dos33fsprogs/games/riven_hgr
2024-08-03 18:29:47 -04:00
..
disk00_files riven: fix up Makefiles 2024-07-26 10:01:55 -04:00
disk01_files riven: hook up disk2 2024-07-23 23:29:29 -04:00
disk02_files riven: add another location on disk2 2024-08-03 15:54:59 -04:00
disk03_files riven: work on more graphics 2024-08-02 01:50:04 -04:00
disk04_files riven: hook up more tunnel 2024-08-03 18:29:47 -04:00
disk05_files riven: anothing missing file 2024-07-24 01:20:45 -04:00
disk10_files/graphics_entrance riven: work on more graphics 2024-08-02 01:50:04 -04:00
disk38_files riven: hook up disk4 2024-07-24 00:43:57 -04:00
disk39_files riven: can actually get to bookbinding island 2024-07-22 16:59:52 -04:00
disk40_files riven: work on more graphics 2024-08-02 01:50:04 -04:00
disk41_files riven: make sure builds after dist-clean 2024-07-22 01:11:43 -04:00
disk43_files riven: missed file 2024-07-23 00:50:23 -04:00
disk44_files riven: update disk44 2024-07-29 12:02:19 -04:00
disk50_files riven: add another disk 2024-07-23 14:11:59 -04:00
graphics_sprites
graphics_title
release riven_hgr: make transition to lores less ugly 2024-05-28 23:13:42 -04:00
audio.s riven: add some more assets 2024-06-21 01:31:11 -04:00
common_defines.inc riven: hd work progressing 2024-07-17 01:46:48 -04:00
draw_pointer.s
dts_block.c riven: more work on getting hd load to work 2024-07-16 23:32:44 -04:00
flip_pages.s riven: can actually get to bookbinding island 2024-07-22 16:59:52 -04:00
generate_common.c riven: auto-generate qload.inc 2024-06-20 13:42:16 -04:00
gr_offsets.s riven_hgr: add back title text 2024-05-28 17:18:36 -04:00
hardware_detect.s
hardware.inc prodos: more work on 2mg support 2024-07-16 14:14:30 -04:00
hgr_14x14_sprite.s
hgr_tables.s riven: move qload to have one more sector of code 2024-07-01 13:34:58 -04:00
keyboard.s riven: fix annoying bug where keypress occasionally ignored 2024-07-26 13:29:57 -04:00
lc_detect.s riven: hook up orb sound 2024-06-21 17:05:56 -04:00
log_table.s
Makefile riven: hook up more tunnel 2024-08-03 18:29:47 -04:00
NOTES riven: hook up more tunnel 2024-08-03 18:29:47 -04:00
number_sprites.inc riven: forgot the number files 2024-06-21 01:32:13 -04:00
print_dni_numbers.s riven: forgot the number files 2024-06-21 01:32:13 -04:00
proboothd.s riven: hd work progressing 2024-07-17 01:46:48 -04:00
qboot_sector.s riven: update notes 2024-07-03 01:20:39 -04:00
qboot_stage2.s riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
qboot.inc riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
qload_floppy.s riven: clean up some of the hgr -> gr transitions 2024-07-17 13:31:09 -04:00
qload_hd.s riven: clean up a lot of the BCD mess 2024-07-17 13:18:01 -04:00
qload.s riven: clean up a lot of the BCD mess 2024-07-17 13:18:01 -04:00
README riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
text_print.s riven: start adding cho text 2024-07-11 17:38:56 -04:00
title.s riven: hook up some more graphics 2024-08-03 15:12:45 -04:00
TODO riven: hook up some more locations 2024-08-01 00:30:40 -04:00
wait_a_bit.s riven: adjust timing code for auto-play 2024-07-03 16:53:53 -04:00
wait.s riven: adjust timing code for auto-play 2024-07-03 16:53:53 -04:00
zp.inc riven: hook up some more locations 2024-08-01 00:30:40 -04:00
zx02_optim.s

Riven on a Floppy Disk
~~~~~~~~~~~~~~~~~~~~~~

AKA how much of the 5-CD-ROM game RIVEN will fit on a 140k Apple II Floppy

by Vince `deater' Weaver <vince@deater.net>


Just as it says, how much "hi-res" Riven can you fit on a floppy disk.
Hand converted locations packed with ZX02 compression.

Maglev scene (the real reason I did this) was rotoscoped in 40x48 "lores".
	
The website probably has a more complete rundown on everything going on here
	http://www.deater.net/weave/vmwprod/riven/

Building this assumes you have zx02, the ca65 assembler, and various of
	my dos33fsutils in proper places.  Sorry.

28 May 2024