Vince Weaver
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4e3c5a92fb
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tfv: hookup some more of the ending
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2018-07-17 00:16:09 -04:00 |
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Vince Weaver
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42308a1bfc
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tfv: dialog queries now hacked together to more or less work
big hacks everywhere :(
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2018-07-16 13:59:04 -04:00 |
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Vince Weaver
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4e029a33a3
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tfv: mermaid health works at least
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2018-07-16 13:41:04 -04:00 |
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Vince Weaver
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90c959bb81
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tfv: query conversations sorta work now
still a bug where the cursor goes wacky
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2018-07-16 12:20:33 -04:00 |
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Vince Weaver
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078fb7b2b5
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tfv: queries almost working
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2018-07-16 01:29:57 -04:00 |
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Vince Weaver
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1c8a62c4c5
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tfv: only have enemy encounters on the world map
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2018-07-15 23:10:38 -04:00 |
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Vince Weaver
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87c508b740
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tfv: can now obtain items from people
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2018-07-15 23:05:42 -04:00 |
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Vince Weaver
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42fe42e537
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tfv: adjust encounter rate
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2018-07-15 22:26:23 -04:00 |
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Vince Weaver
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b631991726
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tfv: hookup random encounters
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2018-07-15 20:19:56 -04:00 |
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Vince Weaver
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f5fef31726
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tfv: add ending sequence
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2018-07-14 14:57:19 -04:00 |
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Vince Weaver
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5e352f87c6
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tfv: remove old ground scatter code
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2018-07-14 13:39:08 -04:00 |
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Vince Weaver
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1035f0fec2
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tfv: more dialog fixes
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2018-07-14 00:21:21 -04:00 |
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Vince Weaver
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f8adb65075
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tfv: die when hit points go to zero
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2018-07-13 23:36:01 -04:00 |
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Vince Weaver
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aa842cb238
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tfv: add some more artwork
AP calculus done, only one more room left
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2018-07-10 00:34:22 -04:00 |
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Vince Weaver
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00c9c49edc
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tfv: make battleground match climate
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2018-07-09 16:47:59 -04:00 |
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Vince Weaver
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3d4d2a1e56
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tfv: split up the tfv definitions
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2018-07-07 15:18:08 -04:00 |
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Vince Weaver
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f281be04bb
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tfv: can actually begin to talk to people in-game now
these last few changes were to get things ready for the trailer
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2018-07-03 13:47:42 -04:00 |
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Vince Weaver
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74f6226fe7
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tfv: hookup magic
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2018-07-03 00:37:15 -04:00 |
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Vince Weaver
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a04ef4bdec
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tfv: work on conversation
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2018-06-25 23:34:57 -04:00 |
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Vince Weaver
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9ff5af4695
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tfv: add more dialog
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2018-06-25 16:21:43 -04:00 |
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Vince Weaver
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68171ac6e7
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tfv: start adding dialog support
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2018-06-25 15:59:53 -04:00 |
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Vince Weaver
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50aa0977cc
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tfv: can now re-enter spaceship
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2018-06-24 01:01:44 -04:00 |
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Vince Weaver
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0313f01f8c
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tfv: remember location when we enter buildings
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2018-06-22 15:22:05 -04:00 |
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Vince Weaver
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dd7d0ec8af
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tfv: add entrypoint support
is a lot harder to get stuck in scenery now
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2018-06-22 14:16:50 -04:00 |
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Vince Weaver
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6953b5aff6
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tfv: make the spool table into ground scatter
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2018-06-20 15:35:05 -04:00 |
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Vince Weaver
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6756a8d506
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tfv: update some bounding boxes
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2018-06-19 00:08:50 -04:00 |
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Vince Weaver
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1396779bd2
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tfv: add support for sub-levels
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2018-06-18 17:02:13 -04:00 |
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Vince Weaver
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5059b4a805
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tfv: collision detect on worldmap works (mostly)
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2018-06-18 15:03:02 -04:00 |
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Vince Weaver
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f7092abe2c
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tfv: more making the worldmap display generic
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2018-06-18 12:48:41 -04:00 |
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Vince Weaver
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ba13283425
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tfv: make min y value on map configurable
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2018-06-18 11:59:47 -04:00 |
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Vince Weaver
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81fa8dc184
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tfv: update game engine
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2018-06-18 11:58:36 -04:00 |
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Vince Weaver
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0e0344fd0e
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tfv: making engine generic
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2018-06-15 00:08:15 -04:00 |
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Vince Weaver
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d23cdf4271
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tfv: work on having a unified worldmap definition
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2018-06-13 00:32:46 -04:00 |
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Vince Weaver
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8304a6abfe
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tfv: datastructures
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2018-06-12 00:44:34 -04:00 |
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Vince Weaver
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d2e46d9b49
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gr-sim: split things into separate subdirs
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2018-06-10 13:04:30 -04:00 |
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