llvm-6502/lib/CodeGen
Bruno Cardoso Lopes 9a767330f5 Add one more argument to the prefetch intrinsic to indicate whether it's a data
or instruction cache access. Update the targets to match it and also teach
autoupgrade.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@132976 91177308-0d34-0410-b5e6-96231b3b80d8
2011-06-14 04:58:37 +00:00
..
AsmPrinter Really fix the fall-through logic. 2011-06-12 05:57:01 +00:00
SelectionDAG Add one more argument to the prefetch intrinsic to indicate whether it's a data 2011-06-14 04:58:37 +00:00
AggressiveAntiDepBreaker.cpp Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
AggressiveAntiDepBreaker.h Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
AllocationOrder.cpp Get allocation orders from RegisterClassInfo when possible. 2011-06-06 21:02:04 +00:00
AllocationOrder.h Get allocation orders from RegisterClassInfo when possible. 2011-06-06 21:02:04 +00:00
Analysis.cpp Minor code re-structuring. 2011-03-19 17:03:16 +00:00
AntiDepBreaker.h Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
BranchFolding.cpp Make the threshold used by branch folding softer. Before we would get a 2011-06-14 04:41:17 +00:00
BranchFolding.h Make the threshold used by branch folding softer. Before we would get a 2011-06-14 04:41:17 +00:00
CalcSpillWeights.cpp Teach LiveInterval::isZeroLength about null SlotIndexes. 2011-05-16 23:50:05 +00:00
CallingConvLower.cpp Rename the ParmContext enum values to make a bit more sense and add a small 2011-06-10 20:37:36 +00:00
CMakeLists.txt Add a RegisterClassInfo class that lazily caches information about 2011-06-02 02:19:35 +00:00
CodeGen.cpp
CodePlacementOpt.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
CriticalAntiDepBreaker.cpp Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
CriticalAntiDepBreaker.h Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
DeadMachineInstructionElim.cpp Simplify a bunch of isVirtualRegister() and isPhysicalRegister() logic. 2011-01-10 02:58:51 +00:00
DwarfEHPrepare.cpp The ARM stuff already calls the Resume function, not the Resume_or_Rethrow. It 2011-06-01 01:49:35 +00:00
EdgeBundles.cpp Build the Hopfield network incrementally when splitting global live ranges. 2011-04-09 02:59:09 +00:00
ELF.h Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
ELFCodeEmitter.cpp
ELFCodeEmitter.h
ELFWriter.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
ELFWriter.h
ExpandISelPseudos.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp Rename TargetFrameInfo into TargetFrameLowering. Also, put couple of FIXMEs and fixes here and there. 2011-01-10 12:39:04 +00:00
IfConversion.cpp Re-commit 131172 with fix. MachineInstr identity checks should check dead 2011-05-12 00:56:58 +00:00
InlineSpiller.cpp Avoid hoisting spills when looking at a copy from another register that is also 2011-05-11 18:25:10 +00:00
InterferenceCache.cpp Precompute interference for neighbor blocks as long as there is no interference. 2011-04-09 02:59:05 +00:00
InterferenceCache.h Precompute interference for neighbor blocks as long as there is no interference. 2011-04-09 02:59:05 +00:00
IntrinsicLowering.cpp Recognize inline asm 'rev /bin/bash, ' as a bswap intrinsic call. 2011-01-08 01:24:27 +00:00
LatencyPriorityQueue.cpp Various bits of framework needed for precise machine-level selection 2010-12-24 05:03:26 +00:00
LiveDebugVariables.cpp Remove an assertion to fix PR9872. 2011-05-08 19:21:08 +00:00
LiveDebugVariables.h Update LiveDebugVariables after live range splitting. 2011-05-06 18:00:02 +00:00
LiveInterval.cpp Replace a broken LiveInterval::MergeValueInAsValue() with something simpler. 2011-03-19 23:02:49 +00:00
LiveIntervalAnalysis.cpp When a physreg is live-in and live through a basic block, make sure its live 2011-04-30 19:12:33 +00:00
LiveIntervalUnion.cpp Speed up eviction by stopping collectInterferingVRegs as soon as the spill 2011-04-11 21:47:01 +00:00
LiveIntervalUnion.h Reuse live interval union between functions. This saves a bit of compile time 2011-04-11 23:57:14 +00:00
LiveRangeEdit.cpp Add some statistics to the splitting and spilling frameworks. 2011-05-05 17:22:53 +00:00
LiveRangeEdit.h Update LiveDebugVariables after live range splitting. 2011-05-06 18:00:02 +00:00
LiveStackAnalysis.cpp Teach TargetRegisterInfo how to cram stack slot indexes in with the virtual and 2011-01-09 21:17:37 +00:00
LiveVariables.cpp Reduce vector reallocations. 2011-03-08 17:28:36 +00:00
LLVMTargetMachine.cpp Stub out support for Win64-style exceptions. Note that this is merely using 2011-05-27 23:47:32 +00:00
LocalStackSlotAllocation.cpp Rename TargetFrameInfo into TargetFrameLowering. Also, put couple of FIXMEs and fixes here and there. 2011-01-10 12:39:04 +00:00
LowerSubregs.cpp Trailing whitespace. 2011-02-25 22:53:20 +00:00
MachineBasicBlock.cpp Fix PR10046 by updating LiveVariables kill info when splitting live ranges. 2011-05-29 20:10:28 +00:00
MachineCSE.cpp Re-revert r130877; it's apparently causing a regression on 197.parser, 2011-05-06 05:23:07 +00:00
MachineDominators.cpp
MachineFunction.cpp Make the logic for determining function alignment more explicit. No functionality change. 2011-05-06 20:34:06 +00:00
MachineFunctionAnalysis.cpp Clean up a funky pass registration that got passed over when I got rid of static constructors. 2011-01-04 00:55:21 +00:00
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Re-commit 131172 with fix. MachineInstr identity checks should check dead 2011-05-12 00:56:58 +00:00
MachineLICM.cpp Look pass copies when determining whether hoisting would end up inserting more copies. rdar://9266679 2011-04-11 21:09:18 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Make it possible to have unallocatable register classes. 2011-06-02 23:07:20 +00:00
MachineSink.cpp Fix a couple of places where changes are made but not tracked. 2011-04-11 18:47:20 +00:00
MachineSSAUpdater.cpp
MachineVerifier.cpp Use TRI::has{Sub,Super}ClassEq() where possible. 2011-06-02 05:43:46 +00:00
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Update comment. 2011-04-30 03:13:08 +00:00
PeepholeOptimizer.cpp Add a peephole optimization to optimize pairs of bitcasts. e.g. 2011-03-15 05:13:13 +00:00
PHIElimination.cpp Remove unused STL header includes. 2011-04-23 19:53:52 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
PreAllocSplitting.cpp
ProcessImplicitDefs.cpp Place context in member variables instead of passing around pointers. 2011-03-14 20:57:14 +00:00
PrologEpilogInserter.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
RegAllocBase.h Switch AllocationOrder to using RegisterClassInfo instead of a BitVector 2011-06-03 20:34:53 +00:00
RegAllocBasic.cpp Switch AllocationOrder to using RegisterClassInfo instead of a BitVector 2011-06-03 20:34:53 +00:00
RegAllocFast.cpp Be less aggressive about hinting in RAFast. 2011-06-13 03:26:46 +00:00
RegAllocGreedy.cpp Simplify local live range splitting's safeguard to fix PR10070. 2011-06-06 23:55:20 +00:00
RegAllocLinearScan.cpp Remove unused STL header includes. 2011-04-23 19:53:52 +00:00
RegAllocPBQP.cpp Make SpillIs an optional pointer. Avoid creating a bunch of temporary SmallVectors. 2011-03-10 01:21:58 +00:00
RegisterClassInfo.cpp Include callee-saved registers in debug output. 2011-06-13 03:26:42 +00:00
RegisterClassInfo.h Avoid calling TRI->getAllocatableSet in RAFast. 2011-06-02 23:41:40 +00:00
RegisterCoalescer.cpp
RegisterScavenging.cpp Handle <def,undef> in the second loop as well. 2011-05-02 20:36:53 +00:00
RenderMachineFunction.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
RenderMachineFunction.h
ScheduleDAG.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp Remove dead code. 2011-06-02 21:31:00 +00:00
ScheduleDAGInstrs.h Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
ScheduleDAGPrinter.cpp Pass the graph to the DOTGraphTraits.getEdgeAttributes(). 2011-02-27 04:11:03 +00:00
ScoreboardHazardRecognizer.cpp Convert -enable-sched-cycles and -enable-sched-hazard to -disable 2011-01-21 05:51:33 +00:00
ShadowStackGC.cpp
ShrinkWrapping.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
SimpleRegisterCoalescing.cpp Add a RegisterClassInfo class that lazily caches information about 2011-06-02 02:19:35 +00:00
SimpleRegisterCoalescing.h Add a RegisterClassInfo class that lazily caches information about 2011-06-02 02:19:35 +00:00
SjLjEHPrepare.cpp Give the 'eh.sjlj.dispatchsetup' intrinsic call the value coming from the setjmp 2011-05-11 01:11:55 +00:00
SlotIndexes.cpp Use basic block numbers as indexes when mapping slot index ranges. 2011-04-02 06:03:31 +00:00
Spiller.cpp Remove unused STL header includes. 2011-04-23 19:53:52 +00:00
Spiller.h Change the Spiller interface to take a LiveRangeEdit reference. 2011-03-10 01:51:42 +00:00
SpillPlacement.cpp Build the Hopfield network incrementally when splitting global live ranges. 2011-04-09 02:59:09 +00:00
SpillPlacement.h Build the Hopfield network incrementally when splitting global live ranges. 2011-04-09 02:59:09 +00:00
SplitKit.cpp Reapply r132245 with a fix for the bug that broke the darwin9/i386 build. 2011-05-30 01:33:26 +00:00
SplitKit.h Reapply r132245 with a fix for the bug that broke the darwin9/i386 build. 2011-05-30 01:33:26 +00:00
Splitter.cpp
Splitter.h
StackProtector.cpp Inline check that's used only once. 2011-03-29 17:12:55 +00:00
StackSlotColoring.cpp Teach TargetRegisterInfo how to cram stack slot indexes in with the virtual and 2011-01-09 21:17:37 +00:00
StrongPHIElimination.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
TailDuplication.cpp Removed tabs. Also fixed my editor... 2011-06-10 21:01:53 +00:00
TargetInstrInfoImpl.cpp Use TRI::has{Sub,Super}ClassEq() where possible. 2011-06-02 05:43:46 +00:00
TargetLoweringObjectFileImpl.cpp Fix invalid uses of Twine. Hopefully this fixes the problem that Takumi is 2011-06-13 03:09:13 +00:00
TwoAddressInstructionPass.cpp Fix an issue where the two-address conversion pass incorrectly rewrites untied 2011-06-07 23:54:00 +00:00
UnreachableBlockElim.cpp Fix PR10029 - VerifyCoalescing failure on patterns_dfa.c of 445.gobmk. 2011-05-27 05:04:51 +00:00
VirtRegMap.cpp Also count identity copies. 2011-05-06 17:59:57 +00:00
VirtRegMap.h This method belonged in VirtRegMap. 2011-02-19 00:38:43 +00:00
VirtRegRewriter.cpp Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.