Commit Graph

176 Commits

Author SHA1 Message Date
4am a0a573cb8e refactor support scripts [no functional changes] 2021-10-19 19:20:44 -04:00
4am 7322565cda sync FX/DFX merged data file 2021-10-19 17:43:36 -04:00
4am 022de920ca separate indexed/non-indexed FX and prelaunch files at assemble time 2021-10-15 21:34:39 -04:00
4am 4ee4f8b74a tighter conversion scripts for game help and credits 2021-10-14 22:27:34 -04:00
4am 333213dd3e substitute gamehelp special characters at build time 2021-10-14 15:14:42 -04:00
4am 69aa12d9d7 merge prelaunch into indexed file 2021-10-13 18:58:45 -04:00
4am c04f9eaca3 makefile sync for gamehlep 2021-10-13 13:11:42 -04:00
4am 6ead50bbdb rename some files 2021-10-12 22:55:41 -04:00
4am 980da73dde makefile sync 2021-10-12 21:31:39 -04:00
4am 5c5638e727 only copy non-merged files into FX directory 2021-10-08 12:20:36 -04:00
4am 471d3e3094 makefile sync 2021-10-08 11:54:25 -04:00
4am dab54e2a96 precompute gDFXStore data 2021-10-06 16:38:51 -04:00
4am 73f3faab69 precompute gFXStore data 2021-10-06 16:33:32 -04:00
4am bbd4fa7d24 precompute gAttractModeStore data 2021-10-06 16:22:54 -04:00
4am c2a2550702 working Bash script now 2021-10-05 22:20:15 -04:00
Peter Ferrie 4e043a314b merge gamehelp into one file
must rebuild prelaunch\RR, too
2021-10-05 16:54:53 -07:00
4am 7af414d20e assemble bootloader during build 2021-08-13 20:53:38 -04:00
4am 1cb0521f80 tighten up Makefile (no functional changes) 2021-01-12 18:55:53 -05:00
4am 78d61feda1 add box art for Pitfall II and Phantoms Five 2020-12-04 12:25:22 -05:00
4am 579577d66f load precomputed.2bit data from external files and transform it at runtime 2020-11-12 23:26:15 -05:00
4am e8c4291e4f Revert "."
This reverts commit 62feca4414.
2020-10-26 01:00:42 -04:00
4am 62feca4414 . 2020-10-26 00:59:17 -04:00
Peter Ferrie 40d0d4334e fix CHD building 2020-08-27 10:35:28 -07:00
Peter Ferrie 5de894565e build HDV instead of 2MG 2020-08-25 13:56:03 -07:00
4am 2272f77789 add global hotkey for joystick calibration 2020-06-15 12:44:46 -04:00
Tom Greene e0cdbe6323
restore standard prelaunch (#268) 2020-06-13 01:08:59 -04:00
Tom Greene 5ea74fcf89
makefile updates (#266)
* add GS icon stuff to winmake

* exclude STANDARD gamehelp & prelaunch from final image
2020-06-12 14:43:00 -04:00
Tom Greene 6eabf1ff2d
Icon for GS/OS finder (#209) 2020-05-20 22:53:38 -04:00
4am 1e2f0e2a8b you can call me al 2020-05-01 18:40:51 -04:00
4am accb80b445 infrastructure to per-game help pages 2020-04-02 17:58:13 -04:00
4am d833d9fdca Makefile workaround for Cadius bug with too many subfolders in one folder 2020-03-24 13:07:10 -04:00
4am d484e98073 don't store game display names that we can calculate from filename 2020-03-18 12:08:39 -04:00
4am 8fe4cef2d1 add attract mode sanity checker and fix several bugs it uncovered 2020-03-16 14:08:07 -04:00
4am 793ffe8f5e add assets for Winter Games 2020-03-16 11:03:27 -04:00
Tom Greene 721639ecb7
fix casing in Makefile (#132) 2020-03-14 23:22:31 -04:00
Peter Ferrie bd85b43606 load decrunch on-the-fly 2020-03-13 19:04:03 -07:00
4am 8972ad4e00 Makefile fix 2020-03-12 20:44:59 -04:00
4am 11f6bd78eb casing and other issues 2020-03-12 19:22:04 -04:00
4am 5ac8b8d312 Makefile updates 2020-03-12 19:04:04 -04:00
Peter Ferrie bf86cb788b accelerate decompression 2020-03-11 21:19:42 -07:00
4am 1485d184f5 compressed assets WIP 2020-03-11 22:03:28 -04:00
4am 7fc4bd830d move help text to external text file, use Ctrl-A for about page 2019-12-20 10:25:30 -05:00
4am 33713ecbe7 minor Makefile and _FileInformation fixes 2019-11-12 11:38:08 -05:00
4am 4fa2057c88 more diagonal wipes, upgraded diamond wipe, some refactoring 2019-10-18 14:00:25 -04:00
4am 85ec5d8ed3 change volume name to TOTAL.REPLAY 2019-10-15 11:26:47 -04:00
4am 165281d4e3 makefile fiddling (no changes) 2019-10-15 10:06:22 -04:00
4am f1bcdb32fc show build number on loading screen 2019-10-13 21:38:54 -04:00
4am 6d87274cc6 always load game-specific prelaunch files, move cheats bit to MachineStatus, move MachineStatus to FFF9, check MachineStatus before executing cheat patches in prelaunch files 2019-10-04 21:34:49 -04:00
4am ba30ba75a9 Spare Change title animation 2019-10-01 13:10:16 -04:00
4am 6f40caf411 add help screen with global hotkey, move credits hotkey to ampersand 2019-09-26 13:46:13 -04:00
4am 0807fb1377 update makefile and build docs 2019-09-26 13:17:32 -04:00
4am e1212cd13a preconvert all disk images to po instead of doing it on every build 2019-09-26 13:03:32 -04:00
4am 6557a05e99 . 2019-09-20 20:57:23 -04:00
4am c3922613ea refactor changebootloader 2019-09-20 20:56:24 -04:00
4am 852f6123ea refactor buildfileinfo 2019-09-20 20:47:35 -04:00
4am 5254532289 Makefile refactoring 2019-09-19 10:47:04 -04:00
4am 4b66697758 add cheats subsystem (parsing of games.conf, UI, loading appropriate prelaunch file) 2019-09-15 17:55:16 -04:00
4am 4682a8201a small Makefile cleanup 2019-09-15 12:24:06 -04:00
4am d31311d4e7 add prelaunch subsystem 2019-09-14 22:57:52 -04:00
4am c67c1ee7af use a blank preformatted disk image of the perfect size to make everyone happy (not guaranteed, actual happiness may vary) 2019-08-23 13:59:22 -04:00
Brett Vickers 5af77be395
Fix bug in makefile. 2019-08-18 12:34:15 -07:00
4am a1f48b0105 minor Makefile fixes 2019-07-23 19:53:57 -04:00
Peter Ferrie f632a96cf0 sync 2019-07-21 06:55:16 -07:00
4am e453a52256 add GR attract mode and action screenshots for lo-res games 2019-07-15 11:42:05 -04:00
4am 7c2174cfca add GR fizzle 2019-07-15 11:21:24 -04:00
4am 8b489c4843 add BlockChain 2019-07-12 10:12:20 -04:00
4am 3a19f4b901 add credits page 2019-07-10 13:37:59 -04:00
4am 23844487b8 mini attract mode 2019-06-26 22:51:34 -04:00
4am 8c66a43e59 add title screen separate from cover picture 2019-06-24 19:03:59 -04:00
4am 4b3e8ae50a DHGR transitions including fizzle, clear-to-white variations 2019-06-24 14:54:49 -04:00
4am f76262c07a re-add DHGR fizzle as module 2019-06-24 14:00:44 -04:00
4am bba3d755e2 cover fade animation 2019-06-21 13:10:29 -04:00
4am 9c65662193 Esc switches between major modes, add input timeout to search mode too 2019-06-20 13:56:31 -04:00
4am 2cfcbe9a10 . 2019-06-19 18:50:09 -04:00
Peter Ferrie 1966d4a893 store to $D000 2019-06-18 21:49:38 -07:00
4am cd689703a6 WIP search mode 2019-06-18 14:56:05 -04:00
4am f079744ece add more games, rename directories 2019-02-08 20:48:07 -05:00
4am 418c5e0245 working SHR slideshows 2019-01-13 18:55:40 -05:00
4am 752791c33c add SHR assets 2019-01-12 11:24:31 -05:00
4am 084cb9da03 build fixes 2019-01-12 09:23:34 -05:00
4am 76d49fda57 add persistent reset vector 2019-01-08 14:10:26 -05:00
4am 4ca9500301 pad PREFS.CONF to 512 bytes because reasons 2019-01-04 12:23:27 -05:00
4am ee4b01e4f6 add BurgerTime slideshows, autogenerate file information in res/ss 2018-12-31 21:20:35 -05:00
4am 2818d82b26 file admin 2018-12-27 22:36:12 -05:00
4am 9e90979d46 add COVER pic 2018-12-22 09:13:34 -05:00
Peter Ferrie 28eff77da0 restore any active LC bank 2018-12-19 14:53:24 -08:00
4am 7bb060cde3 . 2018-11-29 00:19:25 -05:00
4am d02310affe add Pooyan captive demo 2018-11-18 11:18:42 -05:00
4am a130581c17 read NEXTATTRACT from prefs on startup 2018-11-17 09:54:55 -05:00
4am dd36021ed4 read NEXTFX and NEXTDFX from prefs on startup, plus some comments 2018-11-17 09:43:20 -05:00
4am 8f183e6f6a more prefs work 2018-11-17 09:02:43 -05:00
4am c406b2e2ec refactor 4cade.a into 4cade.init.a and ui.attract.mode.a, add DFX.CONF, add PREFS.CONF (not yet used) 2018-11-07 18:56:39 -05:00
4am 8124144a45 add fx/dhgr.iris, ripple, star, radial1-5 2018-11-06 21:18:13 -05:00
4am 6c2d1e1f5a refactor precomputed fx, add fx/ripple2 2018-11-04 11:09:37 -05:00
4am d124019918 add fx/sunset, fx/radial2, fx/radial3, fx/radial4, fx/radial5 2018-11-04 10:18:30 -05:00
4am 05ac8136f3 add fx/fourspiral 2018-11-03 20:04:41 -04:00
4am 1ef1b5608f add fx/star 2018-11-03 15:24:23 -04:00
4am 22c3b2e38e add fx/ripple 2018-11-03 14:03:38 -04:00
4am eefc1bb45b refactor iris around quadratic spiral 2018-11-03 11:39:07 -04:00
4am c5ee02aa5e add fx/split.ud.intro 2018-11-03 11:04:09 -04:00