dos33fsprogs/games/riven_hgr
2024-09-03 23:15:18 -04:00
..
disk00_files riven: expand so can have 5 exits from a level rather than 3 2024-08-03 19:09:15 -04:00
disk01_files riven: fix Makefiles for clean build 2024-08-04 12:05:12 -04:00
disk02_files riven: add disk16 (bridge to dome) 2024-08-24 16:24:52 -04:00
disk03_files riven: fix Makefiles for clean build 2024-08-04 12:05:12 -04:00
disk04_files riven: hook up shortcuts in tunnel 2024-08-19 00:06:18 -04:00
disk05_files riven: hook up audio in chair room 2024-08-18 23:45:28 -04:00
disk06_files riven: forgot another important file 2024-08-25 20:38:13 -04:00
disk10_files riven: hook up so you can get to dome bridge 2024-08-24 18:16:23 -04:00
disk16_files riven: always forget the Makefiles 2024-08-25 20:37:19 -04:00
disk38_files cliff: merge a lot more code 2024-08-27 16:58:55 -04:00
disk39_files riven: fix for broken ca65 version 2024-08-15 10:51:31 -04:00
disk40_files riven: fix issue with newer ca65 2024-08-18 23:16:33 -04:00
disk41_files riven: make game state use bitmaps 2024-08-12 00:48:01 -04:00
disk43_files riven: add missing files 2024-08-04 12:10:31 -04:00
disk44_files riven: add more two-way paths 2024-08-04 01:31:02 -04:00
disk50_files riven: expand so can have 5 exits from a level rather than 3 2024-08-03 19:09:15 -04:00
disk60_files riven: always forget the Makefiles 2024-08-25 20:37:19 -04:00
graphics_sprites
graphics_title
release
audio.s
common_defines.inc
draw_pointer.s riven: figured out how to allow split-directions for going forward 2024-08-03 22:37:49 -04:00
dts_block.c
flip_pages.s
generate_common.c
gr_offsets.s
hardware_detect.s
hardware.inc
hgr_14x14_sprite.s
hgr_tables.s
keyboard.s
lc_detect.s
log_table.s
Makefile riven: hook up journals and spires 2024-08-25 20:35:28 -04:00
NOTES riven: hook up more of disk16 2024-08-25 01:06:38 -04:00
number_sprites.inc
print_dni_numbers.s
proboothd.s
qboot_sector.s
qboot_stage2.s
qboot.inc
qload_floppy.s
qload_hd.s
qload.s riven: expand so can have 5 exits from a level rather than 3 2024-08-03 19:09:15 -04:00
README
text_print.s riven: hook up journals and spires 2024-08-25 20:35:28 -04:00
title.s riven: hook up journals and spires 2024-08-25 20:35:28 -04:00
TODO cliff: split off climb 2024-09-03 23:15:18 -04:00
wait_a_bit.s
wait.s
zp.inc riven: attempt to hook up rotating room 2024-08-18 22:59:35 -04:00
zx02_optim.s

Riven on a Floppy Disk
~~~~~~~~~~~~~~~~~~~~~~

AKA how much of the 5-CD-ROM game RIVEN will fit on a 140k Apple II Floppy

by Vince `deater' Weaver <vince@deater.net>


Just as it says, how much "hi-res" Riven can you fit on a floppy disk.
Hand converted locations packed with ZX02 compression.

Maglev scene (the real reason I did this) was rotoscoped in 40x48 "lores".
	
The website probably has a more complete rundown on everything going on here
	http://www.deater.net/weave/vmwprod/riven/

Building this assumes you have zx02, the ca65 assembler, and various of
	my dos33fsutils in proper places.  Sorry.

28 May 2024