.. |
audio
|
mist: start work on improving title
|
2020-07-17 09:37:31 -04:00 |
books
|
mist: meche: add backgrounds to the red secret room
|
2020-08-11 10:06:35 -04:00 |
graphics_arbor
|
mist: arbor: add last two locations
|
2020-08-27 00:22:51 -04:00 |
graphics_cabin
|
mist: cabin: can rotate the valve
|
2020-07-15 22:55:11 -04:00 |
graphics_channel
|
mist: channel: visually show when faucet it open
|
2020-07-27 11:12:56 -04:00 |
graphics_dentist
|
mist: dentist: hook up marker switch
|
2020-07-11 13:45:29 -04:00 |
graphics_dni
|
mist: add some missing files, also can close generator door
|
2020-08-04 14:52:31 -04:00 |
graphics_generator
|
mist: generator: add sign on the wall
|
2020-08-04 10:25:05 -04:00 |
graphics_meche
|
mist: meche: add snake-in-box
|
2020-08-29 23:51:29 -04:00 |
graphics_mist
|
mist: add some missing files, also can close generator door
|
2020-08-04 14:52:31 -04:00 |
graphics_nibel
|
mist: nibel: close gate from other side
|
2020-08-19 11:08:02 -04:00 |
graphics_octagon
|
mist: octagon: wrong date on the bug hint
|
2020-08-10 16:06:43 -04:00 |
graphics_selena
|
mist: add missing image
|
2020-08-04 19:54:44 -04:00 |
graphics_ship
|
mist: ship: forgot Makefile
|
2020-07-12 14:58:44 -04:00 |
graphics_sprite
|
mist: add some missing files, also can close generator door
|
2020-08-04 14:52:31 -04:00 |
graphics_stoney
|
mist: stoney: change bg of compass when press button
|
2020-08-10 15:14:16 -04:00 |
graphics_sub
|
mist: add some missing files, also can close generator door
|
2020-08-04 14:52:31 -04:00 |
graphics_title
|
mist: title: have animation
|
2020-07-17 13:50:30 -04:00 |
graphics_title_hgr
|
mist: start work on improving title
|
2020-07-17 09:37:31 -04:00 |
graphics_viewer
|
mist: viewer: add another step, add views of ship
|
2020-07-20 16:03:12 -04:00 |
old/graphics_dun
|
mist: ship: split off from stoneship level
|
2020-07-12 14:56:56 -04:00 |
apple2_2000.inc
|
mist: arbor: add last two locations
|
2020-08-27 00:22:51 -04:00 |
arbor_switches.s
|
mist: arbor: elevator1 is properly down if you come up via steps
|
2020-08-24 16:28:06 -04:00 |
arbor.s
|
mist: arbor: elevator1 is properly down if you come up via steps
|
2020-08-24 16:28:06 -04:00 |
audio.s
|
|
|
brother_books.s
|
mist: fix various bugs found when playing through all of selenitic
|
2020-08-04 00:51:35 -04:00 |
cabin_boiler_puzzle.s
|
mist: consolidate sounds
|
2020-07-17 09:39:27 -04:00 |
cabin.s
|
mist: cabin: can now ride tree to channelwood
|
2020-07-16 01:56:26 -04:00 |
channel_switches.s
|
mist: channel: reset some state at begin of level
|
2020-07-27 14:16:55 -04:00 |
channel.s
|
mist: channel: reset some state at begin of level
|
2020-07-27 14:16:55 -04:00 |
clock_bridge_puzzle.s
|
mist: mess with the path flow to make walking around main island easier
|
2020-08-10 17:14:11 -04:00 |
clock_sprites.inc
|
|
|
common_defines.inc
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
common_routines.inc
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
common_sprites.inc
|
mist: stoney: can now unlock hatch to get above lighthouse
|
2020-08-10 14:03:57 -04:00 |
decompress_fast_v2.s
|
mist: re-enable linking noise if you have a language card (64k of RAM)
|
2020-07-16 18:52:04 -04:00 |
dentist_panel.s
|
mist: dentist: feature complete?
|
2020-07-05 22:17:39 -04:00 |
dentist.s
|
mist: consolidate sounds
|
2020-07-17 09:39:27 -04:00 |
dni_ending.s
|
mist: ending: center text and update wording slightly
|
2020-08-12 23:22:10 -04:00 |
dni.s
|
mist: dni: can actually beat the game!
|
2020-07-19 01:24:28 -04:00 |
draw_pointer.s
|
mist: fix some issues with pages in meche age
|
2020-07-20 01:44:42 -04:00 |
empty.dsk
|
|
|
end_level.s
|
|
|
extra_empty.dsk
|
mist: meche: some more stuff in blue room
|
2020-08-29 20:42:31 -04:00 |
generate_common.c
|
mist: move to fast qboot disk loader by qkumba
|
2020-09-01 16:27:34 -04:00 |
generator_puzzle.s
|
mist: add some missing files, also can close generator door
|
2020-08-04 14:52:31 -04:00 |
generator.s
|
mist: add animations for the circuit breakers
|
2020-08-01 01:43:41 -04:00 |
gr_copy.s
|
|
|
gr_fast_clear.s
|
|
|
gr_offsets.s
|
|
|
gr_pageflip.s
|
|
|
gr_plotpoint.s
|
mist: dentist: constellations are displayed
|
2020-07-05 18:05:20 -04:00 |
gr_putsprite_crop.s
|
|
|
gr_putsprite_raw.s
|
mist: dentist: cleanup approach, work on time
|
2020-07-03 12:23:18 -04:00 |
graphics_sizes.txt
|
|
|
handle_pages.s
|
mist: sprites: add match and key sprites
|
2020-07-14 18:42:47 -04:00 |
hardware.inc
|
mist: improved IIgs support
|
2020-07-23 10:58:22 -04:00 |
hello_disk2.bas
|
|
|
hello.bas
|
mist: bump to version 0.99.4
|
2020-08-30 00:57:12 -04:00 |
hlin_list.s
|
mist: stoney: draw doorways properly in dark
|
2020-08-07 16:36:45 -04:00 |
init_state.s
|
mist: marker switches default to off
|
2020-07-20 00:49:40 -04:00 |
interrupt_handler.s
|
mist: initial mockingboard support
|
2020-07-17 14:17:11 -04:00 |
keyboard.s
|
mist: keyboard: handle lowercase input
|
2020-07-23 11:04:38 -04:00 |
lc_detect.s
|
mist: re-enable linking noise if you have a language card (64k of RAM)
|
2020-07-16 18:52:04 -04:00 |
letter_cat.s
|
|
|
leveldata_arbor.inc
|
mist: arbor: add last two locations
|
2020-08-27 00:22:51 -04:00 |
leveldata_cabin.inc
|
mist: selena: hook up water button
|
2020-07-30 00:07:01 -04:00 |
leveldata_channel.inc
|
mist: channelwood: fix broken valve5, show windmill switch
|
2020-07-27 13:02:40 -04:00 |
leveldata_dentist.inc
|
mist: dentist: hook up marker switch
|
2020-07-11 13:45:29 -04:00 |
leveldata_dni.inc
|
mist: dni: can actually beat the game!
|
2020-07-19 01:24:28 -04:00 |
leveldata_generator.inc
|
mist: generator: add sign on the wall
|
2020-08-04 10:25:05 -04:00 |
leveldata_meche.inc
|
mist: meche: had blue room connected up wrong
|
2020-08-30 00:56:36 -04:00 |
leveldata_mist.inc
|
mist: mess with the path flow to make walking around main island easier
|
2020-08-10 17:14:11 -04:00 |
leveldata_nibel.inc
|
mist: nibel: close gate from other side
|
2020-08-19 11:08:02 -04:00 |
leveldata_octagon.inc
|
mist: ending: center text and update wording slightly
|
2020-08-12 23:22:10 -04:00 |
leveldata_selena.inc
|
mist: fix various bugs found when playing through all of selenitic
|
2020-08-04 00:51:35 -04:00 |
leveldata_ship.inc
|
mist: ship: split off from stoneship level
|
2020-07-12 14:56:56 -04:00 |
leveldata_stoney.inc
|
mist: mess with the path flow to make walking around main island easier
|
2020-08-10 17:14:11 -04:00 |
leveldata_sub.inc
|
mist: sub: actually hook up sub and last missing rooms
|
2020-08-03 00:21:57 -04:00 |
leveldata_title.inc
|
mist: title: can now open linking book off the ground
|
2020-07-17 12:53:08 -04:00 |
leveldata_viewer.inc
|
mist: viewer: add another step, add views of ship
|
2020-07-20 16:03:12 -04:00 |
lights_off.s
|
mist: stoney: have way to make rooms dark
|
2020-08-06 22:42:47 -04:00 |
link_book_channel.s
|
mist: channel: reset some state at begin of level
|
2020-07-27 14:16:55 -04:00 |
link_book_meche.s
|
mist: re-enable linking noise if you have a language card (64k of RAM)
|
2020-07-16 18:52:04 -04:00 |
link_book_mist_dock.s
|
mist: selena: hook up more of antenna display
|
2020-07-29 15:34:24 -04:00 |
link_book_mist.s
|
mist: fix various bugs found when playing through all of selenitic
|
2020-08-04 00:51:35 -04:00 |
link_book_stoney.s
|
mist: re-enable linking noise if you have a language card (64k of RAM)
|
2020-07-16 18:52:04 -04:00 |
linking_noise.s
|
mist: re-enable linking noise if you have a language card (64k of RAM)
|
2020-07-16 18:52:04 -04:00 |
loader.s
|
mist: meche: add rest of the blue secret room
|
2020-08-11 00:57:59 -04:00 |
loadstore.s
|
mist: nibel: add animated head over projector
|
2020-08-18 02:25:51 -04:00 |
Makefile
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
marker_switch.s
|
mist: fix marker switch
|
2020-07-18 23:23:41 -04:00 |
meche_rotation.s
|
mist: meche: add snake-in-box
|
2020-08-29 23:51:29 -04:00 |
meche.s
|
mist: meche: add snake-in-box
|
2020-08-29 23:51:29 -04:00 |
mist_puzzles.s
|
mist: mess with the path flow to make walking around main island easier
|
2020-08-10 17:14:11 -04:00 |
mist_side2.dsk
|
mist: bump to version 0.99.4
|
2020-08-30 00:57:12 -04:00 |
mist_side3.dsk
|
mist: bump to version 0.99.4
|
2020-08-30 00:57:12 -04:00 |
mist_title.s
|
mist: improved IIgs support
|
2020-07-23 10:58:22 -04:00 |
mist.dsk
|
mist: bump to version 0.99.4
|
2020-08-30 00:57:12 -04:00 |
mist.s
|
mist: add animations for the circuit breakers
|
2020-08-01 01:43:41 -04:00 |
nibel_switches.s
|
mist: nibel: close gate from other side
|
2020-08-19 11:08:02 -04:00 |
nibel.s
|
mist: nibel: can close gate from one side
|
2020-08-19 01:30:38 -04:00 |
NOTES
|
mist: make catherine letter a background like other letters in the game
|
2020-07-03 23:06:11 -04:00 |
number_sprites.inc
|
mist: cabin/viewer, split out the number sprites for common use
|
2020-07-14 00:03:01 -04:00 |
octagon_bookshelf.s
|
mist: fix more breakage in tower rotation
|
2020-07-20 01:03:49 -04:00 |
octagon_fireplace.s
|
mist: ending: center text and update wording slightly
|
2020-08-12 23:22:10 -04:00 |
octagon_rotation.s
|
mist: octagon: fix bug where map not properly displaying active switches
|
2020-07-11 20:17:16 -04:00 |
octagon.s
|
mist: octagon: rotating into/out of fireplace works
|
2020-07-19 18:30:41 -04:00 |
page_sprites.inc
|
|
|
pt3_lib_core.s
|
mist: initial mockingboard support
|
2020-07-17 14:17:11 -04:00 |
pt3_lib_init.s
|
mist: initial mockingboard support
|
2020-07-17 14:17:11 -04:00 |
pt3_lib_irq_handler.s
|
mist: initial mockingboard support
|
2020-07-17 14:17:11 -04:00 |
pt3_lib_mockingboard_detect.s
|
mist: initial mockingboard support
|
2020-07-17 14:17:11 -04:00 |
pt3_lib_mockingboard_setup.s
|
mist: initial mockingboard support
|
2020-07-17 14:17:11 -04:00 |
qboot_sector.s
|
mist: move to fast qboot disk loader by qkumba
|
2020-09-01 16:27:34 -04:00 |
qboot_stage2.s
|
mist: fix qload to properly load when not starting sector0 and wrapped
|
2020-09-01 19:34:28 -04:00 |
qkumba_popwr.s
|
mist: write support
|
2020-07-28 22:47:49 -04:00 |
qload.s
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
README
|
mist: move to fast qboot disk loader by qkumba
|
2020-09-01 16:27:34 -04:00 |
save1.s
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
save2.s
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
save3.s
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
save4.s
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
save5.s
|
mist: update save files
|
2020-09-01 20:47:16 -04:00 |
selena_organ_puzzle.s
|
mist: fix various bugs found when playing through all of selenitic
|
2020-08-04 00:51:35 -04:00 |
selena_sound_puzzle.s
|
mist: fix various bugs found when playing through all of selenitic
|
2020-08-04 00:51:35 -04:00 |
selena.s
|
mist: selena: hook up light switch in tunnel
|
2020-07-31 14:07:00 -04:00 |
ship.s
|
mist: ship: split off from stoneship level
|
2020-07-12 14:56:56 -04:00 |
simple_sounds.s
|
mist: consolidate sounds
|
2020-07-17 09:39:27 -04:00 |
speaker_beeps.s
|
|
|
stoney_puzzles.s
|
mist: fix to compile on newer versions of ca65
|
2020-08-10 15:44:27 -04:00 |
stoney.s
|
mist: fix to compile on newer versions of ca65
|
2020-08-10 15:44:27 -04:00 |
sub_puzzle.s
|
mist: sub: properly rotate to right direction before backing out
|
2020-08-03 22:50:39 -04:00 |
sub.s
|
mist: fix various bugs found when playing through all of selenitic
|
2020-08-04 00:51:35 -04:00 |
text_print.s
|
|
|
TODO
|
mist: move to fast qboot disk loader by qkumba
|
2020-09-01 16:27:34 -04:00 |
viewer_controls.s
|
mist: cabin/viewer, split out the number sprites for common use
|
2020-07-14 00:03:01 -04:00 |
viewer.s
|
mist: viewer: add another step, add views of ship
|
2020-07-20 16:03:12 -04:00 |
zp.inc
|
mist: you are prompted to switch disks again
|
2020-09-01 20:01:05 -04:00 |