transistor
b540e53ea1
Fixed issues with Genesis controllers and sprite rendering
...
The controller th count was starting at 1 instead of 0 which caused
inputs to be read incorrectly, as well as the fact that inputs are
inverted.
The sprite fix now draws them in the right order so that ComradeOj's
sprite test renders correctly, but games still render them broken
because of some other bug yet to be found
2021-12-03 15:32:59 -08:00
transistor
75e4a760eb
Added ABCD, SBCD, and TAS instructions to m68k
2021-12-03 15:32:17 -08:00
transistor
d33a3c160b
Added test roms for Sega Genesis
2021-12-02 15:05:00 -08:00
transistor
9464e4c75a
Renamed joystick to controller in host traits
2021-12-02 15:04:41 -08:00
transistor
b165e18fac
Added ADDX/SUBX instructions to m68k
2021-12-01 15:40:41 -08:00
transistor
0f2f989775
Fixed bug in m68k with Extend flag in shift instructions
2021-12-01 10:45:24 -08:00
transistor
364c51524f
Fixed bug in m68k decode with MUL
2021-11-29 11:12:20 -08:00
transistor
31ff828f15
Added Inspectable trait for getting debug data from peripherals
2021-11-29 11:11:32 -08:00
transistor
7fe83ad4a3
Fixed capitalization
2021-11-28 10:36:51 -08:00
transistor
c1e8863a9e
Updated readme
2021-11-28 10:32:03 -08:00
transistor
1a94fca86a
Minor fix
2021-11-28 09:48:31 -08:00
transistor
9ab12229c0
Renamed post
2021-11-27 21:52:37 -08:00
transistor
87fffde9c9
Added post
2021-11-27 09:39:38 -08:00
transistor
ac8e9c968c
Fixed minor issue preventing the TRS-80 from working
2021-11-24 14:38:38 -08:00
transistor
b4a80c6969
Updated readme
2021-11-24 14:37:09 -08:00
transistor
cb47d23233
Fixed issue with colour 0 being the mask colour
...
For systems that legitimately use 0 for black, this causes a
problem, so I instead use 0xFFFFFFFF for the mask colour which
corresponds to transparent white in ARGB format, which minifb
doesn't support anyways
2021-11-23 11:45:44 -08:00
transistor
03f23da544
Added A and F instructions to m68k
2021-11-23 11:45:11 -08:00
transistor
f601290771
Fixed bug in MOVEM and added tests for it
...
It was previously decrementing addresses if the direction was from
registers to memory, but that's incorrect. It should increment the
address always when using an addressing mode other than the ARecDec
mode. I also added a memory location to the test cases to test the
MOVEM instruction by comparing what memory was read/written (but it's
only one u32 because that's the minimum we need)
2021-11-19 09:55:31 -08:00
transistor
02b10c5b32
Changed msp to ssp to match docs
2021-11-18 12:13:36 -08:00
transistor
812f6800a8
Minor fixes
2021-11-18 08:46:41 -08:00
transistor
a342ef3b86
Added MOVEP and more tests to m68k and IM to z80
2021-11-15 20:52:19 -08:00
transistor
1d8065026d
Minor fixes
2021-11-15 20:51:33 -08:00
transistor
a00d7b2f26
Fixed warnings
2021-11-13 11:39:20 -08:00
transistor
674f03c3b8
Refactored m68k tests to use data for test cases
2021-11-13 10:55:58 -08:00
transistor
e0d863a845
Fixed overflow bug in m68k
2021-11-13 10:54:59 -08:00
transistor
d472b95d9d
Fixed compile errors in moa-console frontend
2021-11-13 10:54:19 -08:00
transistor
9d799e308d
Added command line options for minifb and TRS-80
2021-11-11 09:52:18 -08:00
transistor
6cc9e98e35
Rearranged minifb frontend to reduce the binary-specific code
2021-11-10 20:10:46 -08:00
transistor
1938fcc78c
Added Z80 test with verified flag values
2021-11-10 16:05:16 -08:00
transistor
f6105de939
Fixed decode and excute issues with Z80
2021-11-10 13:28:31 -08:00
transistor
0836b6de8b
Added decoding of most Z80 instructions, and additional bugfixes
2021-11-09 11:03:57 -08:00
transistor
d3efa072c2
TRS-80 Model 1 Basic is now working
2021-11-07 22:44:40 -08:00
transistor
6cb9b985ad
Reworked Z80 flags
2021-11-07 16:28:44 -08:00
transistor
5bfde2bff0
Added TRS-80 simulation to test Z80 impl
2021-11-06 21:46:17 -07:00
transistor
7e999d4c3a
Changed the way frontend works and added keyboard support
2021-11-06 21:44:25 -07:00
transistor
2c6a1a1b3a
Added debugging and shift instructions to Z80
2021-11-06 21:18:45 -07:00
transistor
3da58c8d17
Added decoding of more of the DD/FD instructions
2021-11-06 15:08:03 -07:00
transistor
1a28208784
Added more Z80 instructions
2021-11-04 21:30:33 -07:00
transistor
7d2a4e4b44
Fixed m68k overflow flags (almost)
2021-11-04 21:29:52 -07:00
transistor
8ba506cc11
Added tracing mode to debugger
2021-11-04 13:32:51 -07:00
transistor
2cb21d7b8d
Fixed a number of instruction bugs with m68k
2021-11-03 23:55:50 -07:00
transistor
b6cccea437
Added read only memory and debugger numbered continuations
...
There is also a breakpoint error, so that if a read-only memory
location is written to, it will escape to the debugger rather than
exiting the program.
2021-11-03 15:33:22 -07:00
transistor
bd5a798fa1
Fixed bug in ADDA/SUBA instructions
2021-11-03 15:30:38 -07:00
transistor
dc25a9f171
Started filling in Z80 execution
2021-11-02 20:58:03 -07:00
transistor
418bf2f141
Added image scaling for minifb
2021-11-02 20:57:19 -07:00
transistor
a87aab9b70
Modified write_beu*() functions and added little endian versions
2021-11-02 20:33:27 -07:00
transistor
e0ef1d8fd9
Added start of Z80 decoder
2021-11-01 22:06:40 -07:00
transistor
58fc9ac827
Moved the debugger out of m68k
2021-11-01 16:51:45 -07:00
transistor
a3a11f7459
Fixed some sprites issues
2021-10-31 23:01:56 -07:00
transistor
8fe76334af
Added joystick host adapter
2021-10-31 11:00:14 -07:00