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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 08:49:37 +00:00
Commit Graph

146 Commits

Author SHA1 Message Date
Thomas Harte
dfd37e7dec Switches full-screen command and adds user-specifiable ROM paths. 2018-06-13 21:21:52 -04:00
Thomas Harte
3ea2a4ccb8 Moves the joystick class towards accepting analogue inputs. 2018-06-10 20:45:52 -04:00
Thomas Harte
0b771ce61a Removes all instances of the copyright symbol. 2018-05-13 15:19:52 -04:00
Thomas Harte
f4097290c2 Made various corrections following a quick for-loop constness audit. 2018-04-30 22:23:57 -04:00
Thomas Harte
465c38f03c Extends the keyboard protocol and adds keyboard input to the Apple II. 2018-04-15 21:11:30 -04:00
Thomas Harte
e599e65087 Switches to use of the TargetList typedef wherever possible. 2018-04-14 19:46:38 -04:00
Thomas Harte
78c612ca17 Adds a missing import, removes a redundant conversion. 2018-04-06 20:07:10 -04:00
Thomas Harte
58e5b6e3f1 Updates SDL kiosk mode to the death of CRTMachineDelegate. 2018-03-22 09:23:27 -04:00
Thomas Harte
1c6faaae88 Introduces keyboard-as-joystick fallback for the SDL target. 2018-03-04 17:26:32 -05:00
Thomas Harte
db914d8c56 Removes redundant second configuration. 2018-01-25 18:50:23 -05:00
Thomas Harte
66faed4008 Gives MachineForTargets complete responsibility for initial machine state. 2018-01-25 18:28:19 -05:00
Thomas Harte
11abc99ef8 Introduces the extra level of indirection necessary to make Analyser::Static::Target polymorphic. 2018-01-24 22:35:54 -05:00
Thomas Harte
21efb32b6f Integrates the static and nascent dynamic analyser namespaces. 2018-01-24 21:48:44 -05:00
Thomas Harte
d360b2c62d Standardises the static analyser on std::vector and slightly widens passageway to a machine.
The SDL target would now be fooled by a hypothetical multi-target, the Mac not yet.
2018-01-23 22:18:16 -05:00
Thomas Harte
6a0bb83716 Corrects typos in the SDL main. 2017-12-29 18:40:32 -05:00
Thomas Harte
e349161a53 Rejigs the typing relationship so that use of a typer is not strongly implied by the interface.
Simultaneously implements typing on the MSX by direct insertion into the key buffer.
2017-12-29 18:30:46 -05:00
Thomas Harte
d5b1a9d918 Moves the typer functionality behind a functionality-based naming scheme, eliminates its C-style memory management. 2017-12-29 15:26:03 -05:00
Thomas Harte
2dc1d4443e Separates LowpassFilter and SampleSource. 2017-12-18 21:39:23 -05:00
Thomas Harte
ac80d10cd8 Separates the component parts of running an audio stream: task deferral, filtering and generation.
Walking towards improving opportunities for composition.
2017-12-17 21:26:06 -05:00
Thomas Harte
55e1d25966 Adds build instructions and references the special SDL key combinations. 2017-11-22 20:03:28 -05:00
Thomas Harte
c1b7bceec8 Switches to using the supply-on-demand audio route through SDL.
This gives an additional hook from which machine updates can be hooked, so separates that buffer size from any implicit frame rate assumptions.
2017-11-22 19:36:39 -05:00
Thomas Harte
dc4f58e40c Hides the mouse cursor when in SDL fullscreen mode. 2017-11-21 21:52:32 -05:00
Thomas Harte
3365ff0200 Adds type recipient as a dynamic type, and accepts paste and fullscreen toggle in SDL. 2017-11-21 21:44:29 -05:00
Thomas Harte
d54ee2af82 Adds user-facing information about which ROMs a machine attempted to load if it fails. 2017-11-21 19:22:33 -05:00
Thomas Harte
c368c4443e Improves both internal and external exposition for the SDL version. 2017-11-20 21:59:53 -05:00
Thomas Harte
7b25b03cd5 Formally standardises machine options and introduces a --help option for the SDL target. 2017-11-20 21:55:32 -05:00
Thomas Harte
90af395df2 Adds support for receiving dragged and dropped files under SDL. 2017-11-19 18:05:31 -05:00
Thomas Harte
2ea050556b Adds transcoding of ostensible list selections to Boolean selections, and vice versa. 2017-11-18 21:09:26 -05:00
Thomas Harte
d3e68914dd Removes uninteresting logging. 2017-11-18 20:00:40 -05:00
Thomas Harte
073e439518 Adds a basic argument parser, allowing machine options to be set. 2017-11-18 19:34:38 -05:00
Thomas Harte
de9db724a7 Introduces Configurable::Device and implements it for the Electron.
Configurable::Device covers devices that have user-facing configuration options, listing them and accepting them.
2017-11-17 23:02:00 -05:00
Thomas Harte
fc080c773f Adds an explicit request for OpenGL 3.2. 2017-11-14 18:59:18 -05:00
Thomas Harte
a97c478a34 Adds some very basic logging to the SDL target. 2017-11-12 21:23:48 -05:00
Thomas Harte
980cf541d2 Attempts more cleanly to deal with window resizing in SDL. 2017-11-12 19:47:18 -05:00
Thomas Harte
70039d22f1 Allows a CRT machine owner to set the target frame buffer for OpenGL output, breaking the assumption that it'll be zero. 2017-11-12 19:29:22 -05:00
Thomas Harte
2e025d85eb Added check in SDL main that the expected number of bytes is read. 2017-11-12 16:26:42 -05:00
Thomas Harte
6e1d69581c Eliminates a variety of end-of-line spaces. 2017-11-07 22:54:22 -05:00
Thomas Harte
e10d369e53 Ensures that execution doesn't proceed if ROMs are missing. 2017-11-07 22:32:59 -05:00
Thomas Harte
ddcdd07dd0 Modifies the Vic-20 and C1540 to bring them into the realm of self-ROM fetching.
Hence enables Vic-20 support within kiosk mode as currently drafted.
2017-11-07 21:19:51 -05:00
Thomas Harte
d605022ea3 Moves output setup to after the machine has been configured as its target. 2017-11-06 22:13:38 -05:00
Thomas Harte
4b68c372c6 Adds a first attempt at audio via SDL. 2017-11-05 22:29:25 -05:00
Thomas Harte
13406fedd8 Explains commenting. 2017-11-05 21:29:20 -05:00
Thomas Harte
a209ae76ca Adds keyboard input from SDL. 2017-11-05 21:16:14 -05:00
Thomas Harte
0116d7f071 Added a platform-neutral route for feeding ROMs to machines, in a platform-dependant fashion; implemented for the CPC. 2017-11-05 20:12:01 -05:00
Thomas Harte
1e1efcdcb8 Pushes far enough along the path of having the SDL version do work that it becomes obvious I've never figured out the correct course of action if there is no sound output. 2017-11-05 12:49:28 -05:00
Thomas Harte
bc2f58e9de Starts the process of adding an SDL-based 'kiosk' (i.e. TV UI, or even UI-less for now) mode.
Specifically, introduces to the Mac side of things an SDL target with, so far, enough logic to create a window and pump SDL's events, after having decided which machine and configuration it should use.
2017-11-04 19:36:46 -04:00