llvm-6502/lib/CodeGen
Nadav Rotem b6266fb602 white space cleanups
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139994 91177308-0d34-0410-b5e6-96231b3b80d8
2011-09-18 10:29:29 +00:00
..
AsmPrinter Add support to emit debug info for C++0x nullptr type. 2011-09-14 23:13:28 +00:00
SelectionDAG white space cleanups 2011-09-18 10:29:29 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
AntiDepBreaker.h
BranchFolding.cpp Fix liveness computations in BranchFolding. 2011-08-05 18:47:07 +00:00
BranchFolding.h
CalcSpillWeights.cpp Move CalculateRegClass to MRI::recomputeRegClass. 2011-08-09 16:46:27 +00:00
CallingConvLower.cpp
CMakeLists.txt Extract live range calculations from SplitKit. 2011-09-13 01:34:21 +00:00
CodeGen.cpp Rename BlockFrequency to BlockFrequencyInfo and MachineBlockFrequency to 2011-07-25 19:25:40 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DwarfEHPrepare.cpp Update the dominator tree with the correct dominator for the new 'unwind' block. 2011-08-26 21:36:12 +00:00
EdgeBundles.cpp
ELF.h Fix a ton of comment typos found by codespell. Patch by 2011-04-15 05:18:47 +00:00
ELFCodeEmitter.cpp Fix asserts in CodeGen from: 2011-09-10 01:07:54 +00:00
ELFCodeEmitter.h Fix asserts in CodeGen from: 2011-09-10 01:07:54 +00:00
ELFWriter.cpp Goodbye TargetAsmInfo. This eliminate last bit of CodeGen and Target in llvm-mc. 2011-07-20 19:50:42 +00:00
ELFWriter.h
ExpandISelPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Fix typo in #include which revealed in the case-sensitive filesystem. 2011-08-03 22:53:41 +00:00
InlineSpiller.cpp Disable local spill hoisting for non-killing copies. 2011-09-16 00:03:33 +00:00
InterferenceCache.cpp Allow null interference cursors to be queried. 2011-07-23 03:10:17 +00:00
InterferenceCache.h Allow null interference cursors to be queried. 2011-07-23 03:10:17 +00:00
IntrinsicLowering.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
LatencyPriorityQueue.cpp
LexicalScopes.cpp Provide fast path as Jakob suggested. 2011-08-12 18:01:34 +00:00
LiveDebugVariables.cpp Namespacify. 2011-09-16 00:35:06 +00:00
LiveDebugVariables.h
LiveInterval.cpp Leave hasPHIKill flags alone in LiveInterval::RenumberValues. 2011-09-15 04:37:18 +00:00
LiveIntervalAnalysis.cpp Speed up LiveIntervals::shrinkToUse with some caching. 2011-09-15 15:24:16 +00:00
LiveIntervalUnion.cpp Simplify the interference checking code a bit. 2011-08-12 00:22:04 +00:00
LiveIntervalUnion.h Simplify the interference checking code a bit. 2011-08-12 00:22:04 +00:00
LiveRangeCalc.cpp Switch extendInBlock() to take a kill slot instead of the last use slot. 2011-09-13 16:47:56 +00:00
LiveRangeCalc.h Unbreak msvc. 2011-09-13 03:58:34 +00:00
LiveRangeEdit.cpp Move CalculateRegClass to MRI::recomputeRegClass. 2011-08-09 16:46:27 +00:00
LiveRangeEdit.h Migrate LLVM and Clang to use the new makeArrayRef(...) functions where previously explicit non-default constructors were used. 2011-07-18 12:00:32 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Silence a bunch (but not all) "variable written but not read" warnings 2011-08-12 14:54:45 +00:00
LLVMTargetMachine.cpp Refactor instprinter and mcdisassembler to take a SubtargetInfo. Add -mattr= handling to llvm-mc. Reviewed by Owen Anderson. 2011-09-07 17:24:38 +00:00
LocalStackSlotAllocation.cpp
LowerSubregs.cpp
MachineBasicBlock.cpp
MachineBlockFrequencyInfo.cpp Add more constantness in BlockFrequencyInfo. 2011-08-03 21:30:57 +00:00
MachineBranchProbabilityInfo.cpp
MachineCSE.cpp
MachineDominators.cpp
MachineFunction.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Thumb2 parsing and encoding for IT blocks. 2011-08-29 22:24:09 +00:00
MachineLICM.cpp Teach MachineLICM reg pressure tracking code to deal with MVT::untyped. Sorry, I can't come up with a small test case. rdar://10043690 2011-09-01 01:45:00 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp Use ArrayRef instead of requiring an std::vector. 2011-07-28 21:25:33 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Move CalculateRegClass to MRI::recomputeRegClass. 2011-08-09 16:46:27 +00:00
MachineSink.cpp While sinking machine instructions, sink matching DBG_VALUEs also otherwise live debug variable pass will drop DBG_VALUEs on the floor. 2011-09-07 00:07:58 +00:00
MachineSSAUpdater.cpp
MachineVerifier.cpp Stop verifying hasPHIKill() flags. 2011-09-15 05:16:30 +00:00
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp
PeepholeOptimizer.cpp SrcDef is only written and never read. Remove it. 2011-07-26 15:05:06 +00:00
PHIElimination.cpp Add an isSSA() flag to MachineRegisterInfo. 2011-07-29 22:51:22 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp Handle REG_SEQUENCE with implicitly defined operands. 2011-07-28 21:38:51 +00:00
PrologEpilogInserter.cpp Spelling and grammar fixes to problems found by Duncan. 2011-08-31 16:43:33 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.h
RegAllocBasic.cpp Privatize an unused part of the LiveIntervalUnion::Query interface. 2011-08-11 21:00:42 +00:00
RegAllocFast.cpp
RegAllocGreedy.cpp Ignore the cloning of unknown registers. 2011-09-14 17:34:37 +00:00
RegAllocLinearScan.cpp Refer to the RegisterCoalescer pass by ID. 2011-08-09 00:29:53 +00:00
RegAllocPBQP.cpp Refer to the RegisterCoalescer pass by ID. 2011-08-09 00:29:53 +00:00
RegisterClassInfo.cpp Detect proper register sub-classes. 2011-08-05 21:28:14 +00:00
RegisterClassInfo.h Detect proper register sub-classes. 2011-08-05 21:28:14 +00:00
RegisterCoalescer.cpp Revert r139782, "RemoveCopyByCommutingDef doesn't need hasPHIKill()." 2011-09-15 06:27:32 +00:00
RegisterCoalescer.h Rename member variables to follow coding standards. 2011-08-09 01:01:27 +00:00
RegisterScavenging.cpp Silence a bunch (but not all) "variable written but not read" warnings 2011-08-12 14:54:45 +00:00
RenderMachineFunction.cpp
RenderMachineFunction.h
ScheduleDAG.cpp Make a bunch of symbols private. 2011-08-19 01:42:18 +00:00
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGInstrs.h
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp switch to use the new api for structtypes. 2011-08-12 18:06:37 +00:00
ShrinkWrapping.cpp
SjLjEHPrepare.cpp Introduce a bit of a hack. 2011-09-12 21:56:59 +00:00
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp Be more conservative when forming compact regions. 2011-08-03 23:09:38 +00:00
SpillPlacement.h Be more conservative when forming compact regions. 2011-08-03 23:09:38 +00:00
SplitKit.cpp Spill mode: Hoist back-copies locally. 2011-09-16 00:03:35 +00:00
SplitKit.h Hoist back-copies to the least busy dominator. 2011-09-14 16:45:39 +00:00
Splitter.cpp Refer to the RegisterCoalescer pass by ID. 2011-08-09 00:29:53 +00:00
Splitter.h
StackProtector.cpp land David Blaikie's patch to de-constify Type, with a few tweaks. 2011-07-18 04:54:35 +00:00
StackSlotColoring.cpp
StrongPHIElimination.cpp Trim an unneeded header. 2011-08-09 23:49:21 +00:00
TailDuplication.cpp Trim an unneeded header. 2011-08-09 23:49:21 +00:00
TargetInstrInfoImpl.cpp Permit remat of partial register defs when it is safe. 2011-09-01 18:27:51 +00:00
TargetLoweringObjectFileImpl.cpp Goodbye TargetAsmInfo. This eliminate last bit of CodeGen and Target in llvm-mc. 2011-07-20 19:50:42 +00:00
TwoAddressInstructionPass.cpp Add an isSSA() flag to MachineRegisterInfo. 2011-07-29 22:51:22 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp VirtRegMap is counting spill slots, not register spills. 2011-09-15 18:31:13 +00:00
VirtRegMap.h
VirtRegRewriter.cpp
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.