Steven Hugg
d068dc0433
memory map: updated to use css grid
2020-07-06 12:52:42 -05:00
Steven Hugg
9032eaf9b5
fixed ca65 listing line numbers
2020-07-06 11:33:02 -05:00
Steven Hugg
b1c76cf6bb
updated typescript
2020-07-05 17:38:18 -05:00
Steven Hugg
0131ed15f3
apple2: can read from boot prom
2020-07-05 17:23:31 -05:00
Steven Hugg
a815b18d7d
added Symbol Probe view
2020-07-04 17:58:52 -05:00
Steven Hugg
002aa41bad
testing out sub-frame replay slider, advanceFrameClock, fixed c64 memory corrupt
2020-07-04 15:32:21 -05:00
Steven Hugg
921d2b2253
added ZX Spectrum 48k
2020-07-02 20:24:52 -05:00
Steven Hugg
5a0634ff0d
updated README
2020-07-01 22:03:50 -05:00
Steven Hugg
428f1a9260
atari8: use Altirra 5200 superkernel (MAME for now)
2020-07-01 13:10:01 -05:00
Steven Hugg
ef5bcd3c90
sg1000: fixed presets
2020-06-30 21:36:06 -05:00
Steven Hugg
6ff4041251
added xasm6809 USE directive support; atari7800: fixed header
2020-06-30 19:53:23 -05:00
Steven Hugg
14589815c4
3.5.2, fixed tests
2020-06-29 12:01:26 -05:00
Steven Hugg
9885853cea
support multi file import with file0_name
2020-06-28 13:11:28 -05:00
Steven Hugg
ed674f2cdb
c64: better detection of PRG start addr.
2020-06-26 16:00:04 -05:00
Steven Hugg
00b9d3ab15
upload: new bootbox dialog
2020-06-25 14:13:20 -05:00
Steven Hugg
0d77912ccc
x86: started using v86, freedos, fatfs, yasm, SmallerC
2020-06-15 10:28:02 -05:00
Steven Hugg
9396a2ddbb
fixed embedui
2020-06-13 19:42:17 -05:00
Steven Hugg
3f04fca6d4
c64: f2/f4/f8/f10 keys
2020-06-12 23:36:09 -05:00
Steven Hugg
74bfb04dd6
cmoc: fixed error msgs, threed.c
2020-06-12 23:00:22 -05:00
Steven Hugg
c1cbb51c71
added P2 gamepad buttons; lwlink parses symbol map
2020-06-09 20:37:29 -05:00
Steven Hugg
01b01b169a
vectrex: got xasm and c working
2020-06-09 13:11:37 -05:00
Steven Hugg
f1961bc9bf
working on vectrex
2020-06-09 09:16:17 -05:00
Steven Hugg
df92d7b73f
new 6809 cmoc compiler
2020-06-08 18:08:18 -05:00
Steven Hugg
abb1c3fb3e
c64: reset() fixed for ROM cart
2020-06-08 10:20:32 -05:00
Steven Hugg
3eb942e926
c64: modify IRQ to start program instead of type SYS string
2020-06-07 13:56:01 -05:00
Steven Hugg
e8faee01f3
vcs: 24-cycle sleep after HMOVE in examples, nes/c64: fixed climber struct order
2020-06-07 11:37:56 -05:00
Steven Hugg
58b6f0f922
Merge branch 'master' of github.com:sehugg/8bitworkshop
2020-06-03 18:38:24 -05:00
Steven Hugg
c3b2c60d16
Merge pull request #40 from cybernesto/master
...
Fixed Apple II colors
2020-06-03 18:37:47 -05:00
Steven Hugg
8c20b43ed9
makefile: support ip command for Arch Linux; c64: clock correction
2020-06-03 14:05:42 -05:00
cybernesto
3207f17a74
Fixed Apple II colors
...
The color palette in Hi-Res is Purple / Green and Med Blue / Orange.
Corrected RGB value of Light Blue (color 7) as it did not match the one in https://mrob.com/pub/xapple2/colors.html
2020-06-03 19:02:38 +02:00
Steven Hugg
c360b065f9
c64: updated help, clock freq
2020-05-27 09:33:36 -05:00
Steven Hugg
ec62b97868
c64: patched bios to fix gotoxy() problem ($EA24 KIL -> RTS)
2020-05-24 12:31:26 -05:00
Steven Hugg
63a5875283
verilog: added comments
2020-05-13 12:50:16 -05:00
Steven Hugg
6696c4ff77
Merge pull request #32 from ewenmcneill/verilog_keys
...
Fix verilog key handling for player 2
2020-05-13 12:38:29 -05:00
Steven Hugg
7371b71648
npm upgrade
2020-05-13 12:29:38 -05:00
Steven Hugg
ed284ce9b7
c64: added missing files
2020-04-09 21:35:38 -05:00
Steven Hugg
141e5498cb
updated to 3.5.1
2020-04-09 10:28:03 -05:00
Steven Hugg
2debf6e068
browser detect safari/ios w/ warning about 7 day storage deletion
2020-04-09 10:26:10 -05:00
Steven Hugg
bbea64d29f
note that Safari/iOS removes local data after 7 days
2020-03-27 13:59:18 -05:00
Ewen McNeill
711d45bcd2
verilog/switches: Update Player 2 key documentation
...
271c2ea020
changed the Player 2 keys to standard ones in all platforms, and as part
of supporting a gamepad emulation, Z and X were repurposed as the player 1
gamepad. T and R were allocated instead as the player 2 A/B buttons; see
03af8c2714/src/common/emu.ts (L341-L362)
2020-02-29 20:41:41 +13:00
Ewen McNeill
1e9e4877bb
verilog: connect player 2 keys to player 2
...
Reconnect the Player 2 keys to Player 2; they were accidentally connected
to Player 1 in 271c2ea020
Fixes https://github.com/sehugg/8bitworkshop/issues/31
2020-02-29 20:37:52 +13:00
Steven Hugg
60e527287e
asset editor: added toolbar
2020-02-05 20:31:24 -06:00
Steven Hugg
c0eec49206
c64: scrolling, sprites lib
2020-02-03 22:17:27 -06:00
Steven Hugg
411795f8fa
added aspect: ratio to assets, c64 clears kbd on reset
2020-02-02 11:27:05 -06:00
Steven Hugg
03af8c2714
added tsconfig
2020-01-28 21:11:12 -06:00
Steven Hugg
b749d58de6
fixed a couple sentry bugs
2020-01-28 09:50:38 -06:00
Steven Hugg
899e3f7067
fixed loadBIOS() caps
2020-01-26 23:59:09 -06:00
Steven Hugg
a4bfe11eee
added tools/sim6502, msx skeleton files
2020-01-21 10:31:01 -06:00
Steven Hugg
e1772f2565
refactored into BaseWASMMachine/C64
2020-01-06 12:16:00 -06:00
Steven Hugg
4560a1b227
inspect shows var values, more todo
2020-01-05 17:49:08 -06:00