4am
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5ae525aa72
|
attempt reproducible build
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2025-03-30 13:52:21 -04:00 |
|
4am
|
d9185061cb
|
explicitly require Bash shell for building, really
|
2025-03-26 12:26:07 -04:00 |
|
4am
|
d798ed05d3
|
explicitly require Bash shell for building
|
2025-03-26 11:31:16 -04:00 |
|
4am
|
79ddc99463
|
Makefile improvements
|
2025-03-24 13:10:34 -04:00 |
|
4am
|
af6209e31a
|
try to make Cadius errors fatal
|
2025-03-24 13:07:24 -04:00 |
|
4am
|
cd66695c04
|
update minimum Acme version [thanks Jeff. D]
fixes https://github.com/a2-4am/4cade/issues/708
|
2025-03-05 13:08:28 -05:00 |
|
4am
|
d05b8c9a01
|
Makefile improvements (no sync required)
|
2025-02-07 11:57:23 -05:00 |
|
4am
|
506453883b
|
minor Makefile cleanup (no sync required)
|
2025-02-02 11:08:07 -05:00 |
|
4am
|
cc07156f35
|
don't keep auto-generated index files in repo
|
2025-02-01 13:39:41 -05:00 |
|
Tom Greene
|
7a76919f1a
|
Pack DHGR titles to save space (#677)
* Packer for DHGR files
* Move unpacked DHGR files
* Add packed DHGR files
* Enable loading of packed DHGR titles
|
2025-01-31 14:45:26 -05:00 |
|
4am
|
1d9d2ebddb
|
compress FXDATA coordinate files
|
2025-01-28 18:41:42 -05:00 |
|
4am
|
417098d5e2
|
don't store address in compressed data files if we can calculate it at runtime
|
2025-01-27 21:06:55 -05:00 |
|
4am
|
3a31554dfb
|
compress game help
|
2025-01-27 13:28:27 -05:00 |
|
4am
|
66248035d6
|
move decrunch routine to LC RAM
|
2025-01-26 21:15:47 -05:00 |
|
4am
|
cb4a68f7b5
|
make DECRUNCH during build, and split out decrunch constants
|
2025-01-07 19:53:05 -05:00 |
|
4am
|
63733860fa
|
Makefile: build/GAMES.CONF should depend on changes to res/GAMES.CONF
|
2025-01-03 20:44:52 -05:00 |
|
4am
|
0aed38a57e
|
fix Makefile dependency
|
2024-07-12 21:19:19 -04:00 |
|
4am
|
f98bdf34a5
|
update index files and fix make all command
|
2024-06-13 23:12:07 -04:00 |
|
4am
|
f066a2f87c
|
build improvements (no binary changes)
|
2024-06-12 21:24:22 -04:00 |
|
4am
|
72a0be59d7
|
build improvements (binary changes synced)
|
2024-06-12 20:12:44 -04:00 |
|
4am
|
6ab0bde6a7
|
build improvements (no binary changes)
|
2024-06-12 13:14:51 -04:00 |
|
4am
|
45eb343eba
|
build improvements (no binary changes)
|
2024-06-11 13:58:34 -04:00 |
|
4am
|
0b1e208b9d
|
build improvements (no binary changes)
|
2024-06-11 12:04:10 -04:00 |
|
4am
|
83ca5f91af
|
build improvements (no binary changes)
|
2024-06-11 11:52:36 -04:00 |
|
4am
|
a55bd69fd4
|
build improvements (no binary changes)
|
2024-06-11 11:36:20 -04:00 |
|
4am
|
a6c3fc70f6
|
build improvements (no binary changes)
|
2024-06-11 11:21:32 -04:00 |
|
4am
|
4df1631942
|
build improvements (no binary changes)
|
2024-06-11 01:31:20 -04:00 |
|
4am
|
66986a1b64
|
build improvements (no binary changes)
|
2024-06-11 01:14:48 -04:00 |
|
4am
|
620d16addb
|
build improvements (no binary changes)
|
2024-06-11 00:04:08 -04:00 |
|
4am
|
c408d9eb81
|
build improvements (no binary changes)
|
2024-06-10 23:10:51 -04:00 |
|
4am
|
ffec871b7f
|
build improvements (no binary changes)
|
2024-06-10 21:04:14 -04:00 |
|
4am
|
7016bf19bb
|
build improvements (no binary changes)
|
2024-06-10 19:45:17 -04:00 |
|
4am
|
91e189c885
|
build improvements (no binary changes)
|
2024-06-10 00:00:01 -04:00 |
|
4am
|
1482f1dc69
|
build improvements (no binary changes)
|
2024-06-09 23:40:08 -04:00 |
|
4am
|
b3a1f010d6
|
move self-contained shared FX routines to new FXCODE index and load them as needed
|
2024-05-31 02:22:38 -04:00 |
|
4am
|
88e0faf522
|
fix SHR effects that need to load large data files that are now stored in TOTAL.DATA instead of separate files
|
2024-05-27 23:09:02 -04:00 |
|
4am
|
5dbcb0507c
|
move large graphic effects data files to TOTAL.DATA
|
2024-05-25 13:07:22 -04:00 |
|
4am
|
83c77096ac
|
simplify some conf files
|
2024-05-24 16:24:55 -04:00 |
|
4am
|
7cc7fd357b
|
simplify Makefile slightly
|
2024-05-11 10:55:14 -04:00 |
|
4am
|
a7efbea1f8
|
flatten subdirectories to shave some blocks
|
2024-05-11 10:36:50 -04:00 |
|
4am
|
234dbfb406
|
migrate demos to TOTAL.DATA
|
2022-09-30 20:04:02 -04:00 |
|
4am
|
b790ab60b5
|
remove demo binaries from repo since we reassemble them during build
|
2022-09-30 13:56:47 -04:00 |
|
4am
|
29bba8c32a
|
reassemble demos by default
|
2022-09-10 00:38:10 -04:00 |
|
4am
|
592709d66e
|
move demo-less, single-load games to TOTAL.DATA
|
2022-09-05 20:38:43 -04:00 |
|
4am
|
44dbfd4fe2
|
add box art for Roach Hotel, Roadblock [thanks Alex L., A2Canada]
|
2022-06-25 01:04:28 -04:00 |
|
Peter Ferrie
|
659b9535db
|
clear case-mapping bits via Cadius
|
2022-06-24 18:08:22 -07:00 |
|
4am
|
cedc9a0cba
|
split attract0 and attract1 the same way the code splits them
|
2022-05-30 20:15:43 -04:00 |
|
4am
|
e22e6e7385
|
sync
|
2022-05-06 18:29:46 -04:00 |
|
4am
|
f9d99949c9
|
split MINIATTRACT.IDX into two because we have too many games
|
2022-05-03 22:36:49 -04:00 |
|
4am
|
122a755cf3
|
force has-DHGR-title flag to false in 64K search indexes
fixes https://github.com/a2-4am/4cade/issues/444
|
2021-12-25 16:44:36 -05:00 |
|