists.txt
CodeGen.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
CodePlacementOpt.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp Never delete instructions that define reserved registers. 2012-02-09 00:15:39 +00:00
DFAPacketizer.cpp
DwarfEHPrepare.cpp Reapply r149159 with a fix to add to a PHI node with a non-null parent. 2012-01-28 01:17:56 +00:00
EdgeBundles.cpp
ExecutionDepsFix.cpp
ExpandISelPseudos.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
ExpandPostRAPseudos.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
IfConversion.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
InlineSpiller.cpp Don't store COPY pointers in VNInfo. 2012-02-04 05:20:49 +00:00
InterferenceCache.cpp Fix global live range splitting regmask accuracy. 2012-02-14 23:53:23 +00:00
InterferenceCache.h Add register mask support to InterferenceCache. 2012-02-10 18:58:34 +00:00
IntrinsicLowering.cpp Remove the now-dead llvm.eh.exception and llvm.eh.selector intrinsics. 2012-01-31 01:58:48 +00:00
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp
LiveDebugVariables.cpp
LiveDebugVariables.h
LiveInterval.cpp Drop the REDEF_BY_EC VNInfo flag. 2012-02-04 05:51:25 +00:00
LiveIntervalAnalysis.cpp Don't emit live ranges for physregs live-ins that are dead. 2012-02-15 01:31:10 +00:00
LiveIntervalUnion.cpp
LiveIntervalUnion.h
LiveRangeCalc.cpp Don't store COPY pointers in VNInfo. 2012-02-04 05:20:49 +00:00
LiveRangeCalc.h
LiveRangeEdit.cpp
LiveRangeEdit.h
LiveStackAnalysis.cpp
LiveVariables.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp Added TargetPassConfig::setOpt 2012-02-08 21:22:39 +00:00
LocalStackSlotAllocation.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineBasicBlock.cpp Cache iterators. Some of these are expensive to create. 2012-02-10 00:28:31 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp Erase dead copies that are clobbered by a call. 2012-02-09 00:19:08 +00:00
MachineCSE.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineDominators.cpp
MachineFunction.cpp Move some llvm_unreachable's from r149849 out of switch statements to satisfy -Wcovered-switch-default 2012-02-06 08:17:43 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Handle regmasks in findRegisterDefOperandIdx(). 2012-02-14 23:49:37 +00:00
MachineInstrBundle.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineLICM.cpp Allow Post-RA LICM to hoist reserved register reads. 2012-02-11 00:44:19 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp Turn push_back loops into append/insert. 2012-02-14 10:29:27 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp
MachineScheduler.cpp Disentangle moving a machine instr from updating LiveIntervals. 2012-02-15 01:23:52 +00:00
MachineSink.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
MachineSSAUpdater.cpp More dead code removal (using -Wunreachable-code) 2012-01-20 21:51:11 +00:00
MachineVerifier.cpp Update MachineVerifier to check the new physreg live-in rules. 2012-02-14 19:17:48 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
Passes.cpp Reapply r150565 with the typo fix properly merged. 2012-02-15 05:43:27 +00:00
PeepholeOptimizer.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
PHIElimination.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
ProcessImplicitDefs.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
PrologEpilogInserter.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
PrologEpilogInserter.h Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
PseudoSourceValue.cpp More dead code removal (using -Wunreachable-code) 2012-01-20 21:51:11 +00:00
README.txt
RegAllocBase.cpp
RegAllocBase.h
RegAllocBasic.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
RegAllocFast.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
RegAllocGreedy.cpp Fix details in local live range splitting with regmasks. 2012-02-14 23:51:27 +00:00
RegAllocPBQP.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
RegisterClassInfo.cpp
RegisterClassInfo.h
RegisterCoalescer.cpp Check regmask interference for -join-physregs. 2012-02-13 18:17:04 +00:00
RegisterCoalescer.h
RegisterScavenging.cpp Fix some scavenger performance issues. 2012-01-29 01:29:28 +00:00
RenderMachineFunction.cpp
RenderMachineFunction.h
ScheduleDAG.cpp
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGInstrs.h
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp [unwind removal] We no longer have 'unwind' instructions being generated, so 2012-02-06 21:16:41 +00:00
ShrinkWrapping.cpp Expose TargetPassConfig to PEI Pass 2012-02-06 22:51:18 +00:00
SjLjEHPrepare.cpp Place the GEP instructions nearer to the instructions which use them. 2012-01-27 02:02:24 +00:00
SlotIndexes.cpp Use the standard MachineFunction::print() after SlotIndexes. 2012-01-24 23:28:38 +00:00
Spiller.cpp Don't store COPY pointers in VNInfo. 2012-02-04 05:20:49 +00:00
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Don't store COPY pointers in VNInfo. 2012-02-04 05:20:49 +00:00
SplitKit.h
StackProtector.cpp
StackSlotColoring.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
StrongPHIElimination.cpp Don't explicitly renumber slot indices. 2012-02-06 22:37:56 +00:00
TailDuplication.cpp Codegen pass definition cleanup. No functionality. 2012-02-08 21:23:13 +00:00
TargetFrameLoweringImpl.cpp
TargetInstrInfoImpl.cpp
TargetLoweringObjectFileImpl.cpp Add code to the target lowering object file module to handle module flags. 2012-02-14 21:28:13 +00:00
TargetOptionsImpl.cpp
TwoAddressInstructionPass.cpp RegAlloc superpass: includes phi elimination, coalescing, and scheduling. 2012-02-10 04:10:36 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp
VirtRegMap.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.