Vince Weaver
93f58e95ad
lemm: update for proper pointers
2022-03-13 01:28:37 -05:00
Vince Weaver
d471b5f22b
lemm: update pointer sprites
2022-03-13 00:46:46 -05:00
Vince Weaver
6bf430ca5a
lemm: more sprites
2022-03-13 00:05:24 -05:00
Vince Weaver
16176848fc
lemm: walking sprites
2022-03-12 22:13:05 -05:00
Vince Weaver
91f4b42506
lemm: digging sprits
2022-03-12 20:55:20 -05:00
Vince Weaver
ba51967e28
lemm: animate falling
2022-03-12 18:03:53 -05:00
Vince Weaver
fdeee10096
lemm: modularize level code a bit
2022-03-11 01:22:51 -05:00
Vince Weaver
1836502a67
lemm: digging vaguely works
2022-03-11 00:53:18 -05:00
Vince Weaver
235c676020
lemm: update number out
2022-03-10 23:43:10 -05:00
Vince Weaver
a7b6c84b93
lemm: erase background
2022-03-10 23:02:08 -05:00
Vince Weaver
914cca35c5
lemm: wasn't initializing output
2022-03-10 16:26:31 -05:00
Vince Weaver
860324783e
lemm: initial lemming
2022-03-10 01:10:42 -05:00
Vince Weaver
08eaef60d6
lemm: pointer vaguely works
2022-03-10 00:45:51 -05:00
Vince Weaver
1b29a4689d
lemm: hook up timer to clock
2022-03-09 23:56:41 -05:00
Vince Weaver
9a203bcea4
lemm: add losing message
2022-03-09 23:31:54 -05:00
Vince Weaver
d3002a62d6
lemm: split screen intro on IIe
2022-03-09 23:03:23 -05:00
Vince Weaver
ccf6cf974d
lemm: clean up the text a bit
2022-03-09 17:04:19 -05:00
Vince Weaver
64d38d1cc2
lemm: start adding pointer
2022-03-09 15:15:38 -05:00
Vince Weaver
8c6187d5af
lemm: seamless music playing
...
way more trouble than it was worth
2022-03-09 12:06:34 -05:00
Vince Weaver
4c16bb0b32
lemm: music in 512 byte chunks
2022-03-09 10:22:19 -05:00
Vince Weaver
3d6aab63d0
lemm: open door
2022-03-09 01:05:00 -05:00
Vince Weaver
5f73aaa421
lemm: animate the flames
2022-03-09 00:35:13 -05:00
Vince Weaver
f5c9513998
lemm: time counts down
2022-03-08 00:49:10 -05:00
Vince Weaver
053e95cd78
lemm: work on intro
2022-03-07 08:53:14 -05:00
Vince Weaver
a38436af74
lemm: full song plays
...
awkward pauses though, takes more than 50Hz/20ms to decompress
2022-03-06 00:15:31 -05:00
Vince Weaver
a63540bc21
games: lemm: music sorta working
2022-03-05 23:25:44 -05:00
Vince Weaver
7095b76a6c
games: Lemm
...
should probably be working on other things
2022-03-04 16:53:49 -05:00
Vince Weaver
19f0960ca0
peasant: vblank work
2022-03-01 00:34:48 -05:00
Vince Weaver
276408fcf4
peasant: finish animating mendelev's arm
2022-02-28 01:20:56 -05:00
Vince Weaver
d24ed0f461
appleiibot: oops
2022-02-27 23:53:06 -05:00
Vince Weaver
c14d20ca27
peasant: update the kerrek behavior
2022-02-21 18:54:04 -05:00
Vince Weaver
b390c96f0a
peasant: kerrek can bonk you now
2022-02-21 01:48:48 -05:00
Vince Weaver
206ab9676e
peasant: ned more or less hooked up
...
more trouble than I thought it'd be
still can't walk behind him properly, need to hook up
patching of the priority layer
2022-02-20 01:17:23 -05:00
Vince Weaver
8446c7d85b
peasant: initial ned support
2022-02-19 00:33:41 -05:00
Vince Weaver
66bf6753f6
peasant: animate guy in boat
2022-02-17 23:57:24 -05:00
Vince Weaver
1b5894f22c
peasant: update version
2022-01-16 12:10:14 -05:00
Vince Weaver
e7f1907f38
peasant: finally get qboot working across 2 disks
...
using PRORWTS seek now
also fixed subtle bug in qboot when loading partial tracks
also a bunch of movement in the demo stuff by accident, oops but it's
2am and I'm too lazy to back that out
2022-01-16 02:05:43 -05:00
Vince Weaver
081ddabaf6
peasant: forgot to restore seek2 code
2022-01-13 23:12:24 -05:00
Vince Weaver
0d0a9ff956
peasant: update some more seek comments
2022-01-13 19:34:28 -05:00
Vince Weaver
840db1ba72
peasant: more disk debugging
2022-01-13 17:02:33 -05:00
Vince Weaver
4fdcc726ca
peasant: make sure timing loops don't cross pages
2022-01-13 13:14:26 -05:00
Vince Weaver
9c80711607
peasant: comment the seek code the best I can
2022-01-13 12:49:07 -05:00
Vince Weaver
a730979e71
peasant: more work on disk code
2022-01-13 09:20:20 -05:00
Vince Weaver
923b6f35f7
peasant: more work trying to track down disk issue
2022-01-11 03:01:57 -05:00
Vince Weaver
e54da17b0f
peasant: bug where co-ords not set going to cliff
2022-01-08 01:10:21 -05:00
Vince Weaver
69f5e0a3b3
peasant: properly patch the drive1/drive2 code for slot
2022-01-08 01:10:09 -05:00
Vince Weaver
2ad94749c6
peasant: bump version number
2022-01-08 00:02:49 -05:00
Vince Weaver
c8f2973d96
peasant: fix bug where sometimes stopped at edge of screen
...
longstanding bug, problem was we did a collision check *after*
wrapping X position and moving to next room so we were colliding
with the far side of the screen and somtimes stopping unnecessarily
2022-01-08 00:00:34 -05:00
Vince Weaver
bc106806ab
peasant: be sure not to mess with state if loading from savegame
2022-01-07 23:24:33 -05:00
Vince Weaver
467d1f5bef
peasant: make separation between lines 9 rather than 8 lines
...
this makes text much nicer and avoids descender squish
in theory messes up some stuff and could possibly run out of room
2022-01-07 22:52:05 -05:00