..
graphics
lemm: add level4
2022-03-19 00:36:58 -04:00
music
lemm: add level4
2022-03-19 00:36:58 -04:00
sounds
lemm: everything now fits, barely
2022-03-15 18:49:04 -04:00
audio.s
lemm: add sound effect
2022-03-15 16:37:02 -04:00
decompress_fast_v2.s
games: Lemm
2022-03-04 16:53:49 -05:00
draw_door.s
lemm: make level2 winnable
2022-03-17 21:33:58 -04:00
draw_flames.s
lemm: make level2 winnable
2022-03-17 21:33:58 -04:00
draw_lemming.s
lemm: particle effects working
2022-03-15 21:56:47 -04:00
draw_pointer.s
lemm: only change lemming type if you click on one
2022-03-13 16:18:08 -04:00
generate_common.c
lemm: move some routines into loader
2022-03-16 23:40:34 -04:00
gr_fast_clear.s
lemm: clean up the text a bit
2022-03-09 17:04:19 -05:00
gr_offsets.s
games: lemm: music sorta working
2022-03-05 23:25:44 -05:00
hardware.inc
lemm: split screen intro on IIe
2022-03-09 23:03:23 -05:00
hello.bas
lemm: digging vaguely works
2022-03-11 00:53:18 -05:00
hgr_14x14_sprite.s
lemm: update for proper pointers
2022-03-13 01:28:37 -05:00
hgr_hlin.s
lemm: draw menu to both pages
2022-03-14 23:22:32 -04:00
hgr_partial_save.s
lemm: erase background
2022-03-10 23:02:08 -05:00
hgr_sprite.s
lemm: draw door opening to both pages
2022-03-15 00:02:46 -04:00
hgr_tables.s
lemm: everything now fits, barely
2022-03-15 18:49:04 -04:00
hgr_vlin.s
lemm: draw menu to both pages
2022-03-14 23:22:32 -04:00
interrupt_handler.s
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
intro_level1.s
lemm: split off level5 as well
2022-03-17 14:33:18 -04:00
joystick.s
lemm: pointer vaguely works
2022-03-10 00:45:51 -05:00
keyboard.s
lemm: explosion countdown
2022-03-15 21:00:30 -04:00
lc_detect.s
lemm: time counts down
2022-03-08 00:49:10 -05:00
lemm_test.s
lemm: add level5
2022-03-15 15:16:37 -04:00
lemm.s
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
lemming_status.inc
lemm: separate level1 file working
2022-03-17 13:56:03 -04:00
letsgo.s
lemm: everything now fits, barely
2022-03-15 18:49:04 -04:00
level1.s
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
level2.s
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
level4.s
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
level5.s
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
load_music.s
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
Makefile
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
move_lemming.s
lemm: can walk uphill now
2022-03-18 01:59:15 -04:00
NOTES
lemm: split off level5 as well
2022-03-17 14:33:18 -04:00
particle_hgr.s
lemm: particle effects working
2022-03-15 21:56:47 -04:00
pointer_sprites.inc
lemm: update for proper pointers
2022-03-13 01:28:37 -05:00
pt3_lib_detect_model.s
games: lemm: music sorta working
2022-03-05 23:25:44 -05:00
pt3_lib_mockingboard_detect.s
games: lemm: music sorta working
2022-03-05 23:25:44 -05:00
pt3_lib_mockingboard_patch.s
games: lemm: music sorta working
2022-03-05 23:25:44 -05:00
pt3_lib_mockingboard_setup.s
games: lemm: music sorta working
2022-03-05 23:25:44 -05:00
pt3_lib_mockingboard.inc
games: lemm: music sorta working
2022-03-05 23:25:44 -05:00
qboot_sector.s
lemm: was too big, load with qboot
2022-03-15 15:33:50 -04:00
qboot_stage2.s
lemm: separate level1 file working
2022-03-17 13:56:03 -04:00
qboot.inc
lemm: everything now fits, barely
2022-03-15 18:49:04 -04:00
qload.s
lemm: some fixes to music
2022-03-19 21:48:03 -04:00
text_print.s
lemm: clean up the text a bit
2022-03-09 17:04:19 -05:00
title.s
lemm: add title now that we no longer run hello.bas
2022-03-15 15:45:54 -04:00
TODO
lemm: add level4
2022-03-19 00:36:58 -04:00
update_menu.s
lemm: draw menu to both pages
2022-03-14 23:22:32 -04:00
update_time.s
lemm: explosion countdown
2022-03-15 21:00:30 -04:00
wait_a_bit.s
lemm: automatically start after pause at title screen
2022-03-14 23:45:15 -04:00
wait_keypress.s
games: Lemm
2022-03-04 16:53:49 -05:00
wait.s
lemm: time counts down
2022-03-08 00:49:10 -05:00
zp.inc
lemm: make level2 winnable
2022-03-17 21:33:58 -04:00