2021-08-05 04:40:16 +00:00
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/******************************************************************************
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* SE-VGA
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* Top-level module
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* techav
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* 2021-08-04
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******************************************************************************
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* Pulls together all the smaller modules to form the SE-VGA adapter
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*****************************************************************************/
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module sevga (
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input wire nReset, // System reset signal
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input wire pixClk, // 25.175MHz pixel clock
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output wire nhSync, // HSync signal
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output wire nvSync, // VSync signal
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output wire vidOut, // 1-bit Monochrome video signal
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output logic [14:0] vramAddr, // VRAM Address bus
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inout logic [7:0] vramData, // VRAM Data bus
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output wire nvramOE, // VRAM Read strobe
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output wire nvramWE, // VRAM Write strobe
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output wire nvramCE0, // VRAM Main chip select signal
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output wire nvramCE1, // VRAM Alt chip select signal
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input logic [23:1] cpuAddr, // CPU Address bus
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input logic [15:0] cpuData, // CPU Data bus
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input wire ncpuAS, // CPU Address Strobe signal
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input wire ncpuUDS, // CPU Upper Data Strobe signal
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input wire ncpuLDS, // CPU Lower Data Strobe signal
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input wire cpuRnW, // CPU Read/Write select signal
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input logic [2:0] ramSize // Select installed RAM size
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);
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/******************************************************************************
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* Initial Video Signal Timing
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* The following four functions establish the basic XGA signal timing and
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* assert the horizontal and vertical sync signals as appropriate.
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* These functions are the minimum required for a signal presence detect test.
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*****************************************************************************/
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logic [10:0] hCount; // 0..1343
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logic [9:0] vCount; // 0..805
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// horizontal counter
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always @(negedge pixClk or negedge nReset) begin
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if(!nReset) hCount <= 0;
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2021-10-07 23:54:47 +00:00
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else if(!pixClk) begin
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if(hCount < 1343) hCount <= hCount + 11'd1;
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2021-08-05 04:40:16 +00:00
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else hCount <= 0;
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end
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end
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// vertical counter
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2021-10-07 23:54:47 +00:00
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always @(negedge nhSync or negedge nReset) begin
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2021-08-05 04:40:16 +00:00
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if(!nReset) vCount <= 0;
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2021-10-07 23:54:47 +00:00
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else if(!pixClk) begin
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if(vCount < 805) vCount <= vCount + 10'd1;
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2021-08-05 04:40:16 +00:00
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else vCount <= 0;
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end
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end
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// horizontal and vertical sync signals
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always_comb begin
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if(hCount >= 1049 && hCount < 1184) nhSync <= 0;
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else nhSync <= 1;
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if(vCount >= 729 && vCount < 735) nvSync <= 0;
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else nvSync <= 1;
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end
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/******************************************************************************
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* Useful signals
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* Here we break out a few useful signals, derived from the timing above, that
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* will help us elsewhere.
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*****************************************************************************/
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wire hActive, vActive; // active video signals. vidout black when negated
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wire vidActive; // active when both hActive and vActive asserted
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wire hLoad; // load pixel data from vram when asserted
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2021-10-07 23:54:47 +00:00
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assign vidActive = hActive & vActive;
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2021-08-05 04:40:16 +00:00
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always_comb begin
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if(hCount >= 1 && hCount < 1025) hActive <= 1;
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else hActive <= 0;
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if(vCount >= 0 && vCount < 684) vActive <= 1;
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else vActive <= 0;
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if(hCount >= 0 && hCount < 1024 && vActive) hLoad <= 1;
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else hLoad <= 0;
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end
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/******************************************************************************
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* Video Output Sequencing
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* Here is the primary video output shift register sequencing.
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* With these functions in place, it should be possible to strap the VRAM data
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* signals and see the strapped pattern output on screen.
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*****************************************************************************/
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logic [8:0] vidData; // the video data we are displaying
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wire [2:0] vidSeq; // sequence counter, derived from hCount
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wire tick, tock; // even/odd pulses of pixel clock divided by 2
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2021-10-08 02:17:36 +00:00
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wire [14:0] readAddr; // VRAM read address
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2021-08-05 04:40:16 +00:00
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assign vidSeq = hCount[3:1];
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assign tick = !hCount[0];
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assign tock = hCount[0];
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always @(negedge pixClk or negedge nReset) begin
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if(!nReset) vidData <= 0;
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2021-10-07 23:54:47 +00:00
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else if(!pixClk) begin
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if(tock && hLoad && vidSeq == 3'd0) begin
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2021-08-05 04:40:16 +00:00
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// store the VRAM data in vidData[8:1]
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//vidData[0] <= vidData[1]; // this should actually have already been done
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vidData[8:1] <= vramData;
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end else if(tick && hLoad) begin
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// shift vidData
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vidData[7:0] <= vidData[8:1];
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vidData[8] <= 0;
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end
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end
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end
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always_comb begin
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// here is where the shifted video data actually gets output
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if(vidActive) vidOut <= ~vidData[0];
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else vidOut <= 0;
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// vram read signal can be asserted here
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2021-10-07 23:54:47 +00:00
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if(vidActive && vidSeq == 3'd0) nvramOE <= 0;
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2021-08-05 04:40:16 +00:00
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else nvramOE <= 1;
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2021-10-07 23:54:47 +00:00
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// we'll be interleaving VRAM accesses, so the highest address bit will be
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// used to select between Main & Aux video buffers.
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// hCount[4] will be used to select between SRAM chips
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readAddr[14] <= vidBufSel;
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readAddr[13:5] <= vCount[9:1];
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readAddr[4:0] <= hCount[9:5];
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2021-08-05 04:40:16 +00:00
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end
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/******************************************************************************
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* CPU Bus Snooping
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2021-10-08 02:17:36 +00:00
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* Watch the CPU bus for writes to the video buffer regions of memory and write
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* that data to VRAM. VRAM write cycles can occur during vidSeq 1 through 7.
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* High-order bytes are passed to VRAM on tick states and low-order bytes are
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* passed to VRAM on tock states. After the VRAM writes are complete, state
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* machine waits for the CPU cycle to end before returning to idle.
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2021-08-05 04:40:16 +00:00
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*****************************************************************************/
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2021-10-08 02:17:36 +00:00
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// when cpu addresses the framebuffer, set our enable signal
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/* Main framebuffer starts $5900 below the top of RAM, alt frame buffer is
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* $8000 below the main frame buffer
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* ramSize is used to mask the CPU Address bits [21:19] to select the amount
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* of memory installed in the computer. Not all possible ramSize selections
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* are valid memory sizes when using 30-pin SIMMs in the Mac SE.
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* They may be possible using PDS RAM expansion cards.
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* ramSize mainBuffer altBuffer ramTop+1 ramSize Valid? Installed SIMMs
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* $7 $3fa700 $3f2700 $400000 4.0MB Y [ 1MB 1MB ][ 1MB 1MB ]
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* $6 $37a700 $372700 $380000 3.5MB N
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* $5 $2fa700 $2f2700 $300000 3.0MB N
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* $4 $27a700 $272700 $280000 2.5MB Y [ 1MB 1MB ][256kB 256kB]
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* $3 $1fa700 $1f2700 $200000 2.0MB Y [ 1MB 1MB ][ --- --- ]
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* $2 $17a700 $172700 $180000 1.5MB N
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* $1 $0fa700 $0f2700 $100000 1.0MB Y [256kB 256kB][256kB 256kB]
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* $0 $07a700 $072700 $080000 0.5MB Y [256kB 256kB][ --- --- ]
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*/
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wire cpuBufSel = ~cpuAddr[14];
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wire cpuBufAddr;
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always_comb begin
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// remember cpuAddr is shifted right by one since 68000 does not output A0
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if(!ncpuAS && !cpuRnW
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&& cpuAddr[22:21] == 2'b00 // initial constant
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&& ramSize == cpuAddr[20:18] // ram size selection
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&& cpuAddr[17:15] == 3'b111 // trailing constant
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// next bit is main/alt select
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&& (cpuAddr[13:0] >= 14'h1380 // bottom of buffer range (0x2700>>1)
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&& cpuAddr[13:0] <= 14'h3e3f) // top of buffer range (0x7C70>>1)
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) begin
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cpuBufAddr <= 1'b1;
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end else begin
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cpuBufAddr <= 1'b0;
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end
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end
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2021-10-07 23:54:47 +00:00
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wire [14:0] writeAddr;
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reg vidBufSel;
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2021-10-08 02:17:36 +00:00
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wire nvramCE0cpu, nvramCE1cpu, nvramWEcpu;
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2021-10-08 02:35:29 +00:00
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reg [2:0] snoopCycleState;
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2021-10-07 23:54:47 +00:00
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2021-10-08 02:17:36 +00:00
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// define state machine states
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parameter
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2021-10-08 02:35:29 +00:00
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S0 = 2'b000, // idle
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S1 = 2'b001, // write high-order byte
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S2 = 2'b011, // write low-order byte
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S3 = 2'b010, // wait for CPU cycle end
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S4 = 2'b110; // VIA write cycle
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2021-10-07 23:54:47 +00:00
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always @(negedge pixClk or negedge nReset) begin
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2021-10-08 02:17:36 +00:00
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if(!nReset) begin snoopCycleState <= S0;
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else begin
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case (snoopCycleState)
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S0 : begin
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// idle, waiting for cpu to start a bus cycle
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// if we're on a tock state and not about to go into a VRAM
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// read cycle, and the CPU has asserted ncpuUDS, then we'll
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// move to S1 to handle the high-order byte write.
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// If ncpuUDS is not asserted, but ncpuLDS is, and we're on a
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// tick state, then we'll skip on down to S2.
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// Otherwise, we'll stay here on S0
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if(cpuBufAddr && tock && !ncpuUDS && vidSeq != 7) snoopCycleState <= S1;
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else if(cpuBufAddr && tick && !ncpuLDS && vidSeq != 1) snoopCycleState <= S2;
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else if(!ncpuAS && !ncpuUDS && !cpuRnW
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&& cpuAddr[22:18] == 5'h1D
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&& cpuAddr[11:7] == 5'h1F) snoopCycleState <= S4;
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2021-10-08 02:17:36 +00:00
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else snoopCycleState <= S0;
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end
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S1 : begin
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// writing high-order byte to VRAM
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// if we also need to write a low-order byte, then move to S2,
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// else move to S3 to wait for the CPU cycle to end
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if(!ncpuLDS) snoopCycleState <= S2;
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else snoopCycleState <= S3;
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end
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S2 : begin
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// writing low-order byte to VRAM
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// this state will always be followed by S3
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snoopCycleState <= S3;
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end
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S3 : begin
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// waiting for CPU to end bus cycle
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if(!ncpuLDS || !ncpuUDS) snoopCycleState <= S3;
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else snoopCycleState <= S0;
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end
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2021-10-08 02:35:29 +00:00
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S4 : begin
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// CPU is addressing VIA Port A. Bit 6 will select the active
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// screen buffer. 1=Main, 0=Alt
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// After saving the selection, move to S3 to wait for cycle end
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vidBufSel <= !cpuData[14];
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snoopCycleState <= S3
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end
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2021-10-08 02:17:36 +00:00
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default: begin
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// shouldn't ever be here
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snoopCycleState <= S0;
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end
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endcase
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2021-10-07 23:54:47 +00:00
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end
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end
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2021-08-05 04:40:16 +00:00
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2021-10-08 02:17:36 +00:00
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always_comb begin
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if(snoopCycleState == S1) nvramCE0cpu <= 0;
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else nvramCE0cpu <= 1;
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if(snoopCycleState == S2) nvramCE1cpu <= 0;
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else nvramCE1cpu <= 1;
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if(snoopCycleState == S1 || snoopCycleState == S2) nvramWEcpu <= 0;
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else nvramWEcpu <= 1;
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if(snoopCycleState == S1) vramData <= cpuData[15:8];
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else if(snoopCycleState == S2) vramData <= cpuData[7:0];
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else vramData <= 8'hZ;
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2021-10-08 02:35:29 +00:00
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writeAddr[13:0] <= cpuAddr[14:1] - 14'h1380;
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2021-10-08 02:17:36 +00:00
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writeAddr[14] <= cpuBufSel;
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end
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// Pull everything together
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always_comb begin
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if(nvramOE == 0) vramAddr <= readAddr;
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2021-10-08 02:17:36 +00:00
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else if(nvramWEcpu == 0) vramAddr <= writeAddr;
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2021-10-07 23:54:47 +00:00
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else vramAddr <= 0;
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if(nvramOE == 0) begin
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nvramCE0 <= hCount[4];
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nvramCE1 <= ~hCount[4];
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end else if(nvramWE == 0) begin
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nvramCE0 <= nvramCE0cpu;
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nvramCE1 <= nvramCE1cpu;
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end else begin
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nvramCE0 <= 1;
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nvramCE1 <= 1;
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end
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2021-10-08 02:17:36 +00:00
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nvramWE <= nvramWEcpu;
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end
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endmodule
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