Rob McMullen
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fae1a1a685
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Added scoring
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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6ea88566fd
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Rearranged game loop so erase and draw are happening in the same timestep
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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0738436902
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Added dot eating/box painting logic
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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6131d9a070
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Fixed top boxes always seeming taller than the bottom, was starting one row too far down!
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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831d3c167f
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Added color and "dot eating"
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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1e7e2faf4a
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Added orbiter
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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18bdb9274d
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Added keyboard reading and player movement
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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6a5cb5b3c3
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Curses version to show playfield
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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42f106fe79
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Added backing store and separate copy of screen
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2017-07-17 11:12:54 -07:00 |
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Rob McMullen
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40761e1123
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Restructured code to create some logical groups
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2017-07-17 11:12:53 -07:00 |
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Rob McMullen
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6e4760fc8a
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Fixed amidar movement down to the bottom
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2017-07-17 11:12:53 -07:00 |
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Rob McMullen
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bd5bed52a6
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First attempt at amidar logic
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2017-07-17 11:12:53 -07:00 |
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Rob McMullen
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9caedba65c
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Added enemy/player positioning
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2017-07-17 11:12:53 -07:00 |
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Rob McMullen
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160e6c92e5
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Added hpath generation
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2017-07-17 11:12:53 -07:00 |
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Rob McMullen
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ed51a8defa
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Added first apple 2 display experiments: text maze generator
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2017-07-17 11:12:53 -07:00 |
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Rob McMullen
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55cce08ad6
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Copied demo program from quicksprite as initial code
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2017-07-17 10:56:20 -07:00 |
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