Commit Graph

776 Commits

Author SHA1 Message Date
Brendan Robert
294fe817e9 Added mouse coordinate info 2016-04-09 10:43:35 -05:00
Brendan Robert
c2b3283601 Copy/paste support added to the Apple hi-res editor (as well as selection) 2016-04-09 10:16:52 -05:00
Martin Haye
312ee3a8a3 Fixed problem clearing portrait after teleport. 2016-04-07 07:35:28 -07:00
Martin Haye
ccc43368d4 Encounter zones working now. 2016-03-31 10:01:04 -07:00
Martin Haye
453d44b11a Speed things up a little. 2016-03-29 15:22:31 -07:00
Martin Haye
d17ef502e3 Good progress on implementing encounter zones. 2016-03-29 15:17:42 -07:00
Martin Haye
510385ccd3 Better error reporting. 2016-03-27 08:18:32 -07:00
Martin Haye
3a1ad7a0c0 Streamlined packing procedure for Windows use. 2016-03-25 09:39:15 -07:00
Martin Haye
44ef8798e7 Now packing global scripts from the Outlaw file. In particular, now requires a 'New game' script to be present, that it used to set map coordinates now (and much more later). 2016-03-24 09:45:07 -07:00
Martin Haye
99f5879993 String response gathering and checking now working. 2016-03-22 08:22:26 -07:00
Martin Haye
4bf6d8204a Look for enemies.tsv and font.bin in current directory if not found in the standard place. This will allow Seth to be fully independent of us developers and our exacting directory structure. 2016-02-27 11:02:58 -08:00
Martin Haye
c845bf6587 A few changes to support unibuild on Windows. 2016-02-16 09:33:16 -08:00
Martin Haye
7d6393d9c8 PackPartitions now grabs code files as resources from the Jar file if they're not present locally. 2016-02-15 16:25:24 -08:00
Martin Haye
e05a9691f9 Further work on just-in-time copy to build dir. 2016-02-15 14:43:25 -08:00
Martin Haye
ed21cb6d23 Now doing a better job of packing if/else statements and variables. 2016-02-15 13:58:30 -08:00
Martin Haye
5aeabcde51 Use user-defined script names in generated PLASMA code. 2016-02-10 04:58:14 -08:00
Martin Haye
291d529d5a Added incremental build of map scripts. 2016-02-09 08:39:52 -08:00
Martin Haye
e12555531a Pure-PLASMA scripts from Outlaw now working. 2016-02-09 08:23:25 -08:00
Martin Haye
042450d4ce Map scripts now being built as PLASMA source which is then compiled, instead of direct-to-bytecode. This will be much easier to maintain once it's fully working. 2016-02-03 08:50:22 -08:00
Martin Haye
c0e98cd6c4 Merge branch 'master' of https://github.com/badvision/lawless-legends 2016-02-01 08:07:19 -08:00
Martin Haye
8439e6840d PackPartitions now builds a 'fat' jar file containing all classes and dependent libraries. 2016-02-01 08:07:12 -08:00
Brendan Robert
e2dd52fbfc Completely reworked packaging mechanics to create a more reliable result. 2016-01-30 13:02:11 -06:00
Brendan Robert
a460696cdf Set undo levels to 50, got Image editor support working. Undo is 100% ready for testing! 2016-01-30 09:30:18 -06:00
Brendan Robert
47231d366b Got undo working for map editor (though it is slow because redraw is still slow), also bumped undo to 20 levels. 2016-01-30 09:18:37 -06:00
Brendan Robert
6854b8d744 Undo support feature; partially working. 2016-01-30 08:48:46 -06:00
dschmenk
d975768c62 Merge branch 'master' of http://github.com/badvision/lawless-legends 2016-01-29 13:46:03 -08:00
dschmenk
4efbe1bc23 Fix IDXW bug 2016-01-29 13:45:08 -08:00
Martin Haye
10db0b073a Added hex character constants within strings. 2016-01-29 08:27:00 -08:00
Martin Haye
951d03c4d3 Added a few more files to ignore. 2016-01-24 17:06:45 -08:00
Martin Haye
4f6ca7ed34 Added cache to speed up packing. 2016-01-24 17:00:40 -08:00
Martin Haye
2851e6ca24 Cleaned up texture divvy code. 2016-01-24 13:11:35 -08:00
Martin Haye
c445c9808f Integrated disk image generation into PackPartitions. 2016-01-24 12:37:11 -08:00
Martin Haye
f239bd4ac2 PackPartitions now does everything itself: compile, assemble, pack. 2016-01-18 19:55:36 -08:00
Martin Haye
d1558d67cf PackPartitions now calls ACME to assemble sources. 2016-01-18 19:28:59 -08:00
Martin Haye
4caf8033b7 More progress building PLASMA code. 2016-01-18 18:23:02 -08:00
Martin Haye
26bc00f3af First steps getting PLASMA compiler to run inside PackPartitiions. 2016-01-18 17:59:54 -08:00
Martin Haye
4a410c8a07 Fixed circular dependencies at build time. 2016-01-18 17:00:31 -08:00
Martin Haye
1c3c7c6f8a Merge branch 'master' of https://github.com/badvision/lawless-legends 2016-01-18 13:11:51 -08:00
Martin Haye
79c30b84fc Added PLASMA makefile rule to build plasm.jar 2016-01-18 13:11:43 -08:00
BagoZonde
2695446070 C64: 2d proof of concept demo - fonts adjustment 2016-01-14 01:40:42 +00:00
BagoZonde
c4430864a5 C64: 2d proof of concept demo - fonts added 2016-01-14 01:36:11 +00:00
BagoZonde
f545d733d3 C64: 2d proof of concept demo - text displaying functionality, converting to ASCII 2016-01-14 00:57:19 +00:00
Martin Haye
db1e6c3a6c Took non-working null func out of test. 2016-01-07 11:32:15 -08:00
Martin Haye
b1eb16df92 Merge branch 'master' of https://github.com/badvision/lawless-legends 2016-01-07 11:29:33 -08:00
Martin Haye
9883d292fc Start with first portrait for test mode. 2016-01-07 11:29:31 -08:00
Martin Haye
a93db4ea66 Took out some useless main/aux switching in decomp routine. 2016-01-07 11:28:03 -08:00
Martin Haye
59106ae953 Fixed nasty decompression bug having to do with match len multiple of 256. 2016-01-07 11:23:46 -08:00
dschmenk
328b0b5a1c Add increment/decrement statements and increase ID lenght to 32 2016-01-06 12:30:49 -08:00
Brendan Robert
59c4d53fc2 Added image clone functionality 2016-01-01 17:53:14 -06:00
Brendan Robert
ddb9afa119 Note to self: There is currently a bug in Oracle Java in Win7 that is breaking the script editor. 2016-01-01 17:43:51 -06:00